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-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs7
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs25
-rw-r--r--OpenSim/Region/OptionalModules/Framework/Monitoring/EtcdMonitoringModule.cs195
-rw-r--r--OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs2
-rw-r--r--OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs103
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs2
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs6
-rw-r--r--OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs4
8 files changed, 281 insertions, 63 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index 83b534b..d39c224 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -1097,7 +1097,12 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1097 1097
1098 } 1098 }
1099 1099
1100 public void SendAvatarDataImmediate(ISceneEntity avatar) 1100 public void SendEntityFullUpdateImmediate(ISceneEntity ent)
1101 {
1102
1103 }
1104
1105 public void SendEntityTerseUpdateImmediate(ISceneEntity ent)
1101 { 1106 {
1102 1107
1103 } 1108 }
diff --git a/OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs b/OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
index ed27385..92b5831 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
@@ -134,11 +134,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
134 private int llAttachToAvatarTemp(UUID host, UUID script, int attachmentPoint) 134 private int llAttachToAvatarTemp(UUID host, UUID script, int attachmentPoint)
135 { 135 {
136 SceneObjectPart hostPart = m_scene.GetSceneObjectPart(host); 136 SceneObjectPart hostPart = m_scene.GetSceneObjectPart(host);
137
138 if (hostPart == null) 137 if (hostPart == null)
139 return 0; 138 return 0;
140 139
141 if (hostPart.ParentGroup.IsAttachment) 140 SceneObjectGroup hostgroup = hostPart.ParentGroup;
141
142 if (hostgroup== null || hostgroup.IsAttachment)
142 return 0; 143 return 0;
143 144
144 IAttachmentsModule attachmentsModule = m_scene.RequestModuleInterface<IAttachmentsModule>(); 145 IAttachmentsModule attachmentsModule = m_scene.RequestModuleInterface<IAttachmentsModule>();
@@ -156,32 +157,32 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
156 if (!m_scene.TryGetScenePresence(item.PermsGranter, out target)) 157 if (!m_scene.TryGetScenePresence(item.PermsGranter, out target))
157 return 0; 158 return 0;
158 159
159 if (target.UUID != hostPart.ParentGroup.OwnerID) 160 if (target.UUID != hostgroup.OwnerID)
160 { 161 {
161 uint effectivePerms = hostPart.ParentGroup.GetEffectivePermissions(); 162 uint effectivePerms = hostgroup.EffectiveOwnerPerms;
162 163
163 if ((effectivePerms & (uint)PermissionMask.Transfer) == 0) 164 if ((effectivePerms & (uint)PermissionMask.Transfer) == 0)
164 return 0; 165 return 0;
165 166
166 hostPart.ParentGroup.SetOwnerId(target.UUID); 167 hostgroup.SetOwner(target.UUID, target.ControllingClient.ActiveGroupId);
167 hostPart.ParentGroup.SetRootPartOwner(hostPart.ParentGroup.RootPart, target.UUID, target.ControllingClient.ActiveGroupId);
168 168
169 if (m_scene.Permissions.PropagatePermissions()) 169 if (m_scene.Permissions.PropagatePermissions())
170 { 170 {
171 foreach (SceneObjectPart child in hostPart.ParentGroup.Parts) 171 foreach (SceneObjectPart child in hostgroup.Parts)
172 { 172 {
173 child.Inventory.ChangeInventoryOwner(target.UUID); 173 child.Inventory.ChangeInventoryOwner(target.UUID);
