diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index 489a23a..73c1c02 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -86,7 +86,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
86 | private float CAPSULE_RADIUS = 0.37f; | 86 | private float CAPSULE_RADIUS = 0.37f; |
87 | private float CAPSULE_LENGTH = 2.140599f; | 87 | private float CAPSULE_LENGTH = 2.140599f; |
88 | private float m_tensor = 3800000f; | 88 | private float m_tensor = 3800000f; |
89 | private float heightFudgeFactor = 0.52f; | 89 | // private float heightFudgeFactor = 0.52f; |
90 | private float walkDivisor = 1.3f; | 90 | private float walkDivisor = 1.3f; |
91 | private float runDivisor = 0.8f; | 91 | private float runDivisor = 0.8f; |
92 | private bool flying = false; | 92 | private bool flying = false; |
@@ -149,7 +149,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
149 | 149 | ||
150 | public OdeCharacter( | 150 | public OdeCharacter( |
151 | String avName, OdeScene parent_scene, Vector3 pos, Vector3 size, float pid_d, float pid_p, | 151 | String avName, OdeScene parent_scene, Vector3 pos, Vector3 size, float pid_d, float pid_p, |
152 | float capsule_radius, float tensor, float density, float height_fudge_factor, | 152 | float capsule_radius, float tensor, float density, |
153 | float walk_divisor, float rundivisor) | 153 | float walk_divisor, float rundivisor) |
154 | { | 154 | { |
155 | m_uuid = UUID.Random(); | 155 | m_uuid = UUID.Random(); |
@@ -187,7 +187,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
187 | CAPSULE_RADIUS = capsule_radius; | 187 | CAPSULE_RADIUS = capsule_radius; |
188 | m_tensor = tensor; | 188 | m_tensor = tensor; |
189 | m_density = density; | 189 | m_density = density; |
190 | heightFudgeFactor = height_fudge_factor; | 190 | // heightFudgeFactor = height_fudge_factor; |
191 | walkDivisor = walk_divisor; | 191 | walkDivisor = walk_divisor; |
192 | runDivisor = rundivisor; | 192 | runDivisor = rundivisor; |
193 | 193 | ||