diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules')
3 files changed, 74 insertions, 15 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs index c1bdacb..26d2597 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs | |||
@@ -26,13 +26,23 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | ||
30 | using System.Net; | ||
29 | using System.Reflection; | 31 | using System.Reflection; |
30 | using Nini.Config; | 32 | using Nini.Config; |
31 | using NUnit.Framework; | 33 | using NUnit.Framework; |
32 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenMetaverse.Messages.Linden; | ||
36 | using OpenMetaverse.Packets; | ||
37 | using OpenMetaverse.StructuredData; | ||
33 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Communications; | 39 | using OpenSim.Framework.Communications; |
40 | using OpenSim.Framework.Servers; | ||
41 | using OpenSim.Framework.Servers.HttpServer; | ||
42 | using OpenSim.Region.ClientStack.Linden; | ||
43 | using OpenSim.Region.CoreModules.Framework; | ||
35 | using OpenSim.Region.Framework.Scenes; | 44 | using OpenSim.Region.Framework.Scenes; |
45 | using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups; | ||
36 | using OpenSim.Tests.Common; | 46 | using OpenSim.Tests.Common; |
37 | using OpenSim.Tests.Common.Mock; | 47 | using OpenSim.Tests.Common.Mock; |
38 | 48 | ||
@@ -44,11 +54,28 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests | |||
44 | [TestFixture] | 54 | [TestFixture] |
45 | public class GroupsModuleTests : OpenSimTestCase | 55 | public class GroupsModuleTests : OpenSimTestCase |
46 | { | 56 | { |
57 | [SetUp] | ||
58 | public override void SetUp() | ||
59 | { | ||
60 | base.SetUp(); | ||
61 | |||
62 | uint port = 9999; | ||
63 | uint sslPort = 9998; | ||
64 | |||
65 | // This is an unfortunate bit of clean up we have to do because MainServer manages things through static | ||
66 | // variables and the VM is not restarted between tests. | ||
67 | MainServer.RemoveHttpServer(port); | ||
68 | |||
69 | BaseHttpServer server = new BaseHttpServer(port, false, sslPort, ""); | ||
70 | MainServer.AddHttpServer(server); | ||
71 | MainServer.Instance = server; | ||
72 | } | ||
73 | |||
47 | [Test] | 74 | [Test] |
48 | public void TestBasic() | 75 | public void TestSendAgentGroupDataUpdate() |
49 | { | 76 | { |
50 | TestHelpers.InMethod(); | 77 | TestHelpers.InMethod(); |
51 | // log4net.Config.XmlConfigurator.Configure(); | 78 | // TestHelpers.EnableLogging(); |
52 | 79 | ||
53 | TestScene scene = new SceneHelpers().SetupScene(); | 80 | TestScene scene = new SceneHelpers().SetupScene(); |
54 | IConfigSource configSource = new IniConfigSource(); | 81 | IConfigSource configSource = new IniConfigSource(); |
@@ -56,8 +83,40 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests | |||
56 | config.Set("Enabled", true); | 83 | config.Set("Enabled", true); |
57 | config.Set("Module", "GroupsModule"); | 84 | config.Set("Module", "GroupsModule"); |
58 | config.Set("DebugEnabled", true); | 85 | config.Set("DebugEnabled", true); |
86 | |||
87 | GroupsModule gm = new GroupsModule(); | ||
88 | EventQueueGetModule eqgm = new EventQueueGetModule(); | ||
89 | |||
90 | // We need a capabilities module active so that adding the scene presence creates an event queue in the | ||
91 | // EventQueueGetModule | ||
59 | SceneHelpers.SetupSceneModules( | 92 | SceneHelpers.SetupSceneModules( |
60 | scene, configSource, new object[] { new MockGroupsServicesConnector() }); | 93 | scene, configSource, gm, new MockGroupsServicesConnector(), new CapabilitiesModule(), eqgm); |
94 | |||
95 | ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseStem("1")); | ||
96 | |||
97 | gm.SendAgentGroupDataUpdate(sp.ControllingClient); | ||
98 | |||
99 | Hashtable eventsResponse = eqgm.GetEvents(UUID.Zero, sp.UUID); | ||
100 | |||
101 | Assert.That((int)eventsResponse["int_response_code"], Is.EqualTo((int)HttpStatusCode.OK)); | ||
102 | |||
103 | // Console.WriteLine("Response [{0}]", (string)eventsResponse["str_response_string"]); | ||
104 | |||
105 | OSDMap rawOsd = (OSDMap)OSDParser.DeserializeLLSDXml((string)eventsResponse["str_response_string"]); | ||
106 | OSDArray eventsOsd = (OSDArray)rawOsd["events"]; | ||
107 | |||
108 | bool foundUpdate = false; | ||
109 | foreach (OSD osd in eventsOsd) | ||
110 | { | ||