174 child.TriggerScriptChangedEvent(Changed.OWNER); 174 child.TriggerScriptChangedEvent(Changed.OWNER);
175 child.ApplyNextOwnerPermissions(); 175 child.ApplyNextOwnerPermissions();
176 } 176 }
177 hostgroup.AggregatePerms();
177 } 178 }
178 179
179 hostPart.ParentGroup.RootPart.ObjectSaleType = 0; 180 hostgroup.RootPart.ObjectSaleType = 0;
180 hostPart.ParentGroup.RootPart.SalePrice = 10; 181 hostgroup.RootPart.SalePrice = 10;
181 182
182 hostPart.ParentGroup.HasGroupChanged = true; 183 hostgroup.HasGroupChanged = true;
183 hostPart.ParentGroup.RootPart.SendPropertiesToClient(target.ControllingClient); 184 hostgroup.RootPart.SendPropertiesToClient(target.ControllingClient);
184 hostPart.ParentGroup.RootPart.ScheduleFullUpdate(); 185 hostgroup.RootPart.ScheduleFullUpdate();
185 } 186 }
186 187
187 return attachmentsModule.AttachObject(target, hostPart.ParentGroup, (uint)attachmentPoint, false, false, true) ? 1 : 0; 188 return attachmentsModule.AttachObject(target, hostPart.ParentGroup, (uint)attachmentPoint, false, false, true) ? 1 : 0;
diff --git a/OpenSim/Region/OptionalModules/Framework/Monitoring/EtcdMonitoringModule.cs b/OpenSim/Region/OptionalModules/Framework/Monitoring/EtcdMonitoringModule.cs
new file mode 100644
index 0000000..921bbfb
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Framework/Monitoring/EtcdMonitoringModule.cs
@@ -0,0 +1,195 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Text;
32using log4net;
33using Mono.Addins;
34using Nini.Config;
35using OpenMetaverse;
36using OpenSim.Framework;
37using OpenSim.Framework.Console;
38using OpenSim.Region.Framework.Interfaces;
39using OpenSim.Region.Framework.Scenes;
40using netcd;
41using netcd.Serialization;
42using netcd.Advanced;
43using netcd.Advanced.Requests;
44
45namespace OpenSim.Region.OptionalModules.Framework.Monitoring
46{
47 /// <summary>
48 /// Allows to store monitoring data in etcd, a high availability
49 /// name-value store.
50 /// </summary>
51 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "EtcdMonitoringModule")]
52 public class EtcdMonitoringModule : INonSharedRegionModule, IEtcdModule
53 {
54 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
55
56 protected Scene m_scene;
57 protected IEtcdClient m_client;
58 protected bool m_enabled = false;
59 protected string m_etcdBasePath = String.Empty;
60 protected bool m_appendRegionID = true;
61
62 public string Name
63 {
64 get { return "EtcdMonitoringModule"; }
65 }
66
67 public Type ReplaceableInterface
68 {
69 get { return null; }
70 }
71
72 public void Initialise(IConfigSource source)
73 {
74 if (source.Configs["Etcd"] == null)
75 return;
76
77 IConfig etcdConfig = source.Configs["Etcd"];
78
79 string etcdUrls = etcdConfig.GetString("EtcdUrls", String.Empty);
80 if (etcdUrls == String.Empty)
81 return;
82
83 m_etcdBasePath = etcdConfig.GetString("BasePath", m_etcdBasePath);
84 m_appendRegionID = etcdConfig.GetBoolean("AppendRegionID", m_appendRegionID);
85
86 if (!m_etcdBasePath.EndsWith("/"))
87 m_etcdBasePath += "/";
88
89 try
90 {
91 string[] endpoints = etcdUrls.Split(new char[] {','});
92 List<Uri> uris = new List<Uri>();
93 foreach (string endpoint in endpoints)
94 uris.Add(new Uri(endpoint.Trim()));
95
96 m_client = new EtcdClient(uris.ToArray(), new DefaultSerializer(), new DefaultSerializer());
97 }
98 catch (Exception e)
99 {
100 m_log.DebugFormat("[ETCD]: Error initializing connection: " + e.ToString());
