diff options
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs b/OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs index b7f7e6c..fca4258 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSShapes.cs | |||
@@ -443,7 +443,9 @@ public class BSShapeMesh : BSShape | |||
443 | 443 | ||
444 | IMesh meshData = physicsScene.mesher.CreateMesh(prim.PhysObjectName, pbs, size, lod, | 444 | IMesh meshData = physicsScene.mesher.CreateMesh(prim.PhysObjectName, pbs, size, lod, |
445 | false, // say it is not physical so a bounding box is not built | 445 | false, // say it is not physical so a bounding box is not built |
446 | false // do not cache the mesh and do not use previously built versions | 446 | false, // do not cache the mesh and do not use previously built versions |
447 | false, | ||
448 | false | ||
447 | ); | 449 | ); |
448 | 450 | ||
449 | if (meshData != null) | 451 | if (meshData != null) |
@@ -577,7 +579,7 @@ public class BSShapeHull : BSShape | |||
577 | newShape.shapeKey = newHullKey; | 579 | newShape.shapeKey = newHullKey; |
578 | 580 | ||
579 | // Pass true for physicalness as this prevents the creation of bounding box which is not needed | 581 | // Pass true for physicalness as this prevents the creation of bounding box which is not needed |
580 | IMesh meshData = physicsScene.mesher.CreateMesh(prim.PhysObjectName, pbs, size, lod, true /* isPhysical */, false /* shouldCache */); | 582 | IMesh meshData = physicsScene.mesher.CreateMesh(prim.PhysObjectName, pbs, size, lod, true /* isPhysical */, false /* shouldCache */, false, false); |
581 | 583 | ||
582 | // If there is hull data in the mesh asset, build the hull from that | 584 | // If there is hull data in the mesh asset, build the hull from that |
583 | if (meshData != null && BSParam.ShouldUseAssetHulls) | 585 | if (meshData != null && BSParam.ShouldUseAssetHulls) |