diff options
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs b/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs index e77b6ba..a5e5754 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs | |||
@@ -627,7 +627,7 @@ public sealed class BSShapeCollection : IDisposable | |||
627 | } | 627 | } |
628 | else | 628 | else |
629 | { | 629 | { |
630 | meshData = PhysicsScene.mesher.CreateMesh(objName, pbs, size, lod, true, false); | 630 | meshData = PhysicsScene.mesher.CreateMesh(objName, pbs, size, lod, true, false, false, false); |
631 | 631 | ||
632 | if (meshData != null) | 632 | if (meshData != null) |
633 | { | 633 | { |
@@ -701,7 +701,7 @@ public sealed class BSShapeCollection : IDisposable | |||
701 | { | 701 | { |
702 | // Build a new hull in the physical world | 702 | // Build a new hull in the physical world |
703 | // Pass true for physicalness as this creates some sort of bounding box which we don't need | 703 | // Pass true for physicalness as this creates some sort of bounding box which we don't need |
704 | IMesh meshData = PhysicsScene.mesher.CreateMesh(objName, pbs, size, lod, true, false); | 704 | IMesh meshData = PhysicsScene.mesher.CreateMesh(objName, pbs, size, lod, true, false, false, false); |
705 | if (meshData != null) | 705 | if (meshData != null) |
706 | { | 706 | { |
707 | 707 | ||