101 return;
102 }
103
104 m_log.DebugFormat("[ETCD]: Etcd module configured");
105 m_enabled = true;
106 }
107
108 public void Close()
109 {
110 //m_client = null;
111 m_scene = null;
112 }
113
114 public void AddRegion(Scene scene)
115 {
116 m_scene = scene;
117
118 if (m_enabled)
119 {
120 if (m_appendRegionID)
121 m_etcdBasePath += m_scene.RegionInfo.RegionID.ToString() + "/";
122
123 m_log.DebugFormat("[ETCD]: Using base path {0} for all keys", m_etcdBasePath);
124
125 try
126 {
127 m_client.Advanced.CreateDirectory(new CreateDirectoryRequest() {Key = m_etcdBasePath});
128 }
129 catch (Exception e)
130 {
131 m_log.ErrorFormat("Exception trying to create base path {0}: " + e.ToString(), m_etcdBasePath);
132 }
133
134 scene.RegisterModuleInterface<IEtcdModule>(this);
135 }
136 }
137
138 public void RemoveRegion(Scene scene)
139 {
140 }
141
142 public void RegionLoaded(Scene scene)
143 {
144 }
145
146 public bool Store(string k, string v)
147 {
148 return Store(k, v, 0);
149 }
150
151 public bool Store(string k, string v, int ttl)
152 {
153 Response resp = m_client.Advanced.SetKey(new SetKeyRequest() { Key = m_etcdBasePath + k, Value = v, TimeToLive = ttl });
154
155 if (resp == null)
156 return false;
157
158 if (resp.ErrorCode.HasValue)
159 {
160 m_log.DebugFormat("[ETCD]: Error {0} ({1}) storing {2} => {3}", resp.Cause, (int)resp.ErrorCode, m_etcdBasePath + k, v);
161
162 return false;
163 }
164
165 return true;
166 }
167
168 public string Get(string k)
169 {
170 Response resp = m_client.Advanced.GetKey(new GetKeyRequest() { Key = m_etcdBasePath + k });
171
172 if (resp == null)
173 return String.Empty;
174
175 if (resp.ErrorCode.HasValue)
176 {
177 m_log.DebugFormat("[ETCD]: Error {0} ({1}) getting {2}", resp.Cause, (int)resp.ErrorCode, m_etcdBasePath + k);
178
179 return String.Empty;
180 }
181
182 return resp.Node.Value;
183 }
184
185 public void Delete(string k)
186 {
187 m_client.Advanced.DeleteKey(new DeleteKeyRequest() { Key = m_etcdBasePath + k });
188 }
189
190 public void Watch(string k, Action<string> callback)
191 {
192 m_client.Advanced.WatchKey(new WatchKeyRequest() { Key = m_etcdBasePath + k, Callback = (x) => { callback(x.Node.Value); } });
193 }
194 }
195}
diff --git a/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs b/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs
index 52fa908..e8cb052 100644
--- a/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs
+++ b/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs
@@ -329,7 +329,7 @@ namespace OpenSim.Region.OptionalModules.Materials
329 AssetBase matAsset = m_scene.AssetService.Get(id.ToString()); 329 AssetBase matAsset = m_scene.AssetService.Get(id.ToString());
330 if (matAsset == null || matAsset.Data == null || matAsset.Data.Length == 0 ) 330 if (matAsset == null || matAsset.Data == null || matAsset.Data.Length == 0 )
331 { 331 {
332 m_log.WarnFormat("[Materials]: Prim \"{0}\" ({1}) contains unknown material ID {2}", part.Name, part.UUID, id); 332 //m_log.WarnFormat("[Materials]: Prim \"{0}\" ({1}) contains unknown material ID {2}", part.Name, part.UUID, id);
333 return; 333 return;
334 } 334 }
335 335
diff --git a/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs b/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
index 9c0fa75..61b6d68 100644
--- a/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
