aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
diff options
context:
space:
mode:
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSParam.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSParam.cs56
1 files changed, 50 insertions, 6 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
index 4d89a88..385ed9e 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
@@ -142,6 +142,14 @@ public static class BSParam
142 public static float VehicleAngularBankingTimescaleFudge { get; private set; } 142 public static float VehicleAngularBankingTimescaleFudge { get; private set; }
143 public static bool VehicleDebuggingEnabled { get; private set; } 143 public static bool VehicleDebuggingEnabled { get; private set; }
144 144
145 // Convex Hulls
146 public static int CSHullMaxDepthSplit { get; private set; }
147 public static int CSHullMaxDepthSplitForSimpleShapes { get; private set; }
148 public static float CSHullConcavityThresholdPercent { get; private set; }
149 public static float CSHullVolumeConservationThresholdPercent { get; private set; }
150 public static int CSHullMaxVertices { get; private set; }
151 public static float CSHullMaxSkinWidth { get; private set; }
152
145 // Linkset implementation parameters 153 // Linkset implementation parameters
146 public static float LinksetImplementation { get; private set; } 154 public static float LinksetImplementation { get; private set; }
147 public static bool LinkConstraintUseFrameOffset { get; private set; } 155 public static bool LinkConstraintUseFrameOffset { get; private set; }
@@ -195,10 +203,10 @@ public static class BSParam
195 public delegate void PSetOnObject<T>(BSScene scene, BSPhysObject obj); 203 public delegate void PSetOnObject<T>(BSScene scene, BSPhysObject obj);
196 public sealed class ParameterDefn<T> : ParameterDefnBase 204 public sealed class ParameterDefn<T> : ParameterDefnBase
197 { 205 {
198 T defaultValue; 206 private T defaultValue;
199 PSetValue<T> setter; 207 private PSetValue<T> setter;
200 PGetValue<T> getter; 208 private PGetValue<T> getter;
201 PSetOnObject<T> objectSet; 209 private PSetOnObject<T> objectSet;
202 public ParameterDefn(string pName, string pDesc, T pDefault, PGetValue<T> pGetter, PSetValue<T> pSetter) 210 public ParameterDefn(string pName, string pDesc, T pDefault, PGetValue<T> pGetter, PSetValue<T> pSetter)
203 : base(pName, pDesc) 211 : base(pName, pDesc)
204 { 212 {
@@ -215,13 +223,23 @@ public static class BSParam
215 getter = pGetter; 223 getter = pGetter;
216 objectSet = pObjSetter; 224 objectSet = pObjSetter;
217 } 225 }
226 /* Wish I could simplify using this definition but CLR doesn't store references so closure around delegates of references won't work
227 public ParameterDefn(string pName, string pDesc, T pDefault, ref T loc)
228 : base(pName, pDesc)
229 {
230 defaultValue = pDefault;
231 setter = (s, v) => { loc = v; };
232 getter = (s) => { return loc; };
233 objectSet = null;
234 }
235 */
218 public override void AssignDefault(BSScene s) 236 public override void AssignDefault(BSScene s)
219 { 237 {
220 setter(s, defaultValue); 238 setter(s, defaultValue);
221 } 239 }
222 public override string GetValue(BSScene s) 240 public override string GetValue(BSScene s)
223 { 241 {
224 return String.Format("{0}", getter(s)); 242 return getter(s).ToString();
225 } 243 }
226 public override void SetValue(BSScene s, string valAsString) 244 public override void SetValue(BSScene s, string valAsString)
227 { 245 {
@@ -244,6 +262,7 @@ public static class BSParam
244 try 262 try
