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-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 67ed66e..8cce349 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -310,10 +310,13 @@ namespace OpenSim.Region.Physics.OdePlugin
310 /// Sets many properties that ODE requires to be stable 310 /// Sets many properties that ODE requires to be stable
311 /// These settings need to be tweaked 'exactly' right or weird stuff happens. 311 /// These settings need to be tweaked 'exactly' right or weird stuff happens.
312 /// </summary> 312 /// </summary>
313 public OdeScene(string sceneIdentifier) 313 /// <param value="name">Name of the scene. Useful in debug messages.</param>
314 public OdeScene(string name)
314 { 315 {
315 m_log 316 m_log
316 = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString() + "." + sceneIdentifier); 317 = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType.ToString() + "." + name);
318
319 Name = name;
317 320
318 nearCallback = near; 321 nearCallback = near;
319 triCallback = TriCallback; 322 triCallback = TriCallback;