+++ b/OpenSim/Region/OptionalModules/PrimLimitsModule/PrimLimitsModule.cs
@@ -52,6 +52,7 @@ namespace OpenSim.Region.OptionalModules
52 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 52 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
53 private bool m_enabled; 53 private bool m_enabled;
54 54
55 private Scene m_scene;
55 public string Name { get { return "PrimLimitsModule"; } } 56 public string Name { get { return "PrimLimitsModule"; } }
56 57
57 public Type ReplaceableInterface { get { return null; } } 58 public Type ReplaceableInterface { get { return null; } }
@@ -77,11 +78,12 @@ namespace OpenSim.Region.OptionalModules
77 public void AddRegion(Scene scene) 78 public void AddRegion(Scene scene)
78 { 79 {
79 if (!m_enabled) 80 if (!m_enabled)
80 {
81 return; 81 return;
82 } 82
83 m_scene = scene;
83 scene.Permissions.OnRezObject += CanRezObject; 84 scene.Permissions.OnRezObject += CanRezObject;
84 scene.Permissions.OnObjectEntry += CanObjectEnter; 85 scene.Permissions.OnObjectEntry += CanObjectEnter;
86 scene.Permissions.OnObjectEnterWithScripts += CanObjectEnterWithScripts;
85 scene.Permissions.OnDuplicateObject += CanDuplicateObject; 87 scene.Permissions.OnDuplicateObject += CanDuplicateObject;
86 88
87 m_log.DebugFormat("[PRIM LIMITS]: Region {0} added", scene.RegionInfo.RegionName); 89 m_log.DebugFormat("[PRIM LIMITS]: Region {0} added", scene.RegionInfo.RegionName);
@@ -89,14 +91,13 @@ namespace OpenSim.Region.OptionalModules
89 91
90 public void RemoveRegion(Scene scene) 92 public void RemoveRegion(Scene scene)
91 { 93 {
92 if (m_enabled) 94 if (!m_enabled)
93 {
94 return; 95 return;
95 }
96 96
97 scene.Permissions.OnRezObject -= CanRezObject; 97 m_scene.Permissions.OnRezObject -= CanRezObject;
98 scene.Permissions.OnObjectEntry -= CanObjectEnter; 98 m_scene.Permissions.OnObjectEntry -= CanObjectEnter;
99 scene.Permissions.OnDuplicateObject -= CanDuplicateObject; 99 scene.Permissions.OnObjectEnterWithScripts -= CanObjectEnterWithScripts;
100 m_scene.Permissions.OnDuplicateObject -= CanDuplicateObject;
100 } 101 }
101 102
102 public void RegionLoaded(Scene scene) 103 public void RegionLoaded(Scene scene)
@@ -104,11 +105,12 @@ namespace OpenSim.Region.OptionalModules
104 m_dialogModule = scene.RequestModuleInterface<IDialogModule>(); 105 m_dialogModule = scene.RequestModuleInterface<IDialogModule>();
105 } 106 }
106 107
107 private bool CanRezObject(int objectCount, UUID ownerID, Vector3 objectPosition, Scene scene) 108 private bool CanRezObject(int objectCount, UUID ownerID, Vector3 objectPosition)
108 { 109 {
109 ILandObject lo = scene.LandChannel.GetLandObject(objectPosition.X, objectPosition.Y); 110
111 ILandObject lo = m_scene.LandChannel.GetLandObject(objectPosition.X, objectPosition.Y);
110 112
111 string response = DoCommonChecks(objectCount, ownerID, lo, scene); 113 string response = DoCommonChecks(objectCount, ownerID, lo);
112 114
113 if (response != null) 115 if (response != null)
114 { 116 {
@@ -119,88 +121,99 @@ namespace OpenSim.Region.OptionalModules
119 } 121 }
120 122
121 //OnDuplicateObject 123 //OnDuplicateObject
122 private bool CanDuplicateObject(int objectCount, UUID objectID, UUID ownerID, Scene scene, Vector3 objectPosition) 124 private bool CanDuplicateObject(SceneObjectGroup sog, ScenePresence sp)
123 { 125 {
124 ILandObject lo = scene.LandChannel.GetLandObject(objectPosition.X, objectPosition.Y); 126 Vector3 objectPosition = sog.AbsolutePosition;
