diff options
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index 9a4b1b0..d7d471f 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -122,14 +122,14 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
122 | Selected = 0x00000100 | 122 | Selected = 0x00000100 |
123 | } | 123 | } |
124 | 124 | ||
125 | public class OdeScene : PhysicsScene | 125 | public sealed class OdeScene : PhysicsScene |
126 | { | 126 | { |
127 | private ILog m_log; | 127 | private readonly ILog m_log; |
128 | // private Dictionary<string, sCollisionData> m_storedCollisions = new Dictionary<string, sCollisionData>(); | 128 | // private Dictionary<string, sCollisionData> m_storedCollisions = new Dictionary<string, sCollisionData>(); |
129 | 129 | ||
130 | CollisionLocker ode; | 130 | CollisionLocker ode; |
131 | 131 | ||
132 | protected Random fluidRandomizer = new Random(Environment.TickCount); | 132 | private Random fluidRandomizer = new Random(Environment.TickCount); |
133 | 133 | ||
134 | private const uint m_regionWidth = Constants.RegionSize; | 134 | private const uint m_regionWidth = Constants.RegionSize; |
135 | private const uint m_regionHeight = Constants.RegionSize; | 135 | private const uint m_regionHeight = Constants.RegionSize; |
@@ -153,7 +153,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
153 | private int framecount = 0; | 153 | private int framecount = 0; |
154 | //private int m_returncollisions = 10; | 154 | //private int m_returncollisions = 10; |
155 | 155 | ||
156 | private IntPtr contactgroup; | 156 | private readonly IntPtr contactgroup; |
157 | private IntPtr LandGeom; | 157 | private IntPtr LandGeom; |
158 | 158 | ||
159 | private IntPtr WaterGeom; | 159 | private IntPtr WaterGeom; |
@@ -210,26 +210,26 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
210 | private d.NearCallback nearCallback; | 210 | private d.NearCallback nearCallback; |
211 | public d.TriCallback triCallback; | 211 | public d.TriCallback triCallback; |
212 | public d.TriArrayCallback triArrayCallback; | 212 | public d.TriArrayCallback triArrayCallback; |
213 | private List<OdeCharacter> _characters = new List<OdeCharacter>(); | 213 | private readonly List<OdeCharacter> _characters = new List<OdeCharacter>(); |
214 | private List<OdePrim> _prims = new List<OdePrim>(); | 214 | private readonly List<OdePrim> _prims = new List<OdePrim>(); |
215 | private List<OdePrim> _activeprims = new List<OdePrim>(); | 215 | private readonly List<OdePrim> _activeprims = new List<OdePrim>(); |
216 | private List<OdePrim> _taintedPrim = new List<OdePrim>(); | 216 | private readonly List<OdePrim> _taintedPrim = new List<OdePrim>(); |
217 | private List<OdeCharacter> _taintedActors = new List<OdeCharacter>(); | 217 | private readonly List<OdeCharacter> _taintedActors = new List<OdeCharacter>(); |
218 | private List<d.ContactGeom> _perloopContact = new List<d.ContactGeom>(); | 218 | private readonly List<d.ContactGeom> _perloopContact = new List<d.ContactGeom>(); |
219 | private List<PhysicsActor> _collisionEventPrim = new List<PhysicsActor>(); | 219 | private readonly List<PhysicsActor> _collisionEventPrim = new List<PhysicsActor>(); |
220 | public Dictionary<IntPtr, String> geom_name_map = new Dictionary<IntPtr, String>(); | 220 | public Dictionary<IntPtr, String> geom_name_map = new Dictionary<IntPtr, String>(); |
221 | public Dictionary<IntPtr, PhysicsActor> actor_name_map = new Dictionary<IntPtr, PhysicsActor>(); | 221 | public Dictionary<IntPtr, PhysicsActor> actor_name_map = new Dictionary<IntPtr, PhysicsActor>(); |
222 | private bool m_NINJA_physics_joints_enabled = false; | 222 | private bool m_NINJA_physics_joints_enabled = false; |
223 | //private Dictionary<String, IntPtr> jointpart_name_map = new Dictionary<String,IntPtr>(); | 223 | //private Dictionary<String, IntPtr> jointpart_name_map = new Dictionary<String,IntPtr>(); |
