diff options
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/OdeScene.cs')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdeScene.cs | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs index c26c9c5..c6ecc68 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs | |||
@@ -143,6 +143,21 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
143 | private Dictionary<string, float> m_stats = new Dictionary<string, float>(); | 143 | private Dictionary<string, float> m_stats = new Dictionary<string, float>(); |
144 | 144 | ||
145 | /// <summary> | 145 | /// <summary> |
146 | /// Stat name for total number of avatars in this ODE scene. | ||
147 | /// </summary> | ||
148 | public const string ODETotalAvatarsStatName = "ODETotalAvatars"; | ||
149 | |||
150 | /// <summary> | ||
151 | /// Stat name for total number of prims in this ODE scene. | ||
152 | /// </summary> | ||
153 | public const string ODETotalPrimsStatName = "ODETotalPrims"; | ||
154 | |||
155 | /// <summary> | ||
156 | /// Stat name for total number of prims with active physics in this ODE scene. | ||
157 | /// </summary> | ||
158 | public const string ODEActivePrimsStatName = "ODEActivePrims"; | ||
159 | |||
160 | /// <summary> | ||
146 | /// Stat name for the total time spent in ODE frame processing. | 161 | /// Stat name for the total time spent in ODE frame processing. |
147 | /// </summary> | 162 | /// </summary> |
148 | /// <remarks> | 163 | /// <remarks> |
@@ -4220,6 +4235,12 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
4220 | { | 4235 | { |
4221 | returnStats = new Dictionary<string, float>(m_stats); | 4236 | returnStats = new Dictionary<string, float>(m_stats); |
4222 | 4237 | ||
4238 | // FIXME: This is a SUPER DUMB HACK until we can establish stats that aren't subject to a division by | ||
4239 | // 3 from the SimStatsReporter. | ||
4240 | returnStats[ODETotalAvatarsStatName] = _characters.Count * 3; | ||
4241 | returnStats[ODETotalPrimsStatName] = _prims.Count * 3; | ||
4242 | returnStats[ODEActivePrimsStatName] = _activeprims.Count * 3; | ||
4243 | |||
4223 | InitializeExtraStats(); | 4244 | InitializeExtraStats(); |
4224 | } | 4245 | } |
4225 | 4246 | ||