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-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEPrim.cs398
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs150
2 files changed, 235 insertions, 313 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index 5d9b169..a2c0c6b 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -161,22 +161,7 @@ namespace OpenSim.Region.Physics.OdePlugin
161 m_density = parent_scene.geomDefaultDensity; 161 m_density = parent_scene.geomDefaultDensity;
162 m_tensor = parent_scene.bodyMotorJointMaxforceTensor; 162 m_tensor = parent_scene.bodyMotorJointMaxforceTensor;
163 body_autodisable_frames = parent_scene.bodyFramesAutoDisable; 163 body_autodisable_frames = parent_scene.bodyFramesAutoDisable;
164 //if (_position.X > 257) 164
165 //{
166 //_position.X = 257;
167 //}
168 //if (_position.X < 0)
169 //{
170 //_position.X = 0;
171 //}
172 //if (_position.Y > 257)
173 //{
174 //_position.Y = 257;
175 //}
176 //if (_position.Y < 0)
177 //{
178 // _position.Y = 0;
179 //}
180 165
181 prim_geom = (IntPtr)0; 166 prim_geom = (IntPtr)0;
182 prev_geom = (IntPtr)0; 167 prev_geom = (IntPtr)0;
@@ -715,14 +700,14 @@ namespace OpenSim.Region.Physics.OdePlugin
715 oldMesh = null; 700 oldMesh = null;
716 } 701 }
717 702
718 if (IsPhysical && Body == (IntPtr) 0) 703 // if (IsPhysical && Body == (IntPtr) 0)
719 { 704 // {
720 // Recreate the body 705 // Recreate the body
721 m_interpenetrationcount = 0; 706 // m_interpenetrationcount = 0;
722 m_collisionscore = 0; 707 // m_collisionscore = 0;
723 708
724 enableBody(); 709 // enableBody();
725 } 710 // }
726 } 711 }
727 712
728 public void ProcessTaints(float timestep) 713 public void ProcessTaints(float timestep)
@@ -775,7 +760,7 @@ namespace OpenSim.Region.Physics.OdePlugin
775 } 760 }
776 else 761 else
777 { 762 {
778 m_log.Error("[PHYSICS]: The scene reused a disposed PhysActor! *waves finger*, Don't be evil."); 763 m_log.Error("[PHYSICS]: The scene reused a disposed PhysActor! *waves finger*, Don't be evil. A couple of things can cause this. An improper prim breakdown(be sure to set prim_geom to zero after d.GeomDestroy! An improper buildup (creating the geom failed). Or, the Scene Reused a physics actor after disposing it.)");
779 } 764 }
780 } 765 }
781 766
@@ -910,69 +895,30 @@ namespace OpenSim.Region.Physics.OdePlugin
910 m_taintVelocity = PhysicsVector.Zero; 895 m_taintVelocity = PhysicsVector.Zero;
911 } 896 }
912 897
913 public void changeadd(float timestep) 898 public void CreateGeom(IntPtr m_targetSpace, IMesh _mesh)
914 { 899 {
915 int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position); 900 if (_mesh != null)
916 IntPtr targetspace = _parent_scene.calculateSpaceForGeom(_position);
917
918 if (targetspace == IntPtr.Zero)
919 targetspace = _parent_scene.createprimspace(iprimspaceArrItem[0], iprimspaceArrItem[1]);
920
921 m_targetSpace = targetspace;
922
923 if (_mesh == null)
924 { 901 {
925 if (_parent_scene.needsMeshing(_pbs)) 902 setMesh(_parent_scene, _mesh);
926 {
927 // Don't need to re-enable body.. it's done in SetMesh
928 _mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical);
929 // createmesh returns null when it's a shape that isn't a cube.
