diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | 250 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/Meshing/ZeroMesher.cs (renamed from OpenSim/Region/Physics/Manager/ZeroMesher.cs) | 68 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/AssemblyInfo.cs (renamed from OpenSim/Region/Physics/Manager/AssemblyInfo.cs) | 0 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/CollisionLocker.cs (renamed from OpenSim/Region/Physics/Manager/CollisionLocker.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/IMesher.cs (renamed from OpenSim/Region/Physics/Manager/IMesher.cs) | 2 | ||||
-rwxr-xr-x | OpenSim/Region/PhysicsModules/SharedBase/IPhysicsParameters.cs (renamed from OpenSim/Region/Physics/Manager/IPhysicsParameters.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs (renamed from OpenSim/Region/Physics/Manager/NullPhysicsScene.cs) | 7 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs (renamed from OpenSim/Region/Physics/Manager/PhysicsActor.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/PhysicsJoint.cs (renamed from OpenSim/Region/Physics/Manager/PhysicsJoint.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs (renamed from OpenSim/Region/Physics/Manager/PhysicsScene.cs) | 23 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/PhysicsSensor.cs (renamed from OpenSim/Region/Physics/Manager/PhysicsSensor.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/PhysicsVector.cs (renamed from OpenSim/Region/Physics/Manager/PhysicsVector.cs) | 2 | ||||
-rw-r--r-- | OpenSim/Region/PhysicsModules/SharedBase/VehicleConstants.cs (renamed from OpenSim/Region/Physics/Manager/VehicleConstants.cs) | 2 |
13 files changed, 77 insertions, 287 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs deleted file mode 100644 index ddbe80b..0000000 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ /dev/null | |||
@@ -1,250 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.IO; | ||
31 | using System.Reflection; | ||
32 | using Nini.Config; | ||
33 | using log4net; | ||
34 | using OpenSim.Framework; | ||
35 | using OpenMetaverse; | ||
36 | |||
37 | namespace OpenSim.Region.Physics.Manager | ||
38 | { | ||
39 | /// <summary> | ||
40 | /// Description of MyClass. | ||
41 | /// </summary> | ||
42 | public class PhysicsPluginManager | ||
43 | { | ||
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | |||
46 | private Dictionary<string, IPhysicsPlugin> _PhysPlugins = new Dictionary<string, IPhysicsPlugin>(); | ||
47 | private Dictionary<string, IMeshingPlugin> _MeshPlugins = new Dictionary<string, IMeshingPlugin>(); | ||
48 | |||
49 | /// <summary> | ||
50 | /// Constructor. | ||
51 | /// </summary> | ||
52 | public PhysicsPluginManager() | ||
53 | { | ||
54 | // Load "plugins", that are hard coded and not existing in form of an external lib, and hence always | ||
55 | // available | ||
56 | IMeshingPlugin plugHard; | ||
57 | plugHard = new ZeroMesherPlugin(); | ||
58 | _MeshPlugins.Add(plugHard.GetName(), plugHard); | ||
59 | |||
60 | m_log.Info("[PHYSICS]: Added meshing engine: " + plugHard.GetName()); | ||
61 | } | ||
62 | |||
63 | // Legacy method for simulators before extent was passed | ||
64 | public PhysicsScene GetPhysicsScene(string physEngineName, string meshEngineName, | ||
65 | IConfigSource config, string regionName) | ||
66 | { | ||
67 | Vector3 extent = new Vector3(Constants.RegionSize, Constants.RegionSize, Constants.RegionHeight); | ||
68 | return GetPhysicsScene(physEngineName, meshEngineName, config, regionName, extent); | ||
69 | } | ||
70 | |||
71 | /// <summary> | ||
72 | /// Get a physics scene for the given physics engine and mesher. | ||
73 | /// </summary> | ||
74 | /// <param name="physEngineName"></param> | ||
75 | /// <param name="meshEngineName"></param> | ||
