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-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs6
1 files changed, 0 insertions, 6 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
index 99903f5..17fddd7 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs
@@ -59,7 +59,6 @@ public sealed class BSPrim : BSPhysObject
59 private OMV.Vector3 _force; 59 private OMV.Vector3 _force;
60 private OMV.Vector3 _velocity; 60 private OMV.Vector3 _velocity;
61 private OMV.Vector3 _torque; 61 private OMV.Vector3 _torque;
62 private float _collisionScore;
63 private OMV.Vector3 _acceleration; 62 private OMV.Vector3 _acceleration;
64 private OMV.Quaternion _orientation; 63 private OMV.Quaternion _orientation;
65 private int _physicsActorType; 64 private int _physicsActorType;
@@ -644,11 +643,6 @@ public sealed class BSPrim : BSPhysObject
644 // DetailLog("{0},BSPrim.SetTorque,call,torque={1}", LocalID, _torque); 643 // DetailLog("{0},BSPrim.SetTorque,call,torque={1}", LocalID, _torque);
645 } 644 }
646 } 645 }
647 public override float CollisionScore {
648 get { return _collisionScore; }
649 set { _collisionScore = value;
650 }
651 }
652 public override OMV.Vector3 Acceleration { 646 public override OMV.Vector3 Acceleration {
653 get { return _acceleration; } 647 get { return _acceleration; }
654 set { _acceleration = value; } 648 set { _acceleration = value; }