diff options
Diffstat (limited to '')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSParam.cs | 21 |
1 files changed, 18 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs index 0f84bf7..dcf1e83 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSParam.cs | |||
@@ -155,7 +155,12 @@ public static class BSParam | |||
155 | public static Vector3 VehicleInertiaFactor { get; private set; } | 155 | public static Vector3 VehicleInertiaFactor { get; private set; } |
156 | public static float VehicleGroundGravityFudge { get; private set; } | 156 | public static float VehicleGroundGravityFudge { get; private set; } |
157 | public static float VehicleAngularBankingTimescaleFudge { get; private set; } | 157 | public static float VehicleAngularBankingTimescaleFudge { get; private set; } |
158 | public static bool VehicleDebuggingEnable { get; private set; } | 158 | public static bool VehicleEnableLinearDeflection { get; private set; } |
159 | public static bool VehicleLinearDeflectionNotCollidingNoZ { get; private set; } | ||
160 | public static bool VehicleEnableAngularVerticalAttraction { get; private set; } | ||
161 | public static int VehicleAngularVerticalAttractionAlgorithm { get; private set; } | ||
162 | public static bool VehicleEnableAngularDeflection { get; private set; } | ||
163 | public static bool VehicleEnableAngularBanking { get; private set; } | ||
159 | 164 | ||
160 | // Convex Hulls | 165 | // Convex Hulls |
161 | public static int CSHullMaxDepthSplit { get; private set; } | 166 | public static int CSHullMaxDepthSplit { get; private set; } |
@@ -606,8 +611,18 @@ public static class BSParam | |||
606 | 0.2f ), | 611 | 0.2f ), |
607 | new ParameterDefn<float>("VehicleAngularBankingTimescaleFudge", "Factor to multiple angular banking timescale. Tune to increase realism.", | 612 | new ParameterDefn<float>("VehicleAngularBankingTimescaleFudge", "Factor to multiple angular banking timescale. Tune to increase realism.", |
608 | 60.0f ), | 613 | 60.0f ), |
609 | new ParameterDefn<bool>("VehicleDebuggingEnable", "Turn on/off vehicle debugging", | 614 | new ParameterDefn<bool>("VehicleEnableLinearDeflection", "Turn on/off vehicle linear deflection effect", |
610 | false ), | 615 | true ), |
616 | new ParameterDefn<bool>("VehicleLinearDeflectionNotCollidingNoZ", "Turn on/off linear deflection Z effect on non-colliding vehicles", | ||
617 | true ), | ||
618 | new ParameterDefn<bool>("VehicleEnableAngularVerticalAttraction", "Turn on/off vehicle angular vertical attraction effect", | ||
619 | true ), | ||
620 | new ParameterDefn<int>("VehicleAngularVerticalAttractionAlgorithm", "Select vertical attraction algo. You need to look at the source.", | ||
621 | 0 ), | ||
622 | new ParameterDefn<bool>("VehicleEnableAngularDeflection", "Turn on/off vehicle angular deflection effect", | ||
623 | true ), | ||
624 | new ParameterDefn<bool>("VehicleEnableAngularBanking", "Turn on/off vehicle angular banking effect", | ||
625 | true ), | ||
611 | 626 | ||
612 | new ParameterDefn<float>("MaxPersistantManifoldPoolSize", "Number of manifolds pooled (0 means default of 4096)", | 627 | new ParameterDefn<float>("MaxPersistantManifoldPoolSize", "Number of manifolds pooled (0 means default of 4096)", |
613 | 0f, | 628 | 0f, |