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-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSScene.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index 423c389..dec6b6f 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -249,7 +249,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
249 TerrainManager.CreateInitialGroundPlaneAndTerrain(); 249 TerrainManager.CreateInitialGroundPlaneAndTerrain();
250 250
251 // Put some informational messages into the log file. 251 // Put some informational messages into the log file.
252 m_log.WarnFormat("{0} Linksets implemented with {1}", LogHeader, (BSLinkset.LinksetImplementation)BSParam.LinksetImplementation); 252 m_log.InfoFormat("{0} Linksets implemented with {1}", LogHeader, (BSLinkset.LinksetImplementation)BSParam.LinksetImplementation);
253 253
254 InTaintTime = false; 254 InTaintTime = false;
255 m_initialized = true; 255 m_initialized = true;
@@ -374,7 +374,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
374 } 374 }
375 else 375 else
376 { 376 {
377 m_log.WarnFormat("{0} Selected bullet engine {1} -> {2}/{3}", LogHeader, engineName, ret.BulletEngineName, ret.BulletEngineVersion); 377 m_log.InfoFormat("{0} Selected bullet engine {1} -> {2}/{3}", LogHeader, engineName, ret.BulletEngineName, ret.BulletEngineVersion);
378 } 378 }
379 379
380 return ret; 380 return ret;