diff options
Diffstat (limited to 'OpenSim/Region/Physics/Manager')
-rw-r--r-- | OpenSim/Region/Physics/Manager/IMesher.cs | 13 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsActor.cs | 17 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsScene.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/ZeroMesher.cs | 9 |
4 files changed, 41 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/Manager/IMesher.cs b/OpenSim/Region/Physics/Manager/IMesher.cs index a8c99f7..ecc2918 100644 --- a/OpenSim/Region/Physics/Manager/IMesher.cs +++ b/OpenSim/Region/Physics/Manager/IMesher.cs | |||
@@ -37,9 +37,11 @@ namespace OpenSim.Region.Physics.Manager | |||
37 | { | 37 | { |
38 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod); | 38 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod); |
39 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical); | 39 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical); |
40 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical,bool convex); | 40 | IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex, bool forOde); |
41 | IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex); | ||
41 | void ReleaseMesh(IMesh mesh); | 42 | void ReleaseMesh(IMesh mesh); |
42 | void ExpireReleaseMeshs(); | 43 | void ExpireReleaseMeshs(); |
44 | void ExpireFileCache(); | ||
43 | } | 45 | } |
44 | 46 | ||
45 | // Values for level of detail to be passed to the mesher. | 47 | // Values for level of detail to be passed to the mesher. |
@@ -57,6 +59,7 @@ namespace OpenSim.Region.Physics.Manager | |||
57 | { | 59 | { |
58 | } | 60 | } |
59 | 61 | ||
62 | [Serializable()] | ||
60 | [StructLayout(LayoutKind.Explicit)] | 63 | [StructLayout(LayoutKind.Explicit)] |
61 | public struct AMeshKey | 64 | public struct AMeshKey |
62 | { | 65 | { |
@@ -66,6 +69,13 @@ namespace OpenSim.Region.Physics.Manager | |||
66 | public ulong hashA; | 69 | public ulong hashA; |
67 | [FieldOffset(8)] | 70 | [FieldOffset(8)] |
68 | public ulong hashB; | 71 | public ulong hashB; |
72 | [FieldOffset(16)] | ||
73 | public ulong hashC; | ||
74 | |||
75 | public override string ToString() | ||
76 | { | ||
77 | return uuid.ToString() + "-" + hashC.ToString("x") ; | ||
78 | } | ||
69 | } | 79 | } |
70 | 80 | ||
71 | public interface IMesh | 81 | public interface IMesh |
@@ -81,5 +91,6 @@ namespace OpenSim.Region.Physics.Manager | |||
81 | void Append(IMesh newMesh); | 91 | void Append(IMesh newMesh); |
82 | void TransformLinear(float[,] matrix, float[] offset); | 92 | void TransformLinear(float[,] matrix, float[] offset); |
83 | Vector3 GetCentroid(); | 93 | Vector3 GetCentroid(); |
94 | Vector3 GetOBB(); | ||
84 | } | 95 | } |
85 | } | 96 | } |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index a2c72c3..14f65b8 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -315,6 +315,23 @@ namespace OpenSim.Region.Physics.Manager | |||
315 | } | 315 | } |
316 | } | 316 | } |
317 | 317 | ||
318 | |||
319 | public virtual float PhysicsCost | ||
320 | { | ||
321 | get | ||
322 | { | ||
323 | return 0.1f; | ||
324 | } | ||
325 | } | ||
326 | |||
327 | public virtual float StreamCost | ||
328 | { | ||
329 | get | ||
330 | { | ||
331 | return 1.0f; | ||
332 | } | ||
333 | } | ||
334 | |||
318 | /// <summary> | 335 | /// <summary> |
319 | /// Velocity of this actor. | 336 | /// Velocity of this actor. |
320 | /// </summary> | 337 | /// </summary> |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index 5274f3b..ce269fa 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -106,7 +106,7 @@ namespace OpenSim.Region.Physics.Manager | |||
106 | get { return new NullPhysicsScene(); } | 106 | get { return new NullPhysicsScene(); } |
107 | } | 107 | } |
108 | 108 | ||
109 | public RequestAssetDelegate RequestAssetMethod { private get; set; } | 109 | public RequestAssetDelegate RequestAssetMethod { get; set; } |
110 | 110 | ||
111 | public virtual void TriggerPhysicsBasedRestart() | 111 | public virtual void TriggerPhysicsBasedRestart() |
112 | { | 112 | { |
@@ -246,6 +246,9 @@ namespace OpenSim.Region.Physics.Manager | |||
246 | 246 | ||
247 | public abstract void AddPhysicsActorTaint(PhysicsActor prim); | 247 | public abstract void AddPhysicsActorTaint(PhysicsActor prim); |
248 | 248 | ||
249 | |||
250 | public virtual void PrepareSimulation() { } | ||
251 | |||
249 | /// <summary> | 252 | /// <summary> |
250 | /// Perform a simulation of the current physics scene over the given timestep. | 253 | /// Perform a simulation of the current physics scene over the given timestep. |
251 | /// </summary> | 254 | /// </summary> |
diff --git a/OpenSim/Region/Physics/Manager/ZeroMesher.cs b/OpenSim/Region/Physics/Manager/ZeroMesher.cs index f555cb9..16846e6 100644 --- a/OpenSim/Region/Physics/Manager/ZeroMesher.cs +++ b/OpenSim/Region/Physics/Manager/ZeroMesher.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Physics.Manager | |||
67 | return CreateMesh(primName, primShape, size, lod, false); | 67 | return CreateMesh(primName, primShape, size, lod, false); |
68 | } | 68 | } |
69 | 69 | ||
70 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex) | 70 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex,bool forOde) |
71 | { | 71 | { |
72 | return CreateMesh(primName, primShape, size, lod, false); | 72 | return CreateMesh(primName, primShape, size, lod, false); |
73 | } | 73 | } |
@@ -79,7 +79,14 @@ namespace OpenSim.Region.Physics.Manager | |||
79 | 79 | ||
80 | return null; | 80 | return null; |
81 | } | 81 | } |
82 | |||
83 | public IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex) | ||
84 | { | ||
85 | return null; | ||
86 | } | ||
87 | |||
82 | public void ReleaseMesh(IMesh mesh) { } | 88 | public void ReleaseMesh(IMesh mesh) { } |
83 | public void ExpireReleaseMeshs() { } | 89 | public void ExpireReleaseMeshs() { } |
90 | public void ExpireFileCache() { } | ||
84 | } | 91 | } |
85 | } | 92 | } |