diff options
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs index 63b70e4..c670cca 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | |||
@@ -73,8 +73,12 @@ public sealed class BSCharacter : BSPhysObject | |||
73 | // base.RawVelocity = value; } | 73 | // base.RawVelocity = value; } |
74 | // } | 74 | // } |
75 | 75 | ||
76 | // Avatars are always complete (in the physics engine sense) | ||
77 | public override bool IsIncomplete { get { return false; } } | ||
78 | |||
76 | public BSCharacter( | 79 | public BSCharacter( |
77 | uint localID, String avName, BSScene parent_scene, OMV.Vector3 pos, OMV.Vector3 vel, OMV.Vector3 size, bool isFlying) | 80 | uint localID, String avName, BSScene parent_scene, OMV.Vector3 pos, OMV.Vector3 vel, OMV.Vector3 size, bool isFlying) |
81 | |||
78 | : base(parent_scene, localID, avName, "BSCharacter") | 82 | : base(parent_scene, localID, avName, "BSCharacter") |
79 | { | 83 | { |
80 | _physicsActorType = (int)ActorTypes.Agent; | 84 | _physicsActorType = (int)ActorTypes.Agent; |