diff options
Diffstat (limited to 'OpenSim/Region/Physics/UbitOdePlugin')
3 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs index f7e4c1c..bea34d4 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODECharacter.cs | |||
@@ -1014,8 +1014,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1014 | offset.Y += contact.pos.Y; | 1014 | offset.Y += contact.pos.Y; |
1015 | offset.Z += contact.pos.Z; | 1015 | offset.Z += contact.pos.Z; |
1016 | 1016 | ||
1017 | _position = offset; | 1017 | //_position = offset; |
1018 | return false; | 1018 | //return false; |
1019 | } | 1019 | } |
1020 | 1020 | ||
1021 | offset.X = contact.pos.X - _position.X; | 1021 | offset.X = contact.pos.X - _position.X; |
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODEMeshWorker.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODEMeshWorker.cs index 5030cec..0df71eb 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODEMeshWorker.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODEMeshWorker.cs | |||
@@ -448,7 +448,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
448 | else | 448 | else |
449 | { | 449 | { |
450 | repData.meshState = MeshState.needMesh; | 450 | repData.meshState = MeshState.needMesh; |
451 | mesh = m_mesher.CreateMesh(actor.Name, pbs, size, clod, true, convex, true); | 451 | mesh = m_mesher.CreateMesh(actor.Name, pbs, size, clod, true, false, convex, true); |
452 | if (mesh == null) | 452 | if (mesh == null) |
453 | { | 453 | { |
454 | repData.meshState = MeshState.MeshFailed; | 454 | repData.meshState = MeshState.MeshFailed; |
@@ -513,7 +513,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
513 | clod = (int)LevelOfDetail.Low; | 513 | clod = (int)LevelOfDetail.Low; |
514 | } | 514 | } |
515 | 515 | ||
516 | mesh = m_mesher.CreateMesh(actor.Name, pbs, size, clod, true, convex, true); | 516 | mesh = m_mesher.CreateMesh(actor.Name, pbs, size, clod, true, false, convex, true); |
517 | 517 | ||
518 | if (mesh == null) | 518 | if (mesh == null) |
519 | { | 519 | { |
@@ -929,4 +929,4 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
929 | repData.actor.Name); | 929 | repData.actor.Name); |
930 | } | 930 | } |
931 | } | 931 | } |
932 | } \ No newline at end of file | 932 | } |
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODERayCastRequestManager.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODERayCastRequestManager.cs index 4f598ea..2923ccf 100644 --- a/OpenSim/Region/Physics/UbitOdePlugin/ODERayCastRequestManager.cs +++ b/OpenSim/Region/Physics/UbitOdePlugin/ODERayCastRequestManager.cs | |||
@@ -300,9 +300,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
300 | ((ProbeSphereCallback)req.callbackMethod)(cresult); | 300 | ((ProbeSphereCallback)req.callbackMethod)(cresult); |
301 | } | 301 | } |
302 | 302 | ||
303 | private const RayFilterFlags FilterActiveSpace = RayFilterFlags.agent | RayFilterFlags.physical | RayFilterFlags.LSLPhanton; | 303 | private const RayFilterFlags FilterActiveSpace = RayFilterFlags.agent | RayFilterFlags.physical | RayFilterFlags.LSLPhantom; |
304 | // private const RayFilterFlags FilterStaticSpace = RayFilterFlags.water | RayFilterFlags.land | RayFilterFlags.nonphysical | RayFilterFlags.LSLPhanton; | 304 | // private const RayFilterFlags FilterStaticSpace = RayFilterFlags.water | RayFilterFlags.land | RayFilterFlags.nonphysical | RayFilterFlags.LSLPhanton; |
305 | private const RayFilterFlags FilterStaticSpace = RayFilterFlags.water | RayFilterFlags.nonphysical | RayFilterFlags.LSLPhanton; | 305 | private const RayFilterFlags FilterStaticSpace = RayFilterFlags.water | RayFilterFlags.nonphysical | RayFilterFlags.LSLPhantom; |
306 | 306 | ||
307 | private void doSpaceRay(ODERayRequest req) | 307 | private void doSpaceRay(ODERayRequest req) |
308 | { | 308 | { |
@@ -680,4 +680,4 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
680 | public RayFilterFlags filter; | 680 | public RayFilterFlags filter; |
681 | public Quaternion orientation; | 681 | public Quaternion orientation; |
682 | } | 682 | } |
683 | } \ No newline at end of file | 683 | } |