224 | private Dictionary<String, List<PhysicsJoint>> joints_connecting_actor = new Dictionary<String, List<PhysicsJoint>>(); | 224 | private readonly Dictionary<String, List<PhysicsJoint>> joints_connecting_actor = new Dictionary<String, List<PhysicsJoint>>(); |
225 | private d.ContactGeom[] contacts = new d.ContactGeom[80]; | 225 | private d.ContactGeom[] contacts = new d.ContactGeom[80]; |
226 | private List<PhysicsJoint> requestedJointsToBeCreated = new List<PhysicsJoint>(); // lock only briefly. accessed by external code (to request new joints) and by OdeScene.Simulate() to move those joints into pending/active | 226 | private readonly List<PhysicsJoint> requestedJointsToBeCreated = new List<PhysicsJoint>(); // lock only briefly. accessed by external code (to request new joints) and by OdeScene.Simulate() to move those joints into pending/active |
227 | private List<PhysicsJoint> pendingJoints = new List<PhysicsJoint>(); // can lock for longer. accessed only by OdeScene. | 227 | private readonly List<PhysicsJoint> pendingJoints = new List<PhysicsJoint>(); // can lock for longer. accessed only by OdeScene. |
228 | private List<PhysicsJoint> activeJoints = new List<PhysicsJoint>(); // can lock for longer. accessed only by OdeScene. | 228 | private readonly List<PhysicsJoint> activeJoints = new List<PhysicsJoint>(); // can lock for longer. accessed only by OdeScene. |
229 | private List<string> requestedJointsToBeDeleted = new List<string>(); // lock only briefly. accessed by external code (to request deletion of joints) and by OdeScene.Simulate() to move those joints out of pending/active | 229 | private readonly List<string> requestedJointsToBeDeleted = new List<string>(); // lock only briefly. accessed by external code (to request deletion of joints) and by OdeScene.Simulate() to move those joints out of pending/active |
230 | private Object externalJointRequestsLock = new Object(); | 230 | private Object externalJointRequestsLock = new Object(); |
231 | private Dictionary<String, PhysicsJoint> SOPName_to_activeJoint = new Dictionary<String, PhysicsJoint>(); | 231 | private readonly Dictionary<String, PhysicsJoint> SOPName_to_activeJoint = new Dictionary<String, PhysicsJoint>(); |
232 | private Dictionary<String, PhysicsJoint> SOPName_to_pendingJoint = new Dictionary<String, PhysicsJoint>(); | 232 | private readonly Dictionary<String, PhysicsJoint> SOPName_to_pendingJoint = new Dictionary<String, PhysicsJoint>(); |
233 | 233 | ||
234 | private d.Contact contact; | 234 | private d.Contact contact; |
235 | private d.Contact TerrainContact; | 235 | private d.Contact TerrainContact; |
@@ -240,8 +240,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
240 | //Ckrinke: Comment out until used. We declare it, initialize it, but do not use it | 240 | //Ckrinke: Comment out until used. We declare it, initialize it, but do not use it |
241 | //Ckrinke private int m_randomizeWater = 200; | 241 | //Ckrinke private int m_randomizeWater = 200; |
242 | private int m_physicsiterations = 10; | 242 | private int m_physicsiterations = 10; |
243 | private float m_SkipFramesAtms = 0.40f; // Drop frames gracefully at a 400 ms lag | 243 | private const float m_SkipFramesAtms = 0.40f; // Drop frames gracefully at a 400 ms lag |
244 | private PhysicsActor PANull = new NullPhysicsActor(); | 244 | private readonly PhysicsActor PANull = new NullPhysicsActor(); |
245 | private float step_time = 0.0f; | 245 | private float step_time = 0.0f; |
246 | //Ckrinke: Comment out until used. We declare it, initialize it, but do not use it | 246 | //Ckrinke: Comment out until used. We declare it, initialize it, but do not use it |
247 | //Ckrinke private int ms = 0; | 247 | //Ckrinke private int ms = 0; |
@@ -1874,14 +1874,14 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1874 | /// <summary> | 1874 | /// <summary> |
