diff options
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/OdeScene.cs')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index 87d22af..f5172aa 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | //#define USE_DRAWSTUFF | 28 | //#define USE_DRAWSTUFF |
29 | //#define SPAM | 29 | #define SPAM |
30 | 30 | ||
31 | using System; | 31 | using System; |
32 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
@@ -312,7 +312,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
312 | #endif | 312 | #endif |
313 | } | 313 | } |
314 | 314 | ||
315 | |||
316 | _watermap = new float[258 * 258]; | 315 | _watermap = new float[258 * 258]; |
317 | 316 | ||
318 | // Zero out the prim spaces array (we split our space into smaller spaces so | 317 | // Zero out the prim spaces array (we split our space into smaller spaces so |
@@ -2563,7 +2562,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2563 | if (pbs.SculptEntry && meshSculptedPrim) | 2562 | if (pbs.SculptEntry && meshSculptedPrim) |
2564 | iPropertiesNotSupportedDefault++; | 2563 | iPropertiesNotSupportedDefault++; |
2565 | 2564 | ||
2566 | |||
2567 | if (iPropertiesNotSupportedDefault == 0) | 2565 | if (iPropertiesNotSupportedDefault == 0) |
2568 | { | 2566 | { |
2569 | #if SPAM | 2567 | #if SPAM |
@@ -2703,7 +2701,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2703 | { | 2701 | { |
2704 | foreach (OdeCharacter character in _taintedActors) | 2702 | foreach (OdeCharacter character in _taintedActors) |
2705 | { | 2703 | { |
2706 | |||
2707 | character.ProcessTaints(timeStep); | 2704 | character.ProcessTaints(timeStep); |
2708 | 2705 | ||
2709 | processedtaints = true; | 2706 | processedtaints = true; |