diff options
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs b/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs index bc26460..57e74a3 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs | |||
@@ -634,8 +634,10 @@ public sealed class BSShapeCollection : IDisposable | |||
634 | else | 634 | else |
635 | { | 635 | { |
636 | IMesh meshData = PhysicsScene.mesher.CreateMesh(prim.PhysObjectName, pbs, size, lod, | 636 | IMesh meshData = PhysicsScene.mesher.CreateMesh(prim.PhysObjectName, pbs, size, lod, |
637 | true, | ||
637 | false, // say it is not physical so a bounding box is not built | 638 | false, // say it is not physical so a bounding box is not built |
638 | false // do not cache the mesh and do not use previously built versions | 639 | false, // do not cache the mesh and do not use previously built versions |
640 | false // It's NOT for ODE | ||
639 | ); | 641 | ); |
640 | 642 | ||
641 | if (meshData != null) | 643 | if (meshData != null) |
@@ -782,7 +784,7 @@ public sealed class BSShapeCollection : IDisposable | |||
782 | { | 784 | { |
783 | // Build a new hull in the physical world. | 785 | // Build a new hull in the physical world. |
784 | // Pass true for physicalness as this prevents the creation of bounding box which is not needed | 786 | // Pass true for physicalness as this prevents the creation of bounding box which is not needed |
785 | IMesh meshData = PhysicsScene.mesher.CreateMesh(prim.PhysObjectName, pbs, size, lod, true /* isPhysical */, false /* shouldCache */); | 787 | IMesh meshData = PhysicsScene.mesher.CreateMesh(prim.PhysObjectName, pbs, size, lod, true /* isPhysical */, false /* shouldCache */, false, false); |
786 | if (meshData != null) | 788 | if (meshData != null) |
787 | { | 789 | { |
788 | int[] indices = meshData.getIndexListAsInt(); | 790 | int[] indices = meshData.getIndexListAsInt(); |