930 }
931 } 903 }
932 904 else
933 //if (_mesh == null )
934 // _mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical);
935
936
937 lock (OdeScene.OdeLock)
938 { 905 {
939 if (_mesh != null) 906 if (_pbs.ProfileShape == ProfileShape.HalfCircle && _pbs.PathCurve == (byte)Extrusion.Curve1)
940 {
941 setMesh(_parent_scene, _mesh);
942 }
943 else
944 { 907 {
945 if (_pbs.ProfileShape == ProfileShape.HalfCircle && _pbs.PathCurve == (byte)Extrusion.Curve1) 908 if (_size.X == _size.Y && _size.Y == _size.Z && _size.X == _size.Z)
946 { 909 {
947 if (_size.X == _size.Y && _size.Y == _size.Z && _size.X == _size.Z) 910 if (((_size.X / 2f) > 0f))
948 { 911 {
949 if (((_size.X / 2f) > 0f)) 912 _parent_scene.waitForSpaceUnlock(m_targetSpace);
913 try
950 { 914 {
951 _parent_scene.waitForSpaceUnlock(m_targetSpace); 915 SetGeom(d.CreateSphere(m_targetSpace, _size.X / 2));
952 try
953 {
954 SetGeom(d.CreateSphere(m_targetSpace, _size.X / 2));
955 }
956 catch (AccessViolationException)
957 {
958 m_log.Warn("[PHYSICS]: Unable to create physics proxy for object");
959 ode.dunlock(_parent_scene.world);
960 return;
961 }
962 } 916 }
963 else 917 catch (AccessViolationException)
964 { 918 {
965 _parent_scene.waitForSpaceUnlock(m_targetSpace); 919 m_log.Warn("[PHYSICS]: Unable to create physics proxy for object");
966 try 920 ode.dunlock(_parent_scene.world);
967 { 921 return;
968 SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z));
969 }
970 catch (AccessViolationException)
971 {
972 m_log.Warn("[PHYSICS]: Unable to create physics proxy for object");
973 ode.dunlock(_parent_scene.world);
974 return;
975 }
976 } 922 }
977 } 923 }
978 else 924 else
@@ -980,7 +926,7 @@ namespace OpenSim.Region.Physics.OdePlugin
980 _parent_scene.waitForSpaceUnlock(m_targetSpace); 926 _parent_scene.waitForSpaceUnlock(m_targetSpace);
981 try 927 try
982 { 928 {
983 SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); 929 SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z));
984 } 930 }
985 catch (AccessViolationException) 931 catch (AccessViolationException)
986 { 932 {
@@ -990,18 +936,6 @@ namespace OpenSim.Region.Physics.OdePlugin
990 } 936 }
991 } 937 }
992 } 938 }
993 //else if (pbs.ProfileShape == ProfileShape.Circle && pbs.PathCurve == (byte)Extrusion.Straight)
994 //{
995 //Cyllinder
996 //if (_size.X == _size.Y)
997 //{
998 //prim_geom = d.CreateCylinder(m_targetSpace, _size.X / 2, _size.Z);
999 //}
1000 //else
1001 //{
1002 //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
1003 //}
1004 //}
1005 else 939 else
1006 { 940 {
1007 _parent_scene.waitForSpaceUnlock(m_targetSpace); 941 _parent_scene.waitForSpaceUnlock(m_targetSpace);
@@ -1017,6 +951,49 @@ namespace OpenSim.Region.Physics.OdePlugin
1017 } 951 }
1018 } 952 }
1019 } 953 }
954
955 else
956 {
957 _parent_scene.waitForSpaceUnlock(m_targetSpace);
958 try
959 {
960 SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z));
961 }
962 catch (AccessViolationException)
963 {
964 m_log.Warn("[PHYSICS]: Unable to create physics proxy for object");
965 ode.dunlock(_parent_scene.world);
966 return;
967 }
968 }
969 }
970 }
971
972 public void changeadd(float timestep)
973 {
974 int[] iprimspaceArrItem = _parent_scene.calculateSpaceArrayItemFromPos(_position);
975 IntPtr targetspace = _parent_scene.calculateSpaceForGeom(_position);
976
977 if (targetspace == IntPtr.Zero)
978 targetspace = _parent_scene.createprimspace(iprimspaceArrItem[0], iprimspaceArrItem[1]);
979
980 m_targetSpace = targetspace;
981
982 if (_mesh == null)
983 {
984 if (_parent_scene.needsMeshing(_pbs))
985 {
986 // Don't need to re-enable body.. it's done in SetMesh
987 _mesh = _parent_scene.mesher.CreateMesh(m_primName, _pbs, _size, _parent_scene.meshSculptLOD, IsPhysical);
988 // createmesh returns null when it's a shape that isn't a cube.