245 { 263 {
246 T setValue = (T)parser.Invoke(genericType, new Object[] { valAsString }); 264 T setValue = (T)parser.Invoke(genericType, new Object[] { valAsString });
265 // Store the parsed value
247 setter(s, setValue); 266 setter(s, setValue);
248 // s.Logger.DebugFormat("{0} Parameter {1} = {2}", LogHeader, name, setValue); 267 // s.Logger.DebugFormat("{0} Parameter {1} = {2}", LogHeader, name, setValue);
249 } 268 }
@@ -463,7 +482,7 @@ public static class BSParam
463 (s) => { return TerrainImplementation; }, 482 (s) => { return TerrainImplementation; },
464 (s,v) => { TerrainImplementation = v; } ), 483 (s,v) => { TerrainImplementation = v; } ),
465 new ParameterDefn<int>("TerrainMeshMagnification", "Number of times the 256x256 heightmap is multiplied to create the terrain mesh" , 484 new ParameterDefn<int>("TerrainMeshMagnification", "Number of times the 256x256 heightmap is multiplied to create the terrain mesh" ,
466 3, 485 2,
467 (s) => { return TerrainMeshMagnification; }, 486 (s) => { return TerrainMeshMagnification; },
468 (s,v) => { TerrainMeshMagnification = v; } ), 487 (s,v) => { TerrainMeshMagnification = v; } ),
469 new ParameterDefn<float>("TerrainFriction", "Factor to reduce movement against terrain surface" , 488 new ParameterDefn<float>("TerrainFriction", "Factor to reduce movement against terrain surface" ,
@@ -623,6 +642,31 @@ public static class BSParam
623 (s) => { return GlobalContactBreakingThreshold; }, 642 (s) => { return GlobalContactBreakingThreshold; },
624 (s,v) => { GlobalContactBreakingThreshold = v; s.UnmanagedParams[0].globalContactBreakingThreshold = v; } ), 643 (s,v) => { GlobalContactBreakingThreshold = v; s.UnmanagedParams[0].globalContactBreakingThreshold = v; } ),
625 644
645 new ParameterDefn<int>("CSHullMaxDepthSplit", "CS impl: max depth to split for hull. 1-10 but > 7 is iffy",
646 7,
647 (s) => { return CSHullMaxDepthSplit; },
648 (s,v) => { CSHullMaxDepthSplit = v; } ),
649 new ParameterDefn<int>("CSHullMaxDepthSplitForSimpleShapes", "CS impl: max depth setting for simple prim shapes",
650 2,
651 (s) => { return CSHullMaxDepthSplitForSimpleShapes; },
652 (s,v) => { CSHullMaxDepthSplitForSimpleShapes = v; } ),
653 new ParameterDefn<float>("CSHullConcavityThresholdPercent", "CS impl: concavity threshold percent (0-20)",
654 5f,
655 (s) => { return CSHullConcavityThresholdPercent; },
656 (s,v) => { CSHullConcavityThresholdPercent = v; } ),
657 new ParameterDefn<float>("CSHullVolumeConservationThresholdPercent", "percent volume conservation to collapse hulls (0-30)",
658 5f,
659 (s) => { return CSHullVolumeConservationThresholdPercent; },
660 (s,v) => { CSHullVolumeConservationThresholdPercent = v; } ),
661 new ParameterDefn<int>("CSHullMaxVertices", "CS impl: maximum number of vertices in output hulls. Keep < 50.",
662 32,
663 (s) => { return CSHullMaxVertices; },
664 (s,v) => { CSHullMaxVertices = v; } ),
665 new ParameterDefn<float>("CSHullMaxSkinWidth", "CS impl: skin width to apply to output hulls.",
666 0,
667 (s) => { return CSHullMaxSkinWidth; },
668 (s,v) => { CSHullMaxSkinWidth = v; } ),
669
626 new ParameterDefn<float>("LinksetImplementation", "Type of linkset implementation (0=Constraint, 1=Compound, 2=Manual)", 670 new ParameterDefn<float>("LinksetImplementation", "Type of linkset implementation (0=Constraint, 1=Compound, 2=Manual)",
627 (float)BSLinkset.LinksetImplementation.Compound, 671 (float)BSLinkset.LinksetImplementation.Compound,
628 (s) => { return LinksetImplementation; }, 672 (s) => { return LinksetImplementation; },