diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index 3217dd8..d4c9926 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -53,6 +53,8 @@ namespace OpenSim.Region.Physics.Meshing | |||
53 | 53 | ||
54 | public class Meshmerizer : IMesher | 54 | public class Meshmerizer : IMesher |
55 | { | 55 | { |
56 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
57 | |||
56 | // Setting baseDir to a path will enable the dumping of raw files | 58 | // Setting baseDir to a path will enable the dumping of raw files |
57 | // raw files can be imported by blender so a visual inspection of the results can be done | 59 | // raw files can be imported by blender so a visual inspection of the results can be done |
58 | // const string baseDir = "rawFiles"; | 60 | // const string baseDir = "rawFiles"; |
@@ -101,7 +103,6 @@ namespace OpenSim.Region.Physics.Meshing | |||
101 | return influenced; | 103 | return influenced; |
102 | } | 104 | } |
103 | 105 | ||
104 | |||
105 | private static void InsertVertices(List<Vertex> vertices, int usedForSeed, List<Triangle> triangles) | 106 | private static void InsertVertices(List<Vertex> vertices, int usedForSeed, List<Triangle> triangles) |
106 | { | 107 | { |
107 | // This is a variant of the delaunay algorithm | 108 | // This is a variant of the delaunay algorithm |
@@ -174,7 +175,6 @@ namespace OpenSim.Region.Physics.Meshing | |||
174 | } | 175 | } |
175 | } | 176 | } |
176 | 177 | ||
177 | |||
178 | private static Mesh CreateBoxMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size) | 178 | private static Mesh CreateBoxMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size) |
179 | // Builds the z (+ and -) surfaces of a box shaped prim | 179 | // Builds the z (+ and -) surfaces of a box shaped prim |
180 | { | 180 | { |
@@ -236,7 +236,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
236 | // Calculated separately to avoid errors | 236 | // Calculated separately to avoid errors |
237 | cutHull.AddVertex(legEnd); | 237 | cutHull.AddVertex(legEnd); |
238 | 238 | ||
239 | MainLog.Instance.Debug("Starting cutting of the hollow shape from the prim {1}", 0, primName); | 239 | m_log.Debug(String.Format("Starting cutting of the hollow shape from the prim {1}", 0, primName)); |
240 | SimpleHull cuttedHull = SimpleHull.SubtractHull(outerHull, cutHull); | 240 | SimpleHull cuttedHull = SimpleHull.SubtractHull(outerHull, cutHull); |
241 | 241 | ||
242 | outerHull = cuttedHull; | 242 | outerHull = cuttedHull; |