989 }
990 }
991
992
993 lock (OdeScene.OdeLock)
994 {
995 CreateGeom(m_targetSpace, _mesh);
996
1020 if (prim_geom != (IntPtr) 0) 997 if (prim_geom != (IntPtr) 0)
1021 { 998 {
1022 d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); 999 d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
@@ -1277,8 +1254,22 @@ namespace OpenSim.Region.Physics.OdePlugin
1277 { 1254 {
1278 if (_pbs.SculptEntry && _parent_scene.meshSculptedPrim) 1255 if (_pbs.SculptEntry && _parent_scene.meshSculptedPrim)
1279 { 1256 {
1257
1258
1280 if (prim_geom != IntPtr.Zero) 1259 if (prim_geom != IntPtr.Zero)
1281 d.GeomDestroy(prim_geom); 1260 {
1261 try
1262 {
1263 d.GeomDestroy(prim_geom);
1264 prim_geom = IntPtr.Zero;
1265 _mesh = null;
1266 }
1267 catch (System.AccessViolationException)
1268 {
1269 prim_geom = IntPtr.Zero;
1270 m_log.Error("[PHYSICS]: PrimGeom dead");
1271 }
1272 }
1282 1273
1283 changeadd(2f); 1274 changeadd(2f);
1284 } 1275 }
@@ -1340,66 +1331,31 @@ namespace OpenSim.Region.Physics.OdePlugin
1340 1331
1341 //IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical); 1332 //IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical);
1342 1333
1343 if (mesh != null) 1334 CreateGeom(m_targetSpace, mesh);
1344 {
1345 setMesh(_parent_scene, mesh);
1346 d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
1347 d.Quaternion myrot = new d.Quaternion();
1348 myrot.X = _orientation.X;
1349 myrot.Y = _orientation.Y;
1350 myrot.Z = _orientation.Z;
1351 myrot.W = _orientation.W;
1352 d.GeomSetQuaternion(prim_geom, ref myrot);
1353 1335
1354 //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); 1336
1355 if (IsPhysical && Body == (IntPtr)0) 1337 }
1356 { 1338 else
1357 // Re creates body on size. 1339 {
1358 // EnableBody also does setMass() 1340 _mesh = null;
1359 enableBody(); 1341 CreateGeom(m_targetSpace, _mesh);
1360 d.BodyEnable(Body); 1342 }
1361 }
1362 }
1363 else
1364 {
1365 if (_pbs.ProfileShape == ProfileShape.HalfCircle && _pbs.PathCurve == (byte)Extrusion.Curve1)
1366 {
1367 if (_size.X == _size.Y && _size.Y == _size.Z && _size.X == _size.Z)
1368 {
1369 if (((_size.X / 2f) > 0f) && ((_size.X / 2f) < 1000))
1370 {
1371 _parent_scene.waitForSpaceUnlock(m_targetSpace);
1372 SetGeom(d.CreateSphere(m_targetSpace, _size.X / 2));
1373 }
1374 else
1375 {
1376 m_log.Info("[PHYSICS]: Failed to load a sphere bad size");
1377 _parent_scene.waitForSpaceUnlock(m_targetSpace);
1378 SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z));
1379 }
1380 1343
1381 } 1344 d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
1382 else 1345 d.Quaternion myrot = new d.Quaternion();
1383 { 1346 myrot.X = _orientation.X;
1384 _parent_scene.waitForSpaceUnlock(m_targetSpace); 1347 myrot.Y = _orientation.Y;
1385 SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); 1348 myrot.Z = _orientation.Z;
1386 } 1349 myrot.W = _orientation.W;
1387 } 1350 d.GeomSetQuaternion(prim_geom, ref myrot);
1388 1351
1389 else 1352 //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z);
1390 { 1353 if (IsPhysical && Body == (IntPtr)0)
