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-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSScene.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index 17d26a9..e517389 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -821,7 +821,10 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
821 while (m_initialized) 821 while (m_initialized)
822 { 822 {
823 int beginSimulationRealtimeMS = Util.EnvironmentTickCount(); 823 int beginSimulationRealtimeMS = Util.EnvironmentTickCount();
824 DoPhysicsStep(BSParam.PhysicsTimeStep); 824
825 if (BSParam.Active)
826 DoPhysicsStep(BSParam.PhysicsTimeStep);
827
825 int simulationRealtimeMS = Util.EnvironmentTickCountSubtract(beginSimulationRealtimeMS); 828 int simulationRealtimeMS = Util.EnvironmentTickCountSubtract(beginSimulationRealtimeMS);
826 int simulationTimeVsRealtimeDifferenceMS = ((int)(BSParam.PhysicsTimeStep*1000f)) - simulationRealtimeMS; 829 int simulationTimeVsRealtimeDifferenceMS = ((int)(BSParam.PhysicsTimeStep*1000f)) - simulationRealtimeMS;
827 830