76 | /// <param name="config"></param> | ||
77 | /// <returns></returns> | ||
78 | public PhysicsScene GetPhysicsScene(string physEngineName, string meshEngineName, | ||
79 | IConfigSource config, string regionName, Vector3 regionExtent) | ||
80 | { | ||
81 | if (String.IsNullOrEmpty(physEngineName)) | ||
82 | { | ||
83 | return PhysicsScene.Null; | ||
84 | } | ||
85 | |||
86 | if (String.IsNullOrEmpty(meshEngineName)) | ||
87 | { | ||
88 | return PhysicsScene.Null; | ||
89 | } | ||
90 | |||
91 | IMesher meshEngine = null; | ||
92 | if (_MeshPlugins.ContainsKey(meshEngineName)) | ||
93 | { | ||
94 | m_log.Info("[PHYSICS]: creating meshing engine " + meshEngineName); | ||
95 | meshEngine = _MeshPlugins[meshEngineName].GetMesher(config); | ||
96 | } | ||
97 | else | ||
98 | { | ||
99 | m_log.WarnFormat("[PHYSICS]: couldn't find meshingEngine: {0}", meshEngineName); | ||
100 | throw new ArgumentException(String.Format("couldn't find meshingEngine: {0}", meshEngineName)); | ||
101 | } | ||
102 | |||
103 | if (_PhysPlugins.ContainsKey(physEngineName)) | ||
104 | { | ||
105 | m_log.Info("[PHYSICS]: creating " + physEngineName); | ||
106 | PhysicsScene result = _PhysPlugins[physEngineName].GetScene(regionName); | ||
107 | result.Initialise(meshEngine, config, regionExtent); | ||
108 | return result; | ||
109 | } | ||
110 | else | ||
111 | { | ||
112 | m_log.WarnFormat("[PHYSICS]: couldn't find physicsEngine: {0}", physEngineName); | ||
113 | throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}", physEngineName)); | ||
114 | } | ||
115 | } | ||
116 | |||
117 | /// <summary> | ||
118 | /// Load all plugins in assemblies at the given path | ||
119 | /// </summary> | ||
120 | /// <param name="pluginsPath"></param> | ||
121 | public void LoadPluginsFromAssemblies(string assembliesPath) | ||
122 | { | ||
123 | // Walk all assemblies (DLLs effectively) and see if they are home | ||
124 | // of a plugin that is of interest for us | ||
125 | string[] pluginFiles = Directory.GetFiles(assembliesPath, "*.dll"); | ||
126 | |||
127 | for (int i = 0; i < pluginFiles.Length; i++) | ||
128 | { | ||
129 | LoadPluginsFromAssembly(pluginFiles[i]); | ||
130 | } | ||
131 | } | ||
132 | |||
133 | /// <summary> | ||
134 | /// Load plugins from an assembly at the given path | ||
135 | /// </summary> | ||
136 | /// <param name="assemblyPath"></param> | ||
137 | public void LoadPluginsFromAssembly(string assemblyPath) | ||
138 | { | ||
139 | // TODO / NOTE | ||
140 | // The assembly named 'OpenSim.Region.Physics.BasicPhysicsPlugin' was loaded from | ||
141 | // 'file:///C:/OpenSim/trunk2/bin/Physics/OpenSim.Region.Physics.BasicPhysicsPlugin.dll' | ||
142 | // using the LoadFrom context. The use of this context can result in unexpected behavior | ||
143 | // for serialization, casting and dependency resolution. In almost all cases, it is recommended | ||
144 | // that the LoadFrom context be avoided. This can be done by installing assemblies in the | ||
145 | // Global Assembly Cache or in the ApplicationBase directory and using Assembly. | ||
146 | // Load when explicitly loading assemblies. | ||
147 | Assembly pluginAssembly = null; | ||
148 | Type[] types = null; | ||
149 | |||
150 | try | ||
151 | { | ||
152 | pluginAssembly = Assembly.LoadFrom(assemblyPath); | ||
153 | } | ||
154 | catch (Exception ex) | ||
155 | { | ||
156 | m_log.Error("[PHYSICS]: Failed to load plugin from " + assemblyPath, ex); | ||
157 | } | ||
158 | |||
159 | if (pluginAssembly != null) | ||
160 | { | ||
161 | try | ||
162 | { | ||
163 | types = pluginAssembly.GetTypes(); | ||
164 | } | ||
165 | catch (ReflectionTypeLoadException ex) | ||
166 | { | ||
167 | m_log.Error("[PHYSICS]: Failed to enumerate types in plugin from " + assemblyPath + ": " + | ||
168 | ex.LoaderExceptions[0].Message, ex); | ||
