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Diffstat (limited to 'OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs')
-rw-r--r--OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs19
1 files changed, 10 insertions, 9 deletions
diff --git a/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs
index 29a3dd9..8502aef 100644
--- a/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/ChOdePlugin/ODEPrim.cs
@@ -2593,14 +2593,14 @@ Console.WriteLine(" JointCreateFixed");
2593 { 2593 {
2594 get 2594 get
2595 { 2595 {
2596 Vector3 pv = Vector3.Zero; 2596/* Vector3 pv = Vector3.Zero;
2597 if (_zeroFlag) 2597 if (_zeroFlag)
2598 return pv; 2598 return pv;
2599 m_lastUpdateSent = false; 2599 m_lastUpdateSent = false;
2600 2600
2601 if (m_rotationalVelocity.ApproxEquals(pv, 0.2f)) 2601 if (m_rotationalVelocity.ApproxEquals(pv, 0.2f))
2602 return pv; 2602 return pv;
2603 2603*/
2604 return m_rotationalVelocity; 2604 return m_rotationalVelocity;
2605 } 2605 }
2606 set 2606 set
@@ -2827,14 +2827,15 @@ Console.WriteLine(" JointCreateFixed");
2827 _acceleration = new Vector3(_velocity.X - m_lastVelocity.X / 0.1f, _velocity.Y - m_lastVelocity.Y / 0.1f, _velocity.Z - m_lastVelocity.Z / 0.1f); 2827 _acceleration = new Vector3(_velocity.X - m_lastVelocity.X / 0.1f, _velocity.Y - m_lastVelocity.Y / 0.1f, _velocity.Z - m_lastVelocity.Z / 0.1f);
2828 //m_log.Info("[PHYSICS]: V1: " + _velocity + " V2: " + m_lastVelocity + " Acceleration: " + _acceleration.ToString()); 2828 //m_log.Info("[PHYSICS]: V1: " + _velocity + " V2: " + m_lastVelocity + " Acceleration: " + _acceleration.ToString());
2829 2829
2830 if (_velocity.ApproxEquals(pv, 0.5f)) 2830// if (_velocity.ApproxEquals(pv, 0.5f)) ???? Disregard rotational vel if lin vel is < 0.5 ?????
2831 { 2831// {
2832 m_rotationalVelocity = pv; 2832// m_rotationalVelocity = pv;/
2833 } 2833
2834 else 2834// }
2835 { 2835// else
2836// {
2836 m_rotationalVelocity = new Vector3(rotvel.X, rotvel.Y, rotvel.Z); 2837 m_rotationalVelocity = new Vector3(rotvel.X, rotvel.Y, rotvel.Z);
2837 } 2838// }
2838 2839
2839 //m_log.Debug("ODE: " + m_rotationalVelocity.ToString()); 2840 //m_log.Debug("ODE: " + m_rotationalVelocity.ToString());
2840 _orientation.X = ori.X; 2841 _orientation.X = ori.X;