diff options
Diffstat (limited to '')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs b/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs index bfa69b2..76860e4 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs | |||
@@ -637,8 +637,10 @@ public sealed class BSShapeCollection : IDisposable | |||
637 | else | 637 | else |
638 | { | 638 | { |
639 | IMesh meshData = PhysicsScene.mesher.CreateMesh(prim.PhysObjectName, pbs, size, lod, | 639 | IMesh meshData = PhysicsScene.mesher.CreateMesh(prim.PhysObjectName, pbs, size, lod, |
640 | true, | ||
640 | false, // say it is not physical so a bounding box is not built | 641 | false, // say it is not physical so a bounding box is not built |
641 | false // do not cache the mesh and do not use previously built versions | 642 | false, // do not cache the mesh and do not use previously built versions |
643 | false // It's NOT for ODE | ||
642 | ); | 644 | ); |
643 | 645 | ||
644 | if (meshData != null) | 646 | if (meshData != null) |
@@ -785,7 +787,7 @@ public sealed class BSShapeCollection : IDisposable | |||
785 | { | 787 | { |
786 | // Build a new hull in the physical world. | 788 | // Build a new hull in the physical world. |
787 | // Pass true for physicalness as this prevents the creation of bounding box which is not needed | 789 | // Pass true for physicalness as this prevents the creation of bounding box which is not needed |
788 | IMesh meshData = PhysicsScene.mesher.CreateMesh(prim.PhysObjectName, pbs, size, lod, true /* isPhysical */, false /* shouldCache */); | 790 | IMesh meshData = PhysicsScene.mesher.CreateMesh(prim.PhysObjectName, pbs, size, lod, true /* isPhysical */, false /* shouldCache */, false, false); |
789 | if (meshData != null) | 791 | if (meshData != null) |
790 | { | 792 | { |
791 | int[] indices = meshData.getIndexListAsInt(); | 793 | int[] indices = meshData.getIndexListAsInt(); |