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-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs
index 87716b4..b2a9501 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSLinksetConstraints.cs
@@ -297,7 +297,7 @@ public sealed class BSLinksetConstraints : BSLinkset
297 rootx.LocalID, rootx.PhysBody.AddrString, 297 rootx.LocalID, rootx.PhysBody.AddrString,
298 childx.LocalID, childx.PhysBody.AddrString); 298 childx.LocalID, childx.PhysBody.AddrString);
299 299
300 m_physicsScene.TaintedObject(inTaintTime, "BSLinksetConstraints.RemoveChildFromLinkset", delegate() 300 m_physicsScene.TaintedObject(inTaintTime, childx.LocalID, "BSLinksetConstraints.RemoveChildFromLinkset", delegate()
301 { 301 {
302 PhysicallyUnlinkAChildFromRoot(rootx, childx); 302 PhysicallyUnlinkAChildFromRoot(rootx, childx);
303 }); 303 });
@@ -508,7 +508,7 @@ public sealed class BSLinksetConstraints : BSLinkset
508 BSPrimLinkable child = pParams[0] as BSPrimLinkable; 508 BSPrimLinkable child = pParams[0] as BSPrimLinkable;
509 if (child != null) 509 if (child != null)
510 { 510 {
511 m_physicsScene.TaintedObject("BSLinksetConstraint.PhysFunctChangeLinkType", delegate() 511 m_physicsScene.TaintedObject(child.LocalID, "BSLinksetConstraint.PhysFunctChangeLinkType", delegate()
512 { 512 {
513 // Pick up all the constraints currently created. 513 // Pick up all the constraints currently created.
514 RemoveDependencies(child); 514 RemoveDependencies(child);