1875 | /// Takes a space pointer and zeros out the array we're using to hold the spaces | 1875 | /// Takes a space pointer and zeros out the array we're using to hold the spaces |
1876 | /// </summary> | 1876 | /// </summary> |
1877 | /// <param name="space"></param> | 1877 | /// <param name="pSpace"></param> |
1878 | public void resetSpaceArrayItemToZero(IntPtr space) | 1878 | public void resetSpaceArrayItemToZero(IntPtr pSpace) |
1879 | { | 1879 | { |
1880 | for (int x = 0; x < staticPrimspace.GetLength(0); x++) | 1880 | for (int x = 0; x < staticPrimspace.GetLength(0); x++) |
1881 | { | 1881 | { |
1882 | for (int y = 0; y < staticPrimspace.GetLength(1); y++) | 1882 | for (int y = 0; y < staticPrimspace.GetLength(1); y++) |
1883 | { | 1883 | { |
1884 | if (staticPrimspace[x, y] == space) | 1884 | if (staticPrimspace[x, y] == pSpace) |
1885 | staticPrimspace[x, y] = IntPtr.Zero; | 1885 | staticPrimspace[x, y] = IntPtr.Zero; |
1886 | } | 1886 | } |
1887 | } | 1887 | } |
@@ -1926,8 +1926,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1926 | } | 1926 | } |
1927 | else | 1927 | else |
1928 | { | 1928 | { |
1929 | m_log.Info("[Physics]: Invalid Scene passed to 'recalculatespace':" + currentspace.ToString() + | 1929 | m_log.Info("[Physics]: Invalid Scene passed to 'recalculatespace':" + currentspace + |
1930 | " Geom:" + geom.ToString()); | 1930 | " Geom:" + geom); |
1931 | } | 1931 | } |
1932 | } | 1932 | } |
1933 | else | 1933 | else |
@@ -1943,7 +1943,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1943 | else | 1943 | else |
1944 | { | 1944 | { |
1945 | m_log.Info("[Physics]: Invalid Scene passed to 'recalculatespace':" + | 1945 | m_log.Info("[Physics]: Invalid Scene passed to 'recalculatespace':" + |
1946 | sGeomIsIn.ToString() + " Geom:" + geom.ToString()); | 1946 | sGeomIsIn + " Geom:" + geom); |
1947 | } | 1947 | } |
1948 | } | 1948 | } |
1949 | } | 1949 | } |
@@ -1966,7 +1966,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1966 | else | 1966 | else |
1967 | { | 1967 | { |
1968 | m_log.Info("[Physics]: Invalid Scene passed to 'recalculatespace':" + | 1968 | m_log.Info("[Physics]: Invalid Scene passed to 'recalculatespace':" + |
1969 | currentspace.ToString() + " Geom:" + geom.ToString()); | 1969 | currentspace + " Geom:" + geom); |
1970 | } | 1970 | } |
1971 | } | 1971 | } |
1972 | } | 1972 | } |
@@ -1986,7 +1986,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1986 | else | 1986 | else |
1987 | { | 1987 | { |
1988 | m_log.Info("[Physics]: Invalid Scene passed to 'recalculatespace':" + | 1988 | m_log.Info("[Physics]: Invalid Scene passed to 'recalculatespace':" + |
1989 | currentspace.ToString() + " Geom:" + geom.ToString()); | 1989 | currentspace + " Geom:" + geom); |
1990 | } | 1990 | } |
1991 | } | 1991 | } |
1992 | else | 1992 | else |
@@ -2002,7 +2002,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2002 | else | 2002 | else |
2003 | { | 2003 | { |
2004 | m_log.Info("[Physics]: Invalid Scene passed to 'recalculatespace':" + | 2004 | m_log.Info("[Physics]: Invalid Scene passed to 'recalculatespace':" + |
2005 | sGeomIsIn.ToString() + " Geom:" + geom.ToString()); | 2005 | sGeomIsIn + " Geom:" + geom); |
2006 | } | 2006 | } |
2007 | } | 2007 | } |
2008 | } | 2008 | } |
@@ -2127,7 +2127,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2127 | if (pbs.ProfileHollow != 0) | 2127 | if (pbs.ProfileHollow != 0) |
2128 | iPropertiesNotSupportedDefault++; | 2128 | iPropertiesNotSupportedDefault++; |
2129 | 2129 | ||
2130 | if (((Int16)pbs.PathTwistBegin != 0) || ((Int16)pbs.PathTwist != 0)) | 2130 | if ((pbs.PathTwistBegin != 0) || (pbs.PathTwist != 0)) |
2131 | iPropertiesNotSupportedDefault++; | 2131 | iPropertiesNotSupportedDefault++; |
2132 | 2132 | ||
2133 | if ((pbs.ProfileBegin != 0) || pbs.ProfileEnd != 0) | 2133 | if ((pbs.ProfileBegin != 0) || pbs.ProfileEnd != 0) |