169 | } | ||
170 | catch (Exception ex) | ||
171 | { | ||
172 | m_log.Error("[PHYSICS]: Failed to enumerate types in plugin from " + assemblyPath, ex); | ||
173 | } | ||
174 | |||
175 | if (types != null) | ||
176 | { | ||
177 | foreach (Type pluginType in types) | ||
178 | { | ||
179 | if (pluginType.IsPublic) | ||
180 | { | ||
181 | if (!pluginType.IsAbstract) | ||
182 | { | ||
183 | Type physTypeInterface = pluginType.GetInterface("IPhysicsPlugin"); | ||
184 | |||
185 | if (physTypeInterface != null) | ||
186 | { | ||
187 | IPhysicsPlugin plug = | ||
188 | (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
189 | plug.Init(); | ||
190 | if (!_PhysPlugins.ContainsKey(plug.GetName())) | ||
191 | { | ||
192 | _PhysPlugins.Add(plug.GetName(), plug); | ||
193 | m_log.Info("[PHYSICS]: Added physics engine: " + plug.GetName()); | ||
194 | } | ||
195 | } | ||
196 | |||
197 | Type meshTypeInterface = pluginType.GetInterface("IMeshingPlugin"); | ||
198 | |||
199 | if (meshTypeInterface != null) | ||
200 | { | ||
201 | IMeshingPlugin plug = | ||
202 | (IMeshingPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
203 | if (!_MeshPlugins.ContainsKey(plug.GetName())) | ||
204 | { | ||
205 | _MeshPlugins.Add(plug.GetName(), plug); | ||
206 | m_log.Info("[PHYSICS]: Added meshing engine: " + plug.GetName()); | ||
207 | } | ||
208 | } | ||
209 | |||
210 | physTypeInterface = null; | ||
211 | meshTypeInterface = null; | ||
212 | } | ||
213 | } | ||
214 | } | ||
215 | } | ||
216 | } | ||
217 | |||
218 | pluginAssembly = null; | ||
219 | } | ||
220 | |||
221 | //--- | ||
222 | public static void PhysicsPluginMessage(string message, bool isWarning) | ||
223 | { | ||
224 | if (isWarning) | ||
225 | { | ||
226 | m_log.Warn("[PHYSICS]: " + message); | ||
227 | } | ||
228 | else | ||
229 | { | ||
230 | m_log.Info("[PHYSICS]: " + message); | ||
231 | } | ||
232 | } | ||
233 | |||
234 | //--- | ||
235 | } | ||
236 | |||
237 | public interface IPhysicsPlugin | ||
238 | { | ||
239 | bool Init(); | ||
240 | PhysicsScene GetScene(String sceneIdentifier); | ||
241 | string GetName(); | ||
242 | void Dispose(); | ||
243 | } | ||
244 | |||
245 | public interface IMeshingPlugin | ||
246 | { | ||
247 | string GetName(); | ||
248 | IMesher GetMesher(IConfigSource config); | ||
249 | } | ||
250 | } | ||
diff --git a/OpenSim/Region/Physics/Manager/ZeroMesher.cs b/OpenSim/Region/PhysicsModules/Meshing/ZeroMesher.cs index 890951f..09676c6 100644 --- a/OpenSim/Region/Physics/Manager/ZeroMesher.cs +++ b/OpenSim/Region/PhysicsModules/Meshing/ZeroMesher.cs | |||
@@ -26,9 +26,15 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | ||
29 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Framework.Scenes; | ||
32 | using OpenSim.Region.Framework.Interfaces; | ||
33 | using OpenSim.Region.PhysicsModules.SharedBase; | ||
30 | using OpenMetaverse; | 34 | using OpenMetaverse; |
31 | using Nini.Config; | 35 | using Nini.Config; |
36 | using Mono.Addins; | ||
37 | using log4net; | ||
32 | 38 | ||
33 | /* | 39 | /* |
34 | * This is the zero mesher. | 40 | * This is the zero mesher. |
@@ -41,27 +47,67 @@ using Nini.Config; | |||
41 | * it's always availabe and thus the default in case of configuration errors | 47 | * it's always availabe and thus the default in case of configuration errors |
42 | */ | 48 | */ |
43 | 49 | ||
44 | namespace OpenSim.Region.Physics.Manager | 50 | namespace OpenSim.Region.PhysicsModules.Meshing |
45 | { | 51 | { |
46 | public class ZeroMesherPlugin : IMeshingPlugin | 52 | |
53 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ZeroMesher")] | ||
54 | public class ZeroMesher : IMesher, INonSharedRegionModule | ||
47 | { | 55 | { |
48 | public ZeroMesherPlugin() | 56 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
