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path: root/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs
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Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs b/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs
index d37f29b..87eba33 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs
@@ -322,7 +322,7 @@ public abstract class BSLinkset
322 bool ret = true; 322 bool ret = true;
323 this.ForEachMember((member) => 323 this.ForEachMember((member) =>
324 { 324 {
325 if (member.IsIncomplete || member.PrimAssetState == BSPhysObject.PrimAssetCondition.Waiting) 325 if ((!member.IsInitialized) || member.IsIncomplete || member.PrimAssetState == BSPhysObject.PrimAssetCondition.Waiting)
326 { 326 {
327 ret = false; 327 ret = false;
328 return true; // exit loop 328 return true; // exit loop