127 ILandObject lo = m_scene.LandChannel.GetLandObject(objectPosition.X, objectPosition.Y);
125 128
126 string response = DoCommonChecks(objectCount, ownerID, lo, scene); 129 string response = DoCommonChecks(sog.PrimCount, sp.UUID, lo);
127 130
128 if (response != null) 131 if (response != null)
129 { 132 {
130 m_dialogModule.SendAlertToUser(ownerID, response); 133 m_dialogModule.SendAlertToUser(sp.UUID, response);
131 return false; 134 return false;
132 } 135 }
133 return true; 136 return true;
134 } 137 }
135 138
136 private bool CanObjectEnter(UUID objectID, bool enteringRegion, Vector3 newPoint, Scene scene) 139 private bool CanObjectEnter(SceneObjectGroup sog, bool enteringRegion, Vector3 newPoint)
137 { 140 {
138 if (newPoint.X < -1f || newPoint.X > (scene.RegionInfo.RegionSizeX + 1) || 141 float newX = newPoint.X;
139 newPoint.Y < -1f || newPoint.Y > (scene.RegionInfo.RegionSizeY) ) 142 float newY = newPoint.Y;
143 if (newX < -1.0f || newX > (m_scene.RegionInfo.RegionSizeX + 1.0f) ||
144 newY < -1.0f || newY > (m_scene.RegionInfo.RegionSizeY + 1.0f) )
140 return true; 145 return true;
141 146
142 SceneObjectPart obj = scene.GetSceneObjectPart(objectID); 147 if (sog == null)
143
144 if (obj == null)
145 return false; 148 return false;
146 149
147 // Prim counts are determined by the location of the root prim. if we're 150 ILandObject newParcel = m_scene.LandChannel.GetLandObject(newX, newY);
148 // moving a child prim, just let it pass
149 if (!obj.IsRoot)
150 {
151 return true;
152 }
153
154 ILandObject newParcel = scene.LandChannel.GetLandObject(newPoint.X, newPoint.Y);
155 151
156 if (newParcel == null) 152 if (newParcel == null)
157 return true; 153 return true;
158 154
159 Vector3 oldPoint = obj.GroupPosition; 155 if(!enteringRegion)
160 ILandObject oldParcel = scene.LandChannel.GetLandObject(oldPoint.X, oldPoint.Y);
161
162 // The prim hasn't crossed a region boundry so we don't need to worry
163 // about prim counts here
164 if(oldParcel != null && oldParcel.Equals(newParcel))
165 { 156 {
166 return true; 157 Vector3 oldPoint = sog.AbsolutePosition;
158 ILandObject oldParcel = m_scene.LandChannel.GetLandObject(oldPoint.X, oldPoint.Y);
159 if(oldParcel != null && oldParcel.Equals(newParcel))
160 return true;
167 } 161 }
168 162
169 int objectCount = obj.ParentGroup.PrimCount; 163 int objectCount = sog.PrimCount;
170 int usedPrims = newParcel.PrimCounts.Total;
171 int simulatorCapacity = newParcel.GetSimulatorMaxPrimCount();
172 164
173 // TODO: Add Special Case here for temporary prims 165 // TODO: Add Special Case here for temporary prims
174 166
175 string response = DoCommonChecks(objectCount, obj.OwnerID, newParcel, scene); 167 string response = DoCommonChecks(objectCount, sog.OwnerID, newParcel);
176 168
177 if (response != null) 169 if (response != null)
178 { 170 {
179 m_dialogModule.SendAlertToUser(obj.OwnerID, response); 171 if(m_dialogModule != null)
172 m_dialogModule.SendAlertToUser(sog.OwnerID, response);
180 return false; 173 return false;
181 } 174 }
182 return true; 175 return true;
183 } 176 }
184 177
185 private string DoCommonChecks(int objectCount, UUID ownerID, ILandObject lo, Scene scene) 178 private bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject newParcel)
179 {
180 if (sog == null)
181 return false;
182
183 if (newParcel == null)
184 return true;
185
186 int objectCount = sog.PrimCount;