111 | OSDMap eventOsd = (OSDMap)osd; | ||
112 | |||
113 | if (eventOsd["message"] == "AgentGroupDataUpdate") | ||
114 | foundUpdate = true; | ||
115 | } | ||
116 | |||
117 | Assert.That(foundUpdate, Is.True, "Did not find AgentGroupDataUpdate in response"); | ||
118 | |||
119 | // TODO: More checking of more actual event data. | ||
61 | } | 120 | } |
62 | } | 121 | } |
63 | } \ No newline at end of file | 122 | } \ No newline at end of file |
diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs index c717128..eb386fe 100644 --- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | |||
@@ -216,9 +216,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
216 | // m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}", | 216 | // m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}", |
217 | // m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString()); | 217 | // m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString()); |
218 | 218 | ||
219 | // Warn level because the region cannot be used while logins are disabled | 219 | // Putting this out to console to make it eye-catching for people who are running OpenSimulator |
220 | m_log.WarnFormat( | 220 | // without info log messages enabled. Making this a warning is arguably misleading since it isn't a |
221 | "[RegionReady]: INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name); | 221 | // warning, and monitor scripts looking for warn/error/fatal messages will received false positives. |
222 | // Arguably, log4net needs a status log level (like Apache). | ||
223 | MainConsole.Instance.OutputFormat("INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name); | ||
222 | } | 224 | } |
223 | 225 | ||
224 | m_scene.SceneGridService.InformNeighborsThatRegionisUp( | 226 | m_scene.SceneGridService.InformNeighborsThatRegionisUp( |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 20c178c..14eb25b 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -321,9 +321,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
321 | 321 | ||
322 | Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId)); | 322 | Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId)); |
323 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); | 323 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); |
324 | Assert.That( | 324 | // Assert.That( |
325 | npc.AbsolutePosition, | 325 | // npc.AbsolutePosition, |
326 | Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT)); | 326 | // Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT)); |
327 | 327 | ||
328 | m_npcMod.Stand(npc.UUID, m_scene); | 328 | m_npcMod.Stand(npc.UUID, m_scene); |
329 | 329 | ||
@@ -335,7 +335,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
335 | public void TestSitAndStandWithNoSitTarget() | 335 | public void TestSitAndStandWithNoSitTarget() |
336 | { | 336 | { |
337 | TestHelpers.InMethod(); | 337 | TestHelpers.InMethod(); |
338 | // log4net.Config.XmlConfigurator.Configure(); | 338 | // TestHelpers.EnableLogging(); |
339 | 339 | ||
340 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); | 340 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); |
341 | 341 | ||
@@ -353,13 +353,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
353 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); | 353 | Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); |
354 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); | 354 | Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); |
355 | 355 | ||
356 | // FIXME: This is different for live avatars - z position is adjusted. This is half the height of the | 356 | // We should really be using the NPC size but this would mean preserving the physics actor since it is |
357 | // default avatar. | 357 | // removed on sit. |
358 | // Curiously, Vector3.ToString() will not display the last two places of the float. For example, | ||
359 | // printing out npc.AbsolutePosition will give <0, 0, 0.8454993> not <0, 0, 0.845499337> | ||
360 | Assert.That( | 358 | Assert.That( |
361 | npc.AbsolutePosition, | 359 | npc.AbsolutePosition, |
362 | Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.845499337f))); | 360 | Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, sp.PhysicsActor.Size.Z / 2))); |
363 | 361 | ||
364 | m_npcMod.Stand(npc.UUID, m_scene); | 362 | m_npcMod.Stand(npc.UUID, m_scene); |
365 | 363 | ||