1391 _parent_scene.waitForSpaceUnlock(m_targetSpace); 1354 {
1392 SetGeom(prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z)); 1355 // Re creates body on size.
1393 } 1356 // EnableBody also does setMass()
1394 //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z); 1357 enableBody();
1395 d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); 1358 d.BodyEnable(Body);
1396 d.Quaternion myrot = new d.Quaternion();
1397 myrot.X = _orientation.X;
1398 myrot.Y = _orientation.Y;
1399 myrot.Z = _orientation.Z;
1400 myrot.W = _orientation.W;
1401 d.GeomSetQuaternion(prim_geom, ref myrot);
1402 }
1403 } 1359 }
1404 1360
1405 _parent_scene.geom_name_map[prim_geom] = oldname; 1361 _parent_scene.geom_name_map[prim_geom] = oldname;
@@ -1609,7 +1565,15 @@ namespace OpenSim.Region.Physics.OdePlugin
1609 { 1565 {
1610 disableBody(); 1566 disableBody();
1611 } 1567 }
1612 d.GeomDestroy(prim_geom); 1568 try
1569 {
1570 d.GeomDestroy(prim_geom);
1571 }
1572 catch (System.AccessViolationException)
1573 {
1574 prim_geom = IntPtr.Zero;
1575 m_log.Error("[PHYSICS]: PrimGeom dead");
1576 }
1613 prim_geom = (IntPtr) 0; 1577 prim_geom = (IntPtr) 0;
1614 // we don't need to do space calculation because the client sends a position update also. 1578 // we don't need to do space calculation because the client sends a position update also.
1615 if (_size.X <= 0) _size.X = 0.01f; 1579 if (_size.X <= 0) _size.X = 0.01f;
@@ -1626,128 +1590,32 @@ namespace OpenSim.Region.Physics.OdePlugin
1626 meshlod = _parent_scene.MeshSculptphysicalLOD; 1590 meshlod = _parent_scene.MeshSculptphysicalLOD;
1627 1591
1628 IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical); 1592 IMesh mesh = _parent_scene.mesher.CreateMesh(oldname, _pbs, _size, meshlod, IsPhysical);
1629 // createmesh returns null when it's a shape that isn't a cube. 1593 // createmesh returns null when it doesn't mesh.
1630 if (mesh != null) 1594 CreateGeom(m_targetSpace, mesh);
1631 {
1632 setMesh(_parent_scene, mesh);
1633 d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
1634 d.Quaternion myrot = new d.Quaternion();
1635 myrot.X = _orientation.X;
1636 myrot.Y = _orientation.Y;
1637 myrot.Z = _orientation.Z;
1638 myrot.W = _orientation.W;
1639 d.GeomSetQuaternion(prim_geom, ref myrot);
1640
1641 //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z);
1642 if (IsPhysical && Body == (IntPtr)0)
1643 {
1644 // Re creates body on size.
