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-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs11
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index f168340..420693b 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -143,7 +143,16 @@ namespace OpenSim.Region.Physics.OdePlugin
143 143
144 public override void RemoveAvatar(PhysicsActor actor) 144 public override void RemoveAvatar(PhysicsActor actor)
145 { 145 {
146
147 }
146 148
149 public override void RemovePrim(PhysicsActor prim)
150 {
151 if (prim is OdePrim)
152 {
153 d.GeomDestroy(((OdePrim)prim).prim_geom);
154 this._prims.Remove((OdePrim)prim);
155 }
147 } 156 }
148 157
149 public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size, Quaternion rotation) 158 public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size, Quaternion rotation)
@@ -397,7 +406,7 @@ namespace OpenSim.Region.Physics.OdePlugin
397 private PhysicsVector _size; 406 private PhysicsVector _size;
398 private PhysicsVector _acceleration; 407 private PhysicsVector _acceleration;
399 private Quaternion _orientation; 408 private Quaternion _orientation;
400 IntPtr prim_geom; 409 public IntPtr prim_geom;
401 410
402 public OdePrim(OdeScene parent_scene, PhysicsVector pos, PhysicsVector size, Quaternion rotation) 411 public OdePrim(OdeScene parent_scene, PhysicsVector pos, PhysicsVector size, Quaternion rotation)
403 { 412 {