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-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs9
1 files changed, 2 insertions, 7 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
index 77d8246..4c384a6 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
@@ -179,7 +179,7 @@ public class BSPrimLinkable : BSPrimDisplaced
179 // Do any filtering/modification needed for linksets. 179 // Do any filtering/modification needed for linksets.
180 public override void UpdateProperties(EntityProperties entprop) 180 public override void UpdateProperties(EntityProperties entprop)
181 { 181 {
182 if (Linkset.IsRoot(this)) 182 if (Linkset.IsRoot(this) || Linkset.ShouldReportPropertyUpdates(this))
183 { 183 {
184 // Properties are only updated for the roots of a linkset. 184 // Properties are only updated for the roots of a linkset.
185 // TODO: this will have to change when linksets are articulated. 185 // TODO: this will have to change when linksets are articulated.
@@ -316,12 +316,7 @@ public class BSPrimLinkable : BSPrimDisplaced
316 // Params: int linkNum, PhysActor linkedPrim 316 // Params: int linkNum, PhysActor linkedPrim
317 case BSScene.PhysFunctChangeLinkFixed: 317 case BSScene.PhysFunctChangeLinkFixed:
318 { 318 {
319 if (pParams.Length > 1) 319 Linkset.Extension(pFunct, pParams);
320 {
321 int linkNum = (int)pParams[0];
322 Manager.PhysicsActor linkActor = (Manager.PhysicsActor)pParams[1];
323 Linkset.Refresh(this);
324 }
325 break; 320 break;
326 } 321 }
327 default: 322 default: