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-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs16
1 files changed, 16 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 5953557..1b7d2bf 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -1969,6 +1969,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1969 1969
1970 #region Add/Remove Entities 1970 #region Add/Remove Entities
1971 1971
1972/* core version
1972 public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) 1973 public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying)
1973 { 1974 {
1974 OdeCharacter newAv 1975 OdeCharacter newAv
@@ -1983,6 +1984,21 @@ namespace OpenSim.Region.Physics.OdePlugin
1983 1984
1984 return newAv; 1985 return newAv;
1985 } 1986 }
1987*/
1988 public override PhysicsActor AddAvatar(string avName, Vector3 position, Vector3 size, bool isFlying)
1989 {
1990 OdeCharacter newAv
1991 = new OdeCharacter(
1992 avName, this, position, Vector3.Zero, size, avPIDD, avPIDP,
1993 avCapRadius, avStandupTensor, avDensity,
1994 avMovementDivisorWalk, avMovementDivisorRun);
1995
1996 newAv.Flying = isFlying;
1997 newAv.MinimumGroundFlightOffset = minimumGroundFlightOffset;
1998 newAv.m_avatarplanted = avplanted;
1999
2000 return newAv;
2001 }
1986 2002
1987 public override void RemoveAvatar(PhysicsActor actor) 2003 public override void RemoveAvatar(PhysicsActor actor)
1988 { 2004 {