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-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs10
1 files changed, 0 insertions, 10 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
index c293e8c..430d645 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrimLinkable.cs
@@ -54,16 +54,6 @@ public class BSPrimLinkable : BSPrimDisplaced
54 54
55 public BSLinkset.LinksetImplementation LinksetType { get; set; } 55 public BSLinkset.LinksetImplementation LinksetType { get; set; }
56 56
57 public override bool IsIncomplete
58 {
59 get
60 {
61 // A linkset is incomplete when base objects are incomplete, waiting for assets,
62 // or being rebuilt.
63 return (base.IsIncomplete || Linkset.RebuildScheduled || !Linkset.AllPartsComplete);
64 }
65 }
66
67 public BSPrimLinkable(uint localID, String primName, BSScene parent_scene, OMV.Vector3 pos, OMV.Vector3 size, 57 public BSPrimLinkable(uint localID, String primName, BSScene parent_scene, OMV.Vector3 pos, OMV.Vector3 size,
68 OMV.Quaternion rotation, PrimitiveBaseShape pbs, bool pisPhysical) 58 OMV.Quaternion rotation, PrimitiveBaseShape pbs, bool pisPhysical)
69 : base(localID, primName, parent_scene, pos, size, rotation, pbs, pisPhysical) 59 : base(localID, primName, parent_scene, pos, size, rotation, pbs, pisPhysical)