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-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 228eca9..37daf46 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -1525,7 +1525,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1525 chr.CollidingGround = false; 1525 chr.CollidingGround = false;
1526 chr.CollidingObj = false; 1526 chr.CollidingObj = false;
1527 1527
1528 // test the avatar's geometry for collision with the space 1528 // Test the avatar's geometry for collision with the space
1529 // This will return near and the space that they are the closest to 1529 // This will return near and the space that they are the closest to
1530 // And we'll run this again against the avatar and the space segment 1530 // And we'll run this again against the avatar and the space segment
1531 // This will return with a bunch of possible objects in the space segment 1531 // This will return with a bunch of possible objects in the space segment