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-rw-r--r--OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs21
-rw-r--r--OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs6
2 files changed, 26 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
index 5ed3b14..02328b5 100644
--- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
+++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
@@ -620,6 +620,27 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
620 set { return; } 620 set { return; }
621 } 621 }
622 622
623
624 public override Quaternion APIDTarget
625 {
626 set { return; }
627 }
628
629 public override bool APIDActive
630 {
631 set { return; }
632 }
633
634 public override float APIDStrength
635 {
636 set { return; }
637 }
638
639 public override float APIDDamping
640 {
641 set { return; }
642 }
643
623 /// <summary> 644 /// <summary>
624 /// Adds the force supplied to the Target Velocity 645 /// Adds the force supplied to the Target Velocity
625 /// The PID controller takes this target velocity and tries to make it a reality 646 /// The PID controller takes this target velocity and tries to make it a reality
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs
index 5b542db..9603ea4 100644
--- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs
+++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs
@@ -565,7 +565,11 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
565 public override PIDHoverType PIDHoverType { set { m_PIDHoverType = value; } } 565 public override PIDHoverType PIDHoverType { set { m_PIDHoverType = value; } }
566 public override float PIDHoverTau { set { m_PIDHoverTau = value; } } 566 public override float PIDHoverTau { set { m_PIDHoverTau = value; } }
567 567
568 568 public override Quaternion APIDTarget { set { return; } }
569 public override bool APIDActive { set { return; } }
570 public override float APIDStrength { set { return; } }
571 public override float APIDDamping { set { return; } }
572
569 public override void AddForce(Vector3 force, bool pushforce) 573 public override void AddForce(Vector3 force, bool pushforce)
570 { 574 {
571 m_forcelist.Add(force); 575 m_forcelist.Add(force);