57 | private bool m_Enabled = false; | ||
58 | |||
59 | #region INonSharedRegionModule | ||
60 | public string Name | ||
49 | { | 61 | { |
62 | get { return "ZeroMesher"; } | ||
50 | } | 63 | } |
51 | 64 | ||
52 | public string GetName() | 65 | public Type ReplaceableInterface |
53 | { | 66 | { |
54 | return "ZeroMesher"; | 67 | get { return null; } |
55 | } | 68 | } |
56 | 69 | ||
57 | public IMesher GetMesher(IConfigSource config) | 70 | public void Initialise(IConfigSource source) |
58 | { | 71 | { |
59 | return new ZeroMesher(); | 72 | // TODO: Move this out of Startup |
73 | IConfig config = source.Configs["Startup"]; | ||
74 | if (config != null) | ||
75 | { | ||
76 | // This is the default Mesher | ||
77 | string mesher = config.GetString("meshing", Name); | ||
78 | if (mesher == Name) | ||
79 | m_Enabled = true; | ||
80 | } | ||
60 | } | 81 | } |
61 | } | ||
62 | 82 | ||
63 | public class ZeroMesher : IMesher | 83 | public void Close() |
64 | { | 84 | { |
85 | } | ||
86 | |||
87 | public void AddRegion(Scene scene) | ||
88 | { | ||
89 | if (!m_Enabled) | ||
90 | return; | ||
91 | |||
92 | scene.RegisterModuleInterface<IMesher>(this); | ||
93 | } | ||
94 | |||
95 | public void RemoveRegion(Scene scene) | ||
96 | { | ||
97 | if (!m_Enabled) | ||
98 | return; | ||
99 | |||
100 | scene.UnregisterModuleInterface<IMesher>(this); | ||
101 | } | ||
102 | |||
103 | public void RegionLoaded(Scene scene) | ||
104 | { | ||
105 | if (!m_Enabled) | ||
106 | return; | ||
107 | } | ||
108 | #endregion | ||
109 | |||
110 | #region IMesher | ||
65 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod) | 111 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod) |
66 | { | 112 | { |
67 | return CreateMesh(primName, primShape, size, lod, false); | 113 | return CreateMesh(primName, primShape, size, lod, false); |
@@ -93,5 +139,7 @@ namespace OpenSim.Region.Physics.Manager | |||
93 | public void ReleaseMesh(IMesh mesh) { } | 139 | public void ReleaseMesh(IMesh mesh) { } |
94 | public void ExpireReleaseMeshs() { } | 140 | public void ExpireReleaseMeshs() { } |
95 | public void ExpireFileCache() { } | 141 | public void ExpireFileCache() { } |
142 | |||
143 | #endregion | ||
96 | } | 144 | } |
97 | } | 145 | } |
diff --git a/OpenSim/Region/Physics/Manager/AssemblyInfo.cs b/OpenSim/Region/PhysicsModules/SharedBase/AssemblyInfo.cs index 33f60e4..33f60e4 100644 --- a/OpenSim/Region/Physics/Manager/AssemblyInfo.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/AssemblyInfo.cs | |||
diff --git a/OpenSim/Region/Physics/Manager/CollisionLocker.cs b/OpenSim/Region/PhysicsModules/SharedBase/CollisionLocker.cs index cace4e4..6e658b5 100644 --- a/OpenSim/Region/Physics/Manager/CollisionLocker.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/CollisionLocker.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | 30 | ||
31 | namespace OpenSim.Region.Physics.Manager | 31 | namespace OpenSim.Region.PhysicsModules.SharedBase |
32 | { | 32 | { |
33 | public class CollisionLocker | 33 | public class CollisionLocker |
34 | { | 34 | { |
diff --git a/OpenSim/Region/Physics/Manager/IMesher.cs b/OpenSim/Region/PhysicsModules/SharedBase/IMesher.cs index e290dc9..88169bb 100644 --- a/OpenSim/Region/Physics/Manager/IMesher.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/IMesher.cs | |||
@@ -31,7 +31,7 @@ using System.Runtime.InteropServices; | |||
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenMetaverse; | 32 | using OpenMetaverse; |
33 | 33 | ||
34 | namespace OpenSim.Region.Physics.Manager | 34 | namespace OpenSim.Region.PhysicsModules.SharedBase |
35 | { | 35 | { |
36 | public interface IMesher | 36 | public interface IMesher |
37 | { | 37 | { |
