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-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSScene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index 1cc607a..2fee95e 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -683,7 +683,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
683 #region Taints 683 #region Taints
684 684
685 // Calls to the PhysicsActors can't directly call into the physics engine 685 // Calls to the PhysicsActors can't directly call into the physics engine
686 // because it might be busy. We delay changes to a known time. 686 // because it might be busy. We delay changes to a known time.
687 // We rely on C#'s closure to save and restore the context for the delegate. 687 // We rely on C#'s closure to save and restore the context for the delegate.
688 public void TaintedObject(String ident, TaintCallback callback) 688 public void TaintedObject(String ident, TaintCallback callback)
689 { 689 {