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Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSParam.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSParam.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
index de42a4c..042e8a4 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs
@@ -136,6 +136,8 @@ public static class BSParam
136 public static float AvatarHeightLowFudge { get; private set; } 136 public static float AvatarHeightLowFudge { get; private set; }
137 public static float AvatarHeightMidFudge { get; private set; } 137 public static float AvatarHeightMidFudge { get; private set; }
138 public static float AvatarHeightHighFudge { get; private set; } 138 public static float AvatarHeightHighFudge { get; private set; }
139 public static float AvatarFlyingGroundMargin { get; private set; }
140 public static float AvatarFlyingGroundUpForce { get; private set; }
139 public static float AvatarContactProcessingThreshold { get; private set; } 141 public static float AvatarContactProcessingThreshold { get; private set; }
140 public static float AvatarStopZeroThreshold { get; private set; } 142 public static float AvatarStopZeroThreshold { get; private set; }
141 public static int AvatarJumpFrames { get; private set; } 143 public static int AvatarJumpFrames { get; private set; }
@@ -583,6 +585,10 @@ public static class BSParam
583 0f ), 585 0f ),
584 new ParameterDefn<float>("AvatarHeightHighFudge", "A fudge factor to make tall avatars stand on the ground", 586 new ParameterDefn<float>("AvatarHeightHighFudge", "A fudge factor to make tall avatars stand on the ground",
585 0f ), 587 0f ),
588 new ParameterDefn<float>("AvatarFlyingGroundMargin", "Meters avatar is kept above the ground when flying",
589 5f ),
590 new ParameterDefn<float>("AvatarFlyingGroundUpForce", "Upward force applied to the avatar to keep it at flying ground margin",
591 2.0f ),
586 new ParameterDefn<float>("AvatarContactProcessingThreshold", "Distance from capsule to check for collisions", 592 new ParameterDefn<float>("AvatarContactProcessingThreshold", "Distance from capsule to check for collisions",
587 0.1f ), 593 0.1f ),
588 new ParameterDefn<float>("AvatarStopZeroThreshold", "Movement velocity below which avatar is assumed to be stopped", 594 new ParameterDefn<float>("AvatarStopZeroThreshold", "Movement velocity below which avatar is assumed to be stopped",