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-rw-r--r--OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
index 7a1e671..5f5d547 100644
--- a/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/ChOdePlugin/OdePlugin.cs
@@ -1735,7 +1735,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1735 1735
1736 return newPrim; 1736 return newPrim;
1737 } 1737 }
1738 1738/*
1739 private PhysicsActor AddPrim(String name, Vector3 position, PhysicsActor parent, 1739 private PhysicsActor AddPrim(String name, Vector3 position, PhysicsActor parent,
1740 PrimitiveBaseShape pbs, uint localid, byte[] sdata) 1740 PrimitiveBaseShape pbs, uint localid, byte[] sdata)
1741 { 1741 {
@@ -1751,7 +1751,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1751 1751
1752 return newPrim; 1752 return newPrim;
1753 } 1753 }
1754 1754*/
1755 1755
1756 public void addActivePrim(OdePrim activatePrim) 1756 public void addActivePrim(OdePrim activatePrim)
1757 { 1757 {
@@ -1778,7 +1778,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1778 1778
1779 return result; 1779 return result;
1780 } 1780 }
1781 1781/*
1782 public override PhysicsActor AddPrimShape(string primName, PhysicsActor parent, PrimitiveBaseShape pbs, Vector3 position, 1782 public override PhysicsActor AddPrimShape(string primName, PhysicsActor parent, PrimitiveBaseShape pbs, Vector3 position,
1783 uint localid, byte[] sdata) 1783 uint localid, byte[] sdata)
1784 { 1784 {
@@ -1789,7 +1789,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1789 1789
1790 return result; 1790 return result;
1791 } 1791 }
1792 1792*/
1793 public override float TimeDilation 1793 public override float TimeDilation
1794 { 1794 {
1795 get { return m_timeDilation; } 1795 get { return m_timeDilation; }