aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt20
1 files changed, 12 insertions, 8 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
index a8a4ff5..facf720 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
+++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
@@ -1,22 +1,26 @@
1CURRENT PRIORITIES 1CURRENT PRIORITIES
2================================================= 2=================================================
3Redo BulletSimAPI to allow native C# implementation of Bullet option. 3Redo BulletSimAPI to allow native C# implementation of Bullet option (DONE)
4Meshes rendering as bounding boxes
5llMoveToTarget
6Vehicle movement on terrain smoothness
7limitMotorUp calibration (more down?)
8Preferred orientatino angular correction fix
9Surfboard go wonky when turning
10 Angular motor direction is global coordinates rather than local coordinates?
11Boats float low in the water
4Avatar movement 12Avatar movement
5 flying into a wall doesn't stop avatar who keeps appearing to move through the obstacle 13 flying into a wall doesn't stop avatar who keeps appearing to move through the obstacle (DONE)
6 walking up stairs is not calibrated correctly (stairs out of Kepler cabin) 14 walking up stairs is not calibrated correctly (stairs out of Kepler cabin)
7 avatar capsule rotation completed 15 avatar capsule rotation completed (NOT DONE - Bullet's capsule shape is not the solution)
8llMoveToTarget
9Enable vehicle border crossings (at least as poorly as ODE) 16Enable vehicle border crossings (at least as poorly as ODE)
10 Terrain skirts 17 Terrain skirts
11 Avatar created in previous region and not new region when crossing border 18 Avatar created in previous region and not new region when crossing border
12 Vehicle recreated in new sim at small Z value (offset from root value?) (DONE) 19 Vehicle recreated in new sim at small Z value (offset from root value?) (DONE)
13Vehicle movement on terrain smoothness
14Vehicle script tuning/debugging 20Vehicle script tuning/debugging
15 Avanti speed script 21 Avanti speed script
16 Weapon shooter script 22 Weapon shooter script
17limitMotorUp calibration (more down?) 23Add material densities to the material types
18Boats float low in the water
19Add material densities to the material types.
20 24
21CRASHES 25CRASHES
22================================================= 26=================================================