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-rw-r--r--OpenSim/Region/Physics/Manager/IMesher.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Manager/IMesher.cs b/OpenSim/Region/Physics/Manager/IMesher.cs
index a8c99f7..460b48e 100644
--- a/OpenSim/Region/Physics/Manager/IMesher.cs
+++ b/OpenSim/Region/Physics/Manager/IMesher.cs
@@ -37,7 +37,8 @@ namespace OpenSim.Region.Physics.Manager
37 { 37 {
38 IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod); 38 IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod);
39 IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical); 39 IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical);
40 IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical,bool convex); 40 IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex);
41 IMesh GetMesh(String primName, PrimitiveBaseShape primShape, Vector3 size, float lod, bool isPhysical, bool convex);
41 void ReleaseMesh(IMesh mesh); 42 void ReleaseMesh(IMesh mesh);
42 void ExpireReleaseMeshs(); 43 void ExpireReleaseMeshs();
43 } 44 }
@@ -81,5 +82,6 @@ namespace OpenSim.Region.Physics.Manager
81 void Append(IMesh newMesh); 82 void Append(IMesh newMesh);
82 void TransformLinear(float[,] matrix, float[] offset); 83 void TransformLinear(float[,] matrix, float[] offset);
83 Vector3 GetCentroid(); 84 Vector3 GetCentroid();
85 Vector3 GetOBB();
84 } 86 }
85} 87}