diff --git a/OpenSim/Region/Physics/Manager/IPhysicsParameters.cs b/OpenSim/Region/PhysicsModules/SharedBase/IPhysicsParameters.cs index 31a397c..fb0c9e2 100755 --- a/OpenSim/Region/Physics/Manager/IPhysicsParameters.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/IPhysicsParameters.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Region.Physics.Manager | 33 | namespace OpenSim.Region.PhysicsModules.SharedBase |
34 | { | 34 | { |
35 | public struct PhysParameterEntry | 35 | public struct PhysParameterEntry |
36 | { | 36 | { |
diff --git a/OpenSim/Region/Physics/Manager/NullPhysicsScene.cs b/OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs index b52f1f6..432708c 100644 --- a/OpenSim/Region/Physics/Manager/NullPhysicsScene.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs | |||
@@ -32,7 +32,7 @@ using Nini.Config; | |||
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | 34 | ||
35 | namespace OpenSim.Region.Physics.Manager | 35 | namespace OpenSim.Region.PhysicsModules.SharedBase |
36 | { | 36 | { |
37 | class NullPhysicsScene : PhysicsScene | 37 | class NullPhysicsScene : PhysicsScene |
38 | { | 38 | { |
@@ -40,11 +40,6 @@ namespace OpenSim.Region.Physics.Manager | |||
40 | 40 | ||
41 | private static int m_workIndicator; | 41 | private static int m_workIndicator; |
42 | 42 | ||
43 | public override void Initialise(IMesher meshmerizer, IConfigSource config) | ||
44 | { | ||
45 | // Does nothing right now | ||
46 | } | ||
47 | |||
48 | public override PhysicsActor AddAvatar( | 43 | public override PhysicsActor AddAvatar( |
49 | string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) | 44 | string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying) |
50 | { | 45 | { |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs index 60f6480..edc41e4 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsActor.cs | |||
@@ -32,7 +32,7 @@ using System.Reflection; | |||
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenMetaverse; | 33 | using OpenMetaverse; |
34 | 34 | ||
35 | namespace OpenSim.Region.Physics.Manager | 35 | namespace OpenSim.Region.PhysicsModules.SharedBase |
36 | { | 36 | { |
37 | public delegate void PositionUpdate(Vector3 position); | 37 | public delegate void PositionUpdate(Vector3 position); |
38 | public delegate void VelocityUpdate(Vector3 velocity); | 38 | public delegate void VelocityUpdate(Vector3 velocity); |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsJoint.cs b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsJoint.cs index b685d04..ce2bf05 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsJoint.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsJoint.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Region.Physics.Manager | 33 | namespace OpenSim.Region.PhysicsModules.SharedBase |
34 | { | 34 | { |
35 | public enum PhysicsJointType : int | 35 | public enum PhysicsJointType : int |
36 | { | 36 | { |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs index a9b30e1..1c0ad20 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsScene.cs | |||
@@ -35,7 +35,7 @@ using Nini.Config; | |||
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenMetaverse; | 36 | using OpenMetaverse; |
37 | 37 | ||
38 | namespace OpenSim.Region.Physics.Manager | 38 | namespace OpenSim.Region.PhysicsModules.SharedBase |
39 | { | 39 | { |
40 | public delegate void physicsCrash(); | 40 | public delegate void physicsCrash(); |
41 | 41 | ||
@@ -104,7 +104,7 @@ namespace OpenSim.Region.Physics.Manager | |||
104 | /// Useful in debug messages to distinguish one OdeScene instance from another. | 104 | /// Useful in debug messages to distinguish one OdeScene instance from another. |
105 | /// Usually set to include the region name that the physics engine is acting for. | 105 | /// Usually set to include the region name that the physics engine is acting for. |
