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-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsActor.cs12
1 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index 880c3ea..8060ba0 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -208,6 +208,8 @@ namespace OpenSim.Region.Physics.Manager
208 public abstract void VehicleFloatParam(int param, float value); 208 public abstract void VehicleFloatParam(int param, float value);
209 public abstract void VehicleVectorParam(int param, Vector3 value); 209 public abstract void VehicleVectorParam(int param, Vector3 value);
210 public abstract void VehicleRotationParam(int param, Quaternion rotation); 210 public abstract void VehicleRotationParam(int param, Quaternion rotation);
211 public abstract void VehicleFlagsSet(int flags);
212 public abstract void VehicleFlagsRemove(int flags);
211 public abstract void VehicleFlags(int param, bool remove); 213 public abstract void VehicleFlags(int param, bool remove);
212 214
213 public abstract void SetVolumeDetect(int param); // Allows the detection of collisions with inherently non-physical prims. see llVolumeDetect for more 215 public abstract void SetVolumeDetect(int param); // Allows the detection of collisions with inherently non-physical prims. see llVolumeDetect for more
@@ -352,7 +354,17 @@ namespace OpenSim.Region.Physics.Manager
352 { 354 {
353 355
354 } 356 }
357
358 public override void VehicleFlagsSet(int flags)
359 {
360
361 }
362
363 public override void VehicleFlagsRemove(int flags)
364 {
355 365
366 }
367
356 public override void VehicleFlags(int param, bool remove) 368 public override void VehicleFlags(int param, bool remove)
357 { 369 {
358 370