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Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsActor.cs')
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsActor.cs44
1 files changed, 44 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index 0587054..b66d7f1 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -68,6 +68,19 @@ namespace OpenSim.Region.Physics.Manager
68 } 68 }
69 } 69 }
70 70
71 public struct ContactData
72 {
73 public float mu;
74 public float bounce;
75 public bool softcolide;
76
77 public ContactData(float _mu, float _bounce, bool _softcolide)
78 {
79 mu = _mu;
80 bounce = _bounce;
81 softcolide = _softcolide;
82 }
83 }
71 /// <summary> 84 /// <summary>
72 /// Used to pass collision information to OnCollisionUpdate listeners. 85 /// Used to pass collision information to OnCollisionUpdate listeners.
73 /// </summary> 86 /// </summary>
@@ -135,6 +148,8 @@ namespace OpenSim.Region.Physics.Manager
135 /// </summary> 148 /// </summary>
136 public event CollisionUpdate OnCollisionUpdate; 149 public event CollisionUpdate OnCollisionUpdate;
137 150
151 public virtual void SetVehicle(object vdata) { }
152
138 public event OutOfBounds OnOutOfBounds; 153 public event OutOfBounds OnOutOfBounds;
139#pragma warning restore 67 154#pragma warning restore 67
140 155
@@ -142,11 +157,29 @@ namespace OpenSim.Region.Physics.Manager
142 { 157 {
143 get { return new NullPhysicsActor(); } 158 get { return new NullPhysicsActor(); }
144 } 159 }
160
161 public virtual bool Building { get; set; }
162
163 public virtual void getContactData(ref ContactData cdata)
164 {
165 cdata.mu = 0;
166 cdata.bounce = 0;
167 }
145 168
146 public abstract bool Stopped { get; } 169 public abstract bool Stopped { get; }
147 170
148 public abstract Vector3 Size { get; set; } 171 public abstract Vector3 Size { get; set; }
149 172
173 public virtual bool Phantom { get; set; }
174
175 public virtual bool IsVolumeDtc
176 {
177 get { return false; }
178 set { return; }
179 }
180
181 public virtual byte PhysicsShapeType { get; set; }
182
150 public abstract PrimitiveBaseShape Shape { set; } 183 public abstract PrimitiveBaseShape Shape { set; }
151 184
152 uint m_baseLocalID; 185 uint m_baseLocalID;
@@ -195,6 +228,11 @@ namespace OpenSim.Region.Physics.Manager
195 } 228 }
196 } 229 }
197 230
231 public virtual byte[] Serialize(bool PhysIsRunning)
232 {
233 return new byte[0];
234 }
235
198 public virtual void RaiseOutOfBounds(Vector3 pos) 236 public virtual void RaiseOutOfBounds(Vector3 pos)
199 { 237 {
200 // Make a temporary copy of the event to avoid possibility of 238 // Make a temporary copy of the event to avoid possibility of
@@ -222,6 +260,11 @@ namespace OpenSim.Region.Physics.Manager
222 { 260 {
223 } 261 }
224 262
263 public virtual float Density { get; set; }
264 public virtual float GravModifier { get; set; }
265 public virtual float Friction { get; set; }
266 public virtual float Bounce { get; set; }
267
225 /// <summary> 268 /// <summary>
226 /// Position of this actor. 269 /// Position of this actor.
227 /// </summary> 270 /// </summary>
@@ -554,5 +597,6 @@ namespace OpenSim.Region.Physics.Manager
554 { 597 {
555 return false; 598 return false;
556 } 599 }
600
557 } 601 }
558} 602}