106 | /// </summary> | 106 | /// </summary> |
107 | public string Name { get; protected set; } | 107 | public string PhysicsSceneName { get; protected set; } |
108 | 108 | ||
109 | /// <summary> | 109 | /// <summary> |
110 | /// A string identifying the family of this physics engine. Most common values returned | 110 | /// A string identifying the family of this physics engine. Most common values returned |
@@ -123,6 +123,14 @@ namespace OpenSim.Region.Physics.Manager | |||
123 | 123 | ||
124 | public RequestAssetDelegate RequestAssetMethod { get; set; } | 124 | public RequestAssetDelegate RequestAssetMethod { get; set; } |
125 | 125 | ||
126 | protected void Initialise(RequestAssetDelegate m, float[] terrain, float waterHeight) | ||
127 | { | ||
128 | RequestAssetMethod = m; | ||
129 | SetTerrain(terrain); | ||
130 | SetWaterLevel(waterHeight); | ||
131 | |||
132 | } | ||
133 | |||
126 | public virtual void TriggerPhysicsBasedRestart() | 134 | public virtual void TriggerPhysicsBasedRestart() |
127 | { | 135 | { |
128 | physicsCrash handler = OnPhysicsCrash; | 136 | physicsCrash handler = OnPhysicsCrash; |
@@ -132,17 +140,6 @@ namespace OpenSim.Region.Physics.Manager | |||
132 | } | 140 | } |
133 | } | 141 | } |
134 | 142 | ||
135 | // Deprecated. Do not use this for new physics engines. | ||
136 | public abstract void Initialise(IMesher meshmerizer, IConfigSource config); | ||
137 | |||
138 | // For older physics engines that do not implement non-legacy region sizes. | ||
139 | // If the physics engine handles the region extent feature, it overrides this function. | ||
140 | public virtual void Initialise(IMesher meshmerizer, IConfigSource config, Vector3 regionExtent) | ||
141 | { | ||
142 | // If not overridden, call the old initialization entry. | ||
143 | Initialise(meshmerizer, config); | ||
144 | } | ||
145 | |||
146 | /// <summary> | 143 | /// <summary> |
147 | /// Add an avatar | 144 | /// Add an avatar |
148 | /// </summary> | 145 | /// </summary> |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsSensor.cs b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsSensor.cs index f480d71..da9c96c 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsSensor.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsSensor.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Timers; | 29 | using System.Timers; |
30 | using OpenMetaverse; | 30 | using OpenMetaverse; |
31 | 31 | ||
32 | namespace OpenSim.Region.Physics.Manager | 32 | namespace OpenSim.Region.PhysicsModules.SharedBase |
33 | { | 33 | { |
34 | [Flags] | 34 | [Flags] |
35 | public enum SenseType : uint | 35 | public enum SenseType : uint |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsVector.cs b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsVector.cs index f60a636..76a82fa 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsVector.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/PhysicsVector.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | 29 | ||
30 | namespace OpenSim.Region.Physics.Manager | 30 | namespace OpenSim.Region.PhysicsModules.SharedBase |
31 | { | 31 | { |
32 | /*public class PhysicsVector | 32 | /*public class PhysicsVector |
33 | { | 33 | { |
diff --git a/OpenSim/Region/Physics/Manager/VehicleConstants.cs b/OpenSim/Region/PhysicsModules/SharedBase/VehicleConstants.cs index 8e24b4c..e850b11 100644 --- a/OpenSim/Region/Physics/Manager/VehicleConstants.cs +++ b/OpenSim/Region/PhysicsModules/SharedBase/VehicleConstants.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using OpenMetaverse; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Region.Physics.Manager | 31 | namespace OpenSim.Region.PhysicsModules.SharedBase |
32 | { | 32 | { |
33 | public enum Vehicle : int | 33 | public enum Vehicle : int |
34 | { | 34 | { |