1645 // EnableBody also does setMass()
1646 enableBody();
1647 }
1648 }
1649 else
1650 {
1651 if (_pbs.ProfileShape == ProfileShape.HalfCircle && _pbs.PathCurve == (byte)Extrusion.Curve1)
1652 {
1653 if (_size.X == _size.Y && _size.Y == _size.Z && _size.X == _size.Z)
1654 {
1655 if (((_size.X / 2f) > 0f) && ((_size.X / 2f) < 1000))
1656 {
1657 _parent_scene.waitForSpaceUnlock(m_targetSpace);
1658 SetGeom(d.CreateSphere(m_targetSpace, _size.X / 2));
1659 }
1660 else
1661 {
1662 m_log.Info("[PHYSICS]: Failed to load a sphere bad size");
1663 _parent_scene.waitForSpaceUnlock(m_targetSpace);
1664 SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z));
1665 }
1666 }
1667 else
1668 {
1669 _parent_scene.waitForSpaceUnlock(m_targetSpace);
1670 SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z));
1671 }
1672 }
1673 //else if (_pbs.ProfileShape == ProfileShape.Circle && _pbs.PathCurve == (byte)Extrusion.Straight)
1674 //{
1675 //Cyllinder
1676 //if (_size.X == _size.Y)
1677 //{
1678 // prim_geom = d.CreateCylinder(m_targetSpace, _size.X / 2, _size.Z);
1679 //}
1680 //else
1681 //{
1682 //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
1683 //}
1684 //}
1685 else
1686 {
1687 _parent_scene.waitForSpaceUnlock(m_targetSpace);
1688 SetGeom(prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z));
1689 }
1690 //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
1691 d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
1692 d.Quaternion myrot = new d.Quaternion();
1693 myrot.X = _orientation.X;
1694 myrot.Y = _orientation.Y;
1695 myrot.Z = _orientation.Z;
1696 myrot.W = _orientation.W;
1697 d.GeomSetQuaternion(prim_geom, ref myrot);
1698 }
1699 } 1595 }
1700 else 1596 else
1701 { 1597 {
1702 if (_pbs.ProfileShape == ProfileShape.HalfCircle && _pbs.PathCurve == (byte)Extrusion.Curve1) 1598 _mesh = null;
1703 { 1599 CreateGeom(m_targetSpace, null);
1704 if (_size.X == _size.Y && _size.Y == _size.Z && _size.X == _size.Z)
1705 {
1706 _parent_scene.waitForSpaceUnlock(m_targetSpace);
1707 SetGeom(d.CreateSphere(m_targetSpace, _size.X / 2));
1708 }
1709 else
1710 {
1711 _parent_scene.waitForSpaceUnlock(m_targetSpace);
1712 SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z));
1713 }
1714 }
1715 //else if (_pbs.ProfileShape == ProfileShape.Circle && _pbs.PathCurve == (byte)Extrusion.Straight)
1716 //{
1717 //Cyllinder
1718 //if (_size.X == _size.Y)
1719 //{
1720 //prim_geom = d.CreateCylinder(m_targetSpace, _size.X / 2, _size.Z);
1721 //}
1722 //else
1723 //{
1724 //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
1725 //}
1726 //}
1727 else
1728 {
1729 _parent_scene.waitForSpaceUnlock(m_targetSpace);
1730 SetGeom(d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z));
1731 }
1732 d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
1733 d.Quaternion myrot = new d.Quaternion();
1734 //myrot.W = _orientation.w;
1735 myrot.W = _orientation.W;
1736 myrot.X = _orientation.X;
1737 myrot.Y = _orientation.Y;
1738 myrot.Z = _orientation.Z;
1739 d.GeomSetQuaternion(prim_geom, ref myrot);
1740
1741 //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z);
1742 if (IsPhysical && Body == (IntPtr)0)
1743 {
1744 // Re creates body on size.
1745 // EnableBody also does setMass()
1746 enableBody();
1747 d.BodyEnable(Body);
1748 }
1749 } 1600 }
1750 1601
1602 d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
1603 d.Quaternion myrot = new d.Quaternion();
1604 //myrot.W = _orientation.w;
1605 myrot.W = _orientation.W;
1606 myrot.X = _orientation.X;
1607 myrot.Y = _orientation.Y;
1608 myrot.Z = _orientation.Z;
1609 d.GeomSetQuaternion(prim_geom, ref myrot);
1610
1611 //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z);
1612 if (IsPhysical && Body == (IntPtr)0)
1613 {
1614 // Re creates body on size.
