diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs b/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs index 1842eb4..78b15be 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEDynamics.cs | |||
@@ -629,7 +629,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
629 | // Error is 0 (no error) to +/- 2 (max error) | 629 | // Error is 0 (no error) to +/- 2 (max error) |
630 | // scale it by VAservo | 630 | // scale it by VAservo |
631 | verterr = verterr * VAservo; | 631 | verterr = verterr * VAservo; |
632 | if(frcount == 0) Console.WriteLine("VAerr=" + verterr); | 632 | //if(frcount == 0) Console.WriteLine("VAerr=" + verterr); |
633 | 633 | ||
634 | // As the body rotates around the X axis, then verterr.Y increases; Rotated around Y then .X increases, so | 634 | // As the body rotates around the X axis, then verterr.Y increases; Rotated around Y then .X increases, so |
635 | // Change Body angular velocity X based on Y, and Y based on X. Z is not changed. | 635 | // Change Body angular velocity X based on Y, and Y based on X. Z is not changed. |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 8f2c801..2bf96e4 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -1584,8 +1584,8 @@ Console.WriteLine(" JointCreateFixed"); | |||
1584 | 1584 | ||
1585 | if (IsPhysical && (Body != IntPtr.Zero) && !m_isSelected && !childPrim) // KF: Only move root prims. | 1585 | if (IsPhysical && (Body != IntPtr.Zero) && !m_isSelected && !childPrim) // KF: Only move root prims. |
1586 | { | 1586 | { |
1587 | if(frcount == 0) Console.WriteLine("Move " + m_primName + " VTyp " + m_vehicle.Type + | 1587 | //if(frcount == 0) Console.WriteLine("Move " + m_primName + " VTyp " + m_vehicle.Type + |
1588 | " usePID=" + m_usePID + " seHover=" + m_useHoverPID + " useAPID=" + m_useAPID); | 1588 | // " usePID=" + m_usePID + " seHover=" + m_useHoverPID + " useAPID=" + m_useAPID); |
1589 | if (m_vehicle.Type != Vehicle.TYPE_NONE) | 1589 | if (m_vehicle.Type != Vehicle.TYPE_NONE) |
1590 | { | 1590 | { |
1591 | // 'VEHICLES' are dealt with in ODEDynamics.cs | 1591 | // 'VEHICLES' are dealt with in ODEDynamics.cs |
@@ -1806,7 +1806,7 @@ if(frcount == 0) Console.WriteLine("Move " + m_primName + " VTyp " + m_vehicle | |||
1806 | d.BodySetAngularVel (Body, rotforce.X, rotforce.Y, rotforce.Z); | 1806 | d.BodySetAngularVel (Body, rotforce.X, rotforce.Y, rotforce.Z); |
1807 | //Console.WriteLine("axis= " + diff_axis + " angle= " + diff_angle + "servo= " + RLAservo); | 1807 | //Console.WriteLine("axis= " + diff_axis + " angle= " + diff_angle + "servo= " + RLAservo); |
1808 | } | 1808 | } |
1809 | if(frcount == 0) Console.WriteLine("mass= " + m_mass + " servo= " + RLAservo + " angle= " + diff_angle); | 1809 | //if(frcount == 0) Console.WriteLine("mass= " + m_mass + " servo= " + RLAservo + " angle= " + diff_angle); |
1810 | } // end m_useAPID | 1810 | } // end m_useAPID |
1811 | 1811 | ||
1812 | fx *= m_mass; | 1812 | fx *= m_mass; |