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-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs b/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs
index 4bec062..ed7ff9b 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/Tests/HullCreation.cs
@@ -135,6 +135,8 @@ public class HullCreation : OpenSimTestCase
135 pbs = PrimitiveBaseShape.CreateSphere(); 135 pbs = PrimitiveBaseShape.CreateSphere();
136 pbs.ProfileShape = (byte)ProfileShape.Circle; 136 pbs.ProfileShape = (byte)ProfileShape.Circle;
137 pbs.PathCurve = (byte)Extrusion.Curve1; 137 pbs.PathCurve = (byte)Extrusion.Curve1;
138 pbs.PathScaleX = 100; // default hollow info as set in the viewer
139 pbs.PathScaleY = 25;
138 pos = new Vector3(120.0f, 120.0f, 0f); 140 pos = new Vector3(120.0f, 120.0f, 0f);
139 pos.Z = PhysicsScene.TerrainManager.GetTerrainHeightAtXYZ(pos) + 10f; 141 pos.Z = PhysicsScene.TerrainManager.GetTerrainHeightAtXYZ(pos) + 10f;
140 ObjectInitPosition = pos; 142 ObjectInitPosition = pos;