1615 // EnableBody also does setMass()
1616 enableBody();
1617 d.BodyEnable(Body);
1618 }
1751 _parent_scene.geom_name_map[prim_geom] = oldname; 1619 _parent_scene.geom_name_map[prim_geom] = oldname;
1752 1620
1753 changeSelectedStatus(timestamp); 1621 changeSelectedStatus(timestamp);
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 9d6b773..2676def 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -1042,6 +1042,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1042 1042
1043 lock (_activeprims) 1043 lock (_activeprims)
1044 { 1044 {
1045 List<OdePrim> removeprims = null;
1045 foreach (OdePrim chr in _activeprims) 1046 foreach (OdePrim chr in _activeprims)
1046 { 1047 {
1047 if (d.BodyIsEnabled(chr.Body) && (!chr.m_disabled)) 1048 if (d.BodyIsEnabled(chr.Body) && (!chr.m_disabled))
@@ -1056,7 +1057,12 @@ namespace OpenSim.Region.Physics.OdePlugin
1056 } 1057 }
1057 else 1058 else
1058 { 1059 {
1059 m_log.Debug("[PHYSICS]: unable to collide test active prim against space. The space was zero, the geom was zero or it was in the process of being removed"); 1060 if (removeprims == null)
1061 {
1062 removeprims = new List<OdePrim>();
1063 }
1064 removeprims.Add(chr);
1065 m_log.Debug("[PHYSICS]: unable to collide test active prim against space. The space was zero, the geom was zero or it was in the process of being removed. Removed it from the active prim list. This needs to be fixed!");
1060 } 1066 }
1061 } 1067 }
1062 } 1068 }
@@ -1066,6 +1072,13 @@ namespace OpenSim.Region.Physics.OdePlugin
1066 } 1072 }
1067 } 1073 }
1068 } 1074 }
1075 if (removeprims != null)
1076 {
1077 foreach (OdePrim chr in removeprims)
1078 {
1079 _activeprims.Remove(chr);
1080 }
1081 }
1069 } 1082 }
1070 } 1083 }
1071 1084
@@ -1466,6 +1479,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1466 staticPrimspace[iprimspaceArrItemX, iprimspaceArrItemY] = d.HashSpaceCreate(IntPtr.Zero); 1479 staticPrimspace[iprimspaceArrItemX, iprimspaceArrItemY] = d.HashSpaceCreate(IntPtr.Zero);
1467 d.GeomSetCategoryBits(staticPrimspace[iprimspaceArrItemX, iprimspaceArrItemY], (int)CollisionCategories.Space); 1480 d.GeomSetCategoryBits(staticPrimspace[iprimspaceArrItemX, iprimspaceArrItemY], (int)CollisionCategories.Space);
1468 waitForSpaceUnlock(space); 1481 waitForSpaceUnlock(space);
1482 d.SpaceSetSublevel(space, 1);
1469 d.SpaceAdd(space, staticPrimspace[iprimspaceArrItemX, iprimspaceArrItemY]); 1483 d.SpaceAdd(space, staticPrimspace[iprimspaceArrItemX, iprimspaceArrItemY]);
1470 return staticPrimspace[iprimspaceArrItemX, iprimspaceArrItemY]; 1484 return staticPrimspace[iprimspaceArrItemX, iprimspaceArrItemY];
1471 } 1485 }
@@ -1522,72 +1536,112 @@ namespace OpenSim.Region.Physics.OdePlugin
1522 1536
1523 // //if (pbs.PathCurve == (byte)Primitive.PathCurve.Circle && pbs.ProfileCurve == (byte)Primitive.ProfileCurve.Circle && pbs.PathScaleY <= 0.75f) 1537 // //if (pbs.PathCurve == (byte)Primitive.PathCurve.Circle && pbs.ProfileCurve == (byte)Primitive.ProfileCurve.Circle && pbs.PathScaleY <= 0.75f)