187
188 // TODO: Add Special Case here for temporary prims
189
190 string response = DoCommonChecks(objectCount, sog.OwnerID, newParcel);
191
192 if (response != null)
193 return false;
194
195 return true;
196 }
197
198 private string DoCommonChecks(int objectCount, UUID ownerID, ILandObject lo)
186 { 199 {
187 string response = null; 200 string response = null;
188 201
189 int OwnedParcelsCapacity = lo.GetSimulatorMaxPrimCount(); 202 int OwnedParcelsCapacity = lo.GetSimulatorMaxPrimCount();
190 if ((objectCount + lo.PrimCounts.Total) > OwnedParcelsCapacity) 203 if ((objectCount + lo.PrimCounts.Total) > OwnedParcelsCapacity)
191 { 204 {
192 response = "Unable to rez object because the parcel is too full"; 205 response = "Unable to rez object because the parcel is full";
193 } 206 }
194 else 207 else
195 { 208 {
196 int maxPrimsPerUser = scene.RegionInfo.MaxPrimsPerUser; 209 int maxPrimsPerUser = m_scene.RegionInfo.MaxPrimsPerUser;
197 if (maxPrimsPerUser >= 0) 210 if (maxPrimsPerUser >= 0)
198 { 211 {
199 // per-user prim limit is set 212 // per-user prim limit is set
200 if (ownerID != lo.LandData.OwnerID || lo.LandData.IsGroupOwned) 213 if (ownerID != lo.LandData.OwnerID || lo.LandData.IsGroupOwned)
201 { 214 {
202 // caller is not the sole Parcel owner 215 // caller is not the sole Parcel owner
203 EstateSettings estateSettings = scene.RegionInfo.EstateSettings; 216 EstateSettings estateSettings = m_scene.RegionInfo.EstateSettings;
204 if (ownerID != estateSettings.EstateOwner) 217 if (ownerID != estateSettings.EstateOwner)
205 { 218 {
206 // caller is NOT the Estate owner 219 // caller is NOT the Estate owner
diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs
index a9fdb66..6cf0092 100644
--- a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs
@@ -665,7 +665,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
665 taskItem.AssetID = asset.FullID; 665 taskItem.AssetID = asset.FullID;
666 666
667 host.Inventory.AddInventoryItem(taskItem, false); 667 host.Inventory.AddInventoryItem(taskItem, false);
668 668 host.ParentGroup.AggregatePerms();
669 m_comms.DispatchReply(scriptID,1,assetID.ToString(),reqID.ToString()); 669 m_comms.DispatchReply(scriptID,1,assetID.ToString(),reqID.ToString());
670 } 670 }
671 671
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index 6a7c735..151a202 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -813,7 +813,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC
813 { 813 {
814 } 814 }
815 815
816 public void SendAvatarDataImmediate(ISceneEntity avatar) 816 public void SendEntityFullUpdateImmediate(ISceneEntity avatar)
817 {
818 }
819
820 public void SendEntityTerseUpdateImmediate(ISceneEntity ent)
817 { 821 {
818 } 822 }
819 823
diff --git a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs
index e22c6ea..b26fa32 100644
--- a/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs
+++ b/OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs
@@ -523,9 +523,9 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator
523 523
524 rootPart.AddFlag(PrimFlags.Phantom); 524 rootPart.AddFlag(PrimFlags.Phantom);
525 525
526 m_scene.AddNewSceneObject(sceneObject, true);
527 sceneObject.SetGroup(groupID, null); 526 sceneObject.SetGroup(groupID, null);
528 527 m_scene.AddNewSceneObject(sceneObject, true);
528 sceneObject.AggregatePerms();
529 return sceneObject; 529 return sceneObject;
530 } 530 }
531 531