1524 // //Console.WriteLine("needsMeshing: " + " pathCurve: " + pbs.PathCurve.ToString() + " profileCurve: " + pbs.ProfileCurve.ToString() + " pathScaleY: " + Primitive.UnpackPathScale(pbs.PathScaleY).ToString()); 1538 // //Console.WriteLine("needsMeshing: " + " pathCurve: " + pbs.PathCurve.ToString() + " profileCurve: " + pbs.ProfileCurve.ToString() + " pathScaleY: " + Primitive.UnpackPathScale(pbs.PathScaleY).ToString());
1539 int iPropertiesNotSupportedDefault = 0;
1540
1525 if (pbs.SculptEntry && !meshSculptedPrim) 1541 if (pbs.SculptEntry && !meshSculptedPrim)
1526 { 1542 {
1543#if SPAM
1544 m_log.Warn("NonMesh");
1545#endif
1527 return false; 1546 return false;
1528 } 1547 }
1529 1548
1530 // if it's a standard box or sphere with no cuts or hollows or twist, return false since ODE can use an internal representation for the prim 1549 // if it's a standard box or sphere with no cuts or hollows or twist, return false since ODE can use an internal representation for the prim
1531 //if ((pbs.ProfileShape == ProfileShape.Square && pbs.PathCurve == (byte)Extrusion.Straight) 1550 if ((pbs.ProfileShape == ProfileShape.Square && pbs.PathCurve == (byte)Extrusion.Straight)
1532 // || (pbs.ProfileShape == ProfileShape.HalfCircle && pbs.PathCurve == (byte)Extrusion.Curve1 1551 || (pbs.ProfileShape == ProfileShape.HalfCircle && pbs.PathCurve == (byte)Extrusion.Curve1
1533 // && pbs.Scale.X == pbs.Scale.Y && pbs.Scale.Y == pbs.Scale.Z)) 1552 && pbs.Scale.X == pbs.Scale.Y && pbs.Scale.Y == pbs.Scale.Z))
1534 //{ 1553 {
1535 // if (pbs.ProfileBegin == 0 && pbs.ProfileEnd == 0
1536 // && pbs.ProfileHollow == 0
1537 // && pbs.PathTwist == 0 && pbs.PathTwistBegin == 0
1538 // && pbs.PathBegin == 0 && pbs.PathEnd == 0
1539 // //&& pbs.PathTaperX == 0 && pbs.PathTaperY == 0
1540 // && pbs.PathScaleX == 100 && pbs.PathScaleY == 100)
1541 // return false;
1542 //}
1543
1544 // if (pbs.ProfileHollow != 0)
1545 // return true;
1546
1547 // if (((Int16)pbs.PathTwistBegin != 0) || ((Int16)pbs.PathTwist != 0))
1548 // return true;
1549 1554
1550 // if ((pbs.ProfileBegin != 0) || pbs.ProfileEnd != 0) 1555 if (pbs.ProfileBegin == 0 && pbs.ProfileEnd == 0
1551 // return true; 1556 && pbs.ProfileHollow == 0
1557 && pbs.PathTwist == 0 && pbs.PathTwistBegin == 0
1558 && pbs.PathBegin == 0 && pbs.PathEnd == 0
1559 && pbs.PathTaperX == 0 && pbs.PathTaperY == 0
1560 && pbs.PathScaleX == 100 && pbs.PathScaleY == 100)
1561 {
1562#if SPAM
1563 m_log.Warn("NonMesh");
1564#endif
1565 return false;
1566 }
1567 }
1552 1568
1553 // if ((pbs.PathScaleX != 100) || (pbs.PathScaleY != 100)) 1569 if (pbs.ProfileHollow != 0)
1554 // return true; 1570 iPropertiesNotSupportedDefault++;
1555 1571
1556 // if ((pbs.PathShearX != 0) || (pbs.PathShearY != 0)) 1572 if (((Int16)pbs.PathTwistBegin != 0) || ((Int16)pbs.PathTwist != 0))
1557 // return true; 1573 iPropertiesNotSupportedDefault++;
1558 1574
1559 // if (pbs.ProfileShape == ProfileShape.Circle && pbs.PathCurve == (byte)Extrusion.Straight) 1575 if ((pbs.ProfileBegin != 0) || pbs.ProfileEnd != 0)
1560 // return true; 1576 iPropertiesNotSupportedDefault++;
1561 // //if (pbs.ProfileShape == ProfileShape.HalfCircle && pbs.PathCurve == (byte)Extrusion.Curve1 && (pbs.Scale.X != pbs.Scale.Y || pbs.Scale.Y != pbs.Scale.Z || pbs.Scale.Z != pbs.Scale.X))
1562 // // return true;
1563 1577
1564 // if (pbs.ProfileShape == ProfileShape.HalfCircle && pbs.PathCurve == (byte) Extrusion.Curve1) 1578 if ((pbs.PathScaleX != 100) || (pbs.PathScaleY != 100))
1565 // return true; 1579 iPropertiesNotSupportedDefault++;
1566 1580
1567 // // test for torus 1581 if ((pbs.PathShearX != 0) || (pbs.PathShearY != 0))
1568 // if (pbs.PathCurve == (byte)Primitive.PathCurve.Circle 1582 iPropertiesNotSupportedDefault++;
1569 // && (pbs.ProfileCurve & 0x07) == (byte)Primitive.ProfileCurve.Circle
1570 // && Primitive.UnpackPathScale(pbs.PathScaleY) <= 0.75f)
1571 // return true;
1572 1583
1573 // // test for tube 1584 if (pbs.ProfileShape == ProfileShape.Circle && pbs.PathCurve == (byte)Extrusion.Straight)
1574 // if (pbs.PathCurve == (byte)Primitive.PathCurve.Circle 1585 iPropertiesNotSupportedDefault++;
1575 // && (pbs.ProfileCurve & 0x07) == (byte)Primitive.ProfileCurve.EqualTriangle)
1576 // return true;
1577 1586
1578 // // test for ring 1587 if (pbs.ProfileShape == ProfileShape.HalfCircle && pbs.PathCurve == (byte)Extrusion.Curve1 && (pbs.Scale.X != pbs.Scale.Y || pbs.Scale.Y != pbs.Scale.Z || pbs.Scale.Z != pbs.Scale.X))
1579 // if (pbs.PathCurve == (byte)Primitive.PathCurve.Circle 1588 iPropertiesNotSupportedDefault++;
1580 // && (pbs.ProfileCurve & 0x07) == (byte)Primitive.ProfileCurve.EqualTriangle)
1581 // return true;
1582 1589
1583 // if (pbs.ProfileShape == ProfileShape.EquilateralTriangle) 1590 if (pbs.ProfileShape == ProfileShape.HalfCircle && pbs.PathCurve == (byte) Extrusion.Curve1)
1584 // return true; 1591 iPropertiesNotSupportedDefault++;
1585 1592
1593 // test for torus
1594 if ((pbs.ProfileCurve & 0x07) == (byte)ProfileShape.Square)
1595 {
1596 if (pbs.PathCurve == (byte)Extrusion.Curve1)
1597 {
1598 iPropertiesNotSupportedDefault++;
1599 }
1600 }
1601 else if ((pbs.ProfileCurve & 0x07) == (byte)ProfileShape.Circle)
1602 {
1603 if (pbs.PathCurve == (byte)Extrusion.Straight)
1604 {
1605 iPropertiesNotSupportedDefault++;
1606 }
1586 1607
1608 // ProfileCurve seems to combine hole shape and profile curve so we need to only compare against the lower 3 bits
1609 else if (pbs.PathCurve == (byte)Extrusion.Curve1)
1610 {
1611 iPropertiesNotSupportedDefault++;
1612 }
1613 }
1614 else if ((pbs.ProfileCurve & 0x07) == (byte)ProfileShape.HalfCircle)
1615 {
1616 if (pbs.PathCurve == (byte)Extrusion.Curve1 || pbs.PathCurve == (byte)Extrusion.Curve2)
1617 {
1618 iPropertiesNotSupportedDefault++;
1619 }
1620 }
1621 else if ((pbs.ProfileCurve & 0x07) == (byte)ProfileShape.EquilateralTriangle)
1622 {
1623 if (pbs.PathCurve == (byte)Extrusion.Straight)
1624 {
1625 iPropertiesNotSupportedDefault++;
1626 }
1627 else if (pbs.PathCurve == (byte)Extrusion.Curve1)
1628 {
1629 iPropertiesNotSupportedDefault++;
1630 }
1631 }
1587 1632
1588 // return false;
1589 1633
1590 return true; // assume the mesher will return a default shape or null and later code can deal with this 1634 if (iPropertiesNotSupportedDefault == 0)
1635 {
1636#if SPAM
1637 m_log.Warn("NonMesh");
1638#endif
1639 return false;
1640 }
1641#if SPAM
1642 m_log.Debug("Mesh");
1643#endif
1644 return true;
1591 } 1645 }
1592 1646
1593 /// <summary> 1647 /// <summary>