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-rw-r--r--OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs18
-rw-r--r--OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs163
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs2
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs6
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs220
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs18
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs67
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs226
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs5
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs65
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs5
-rw-r--r--OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs339
-rw-r--r--OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs590
-rw-r--r--OpenSim/Region/OptionalModules/Properties/AssemblyInfo.cs2
-rwxr-xr-xOpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs432
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreCommands.cs195
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs41
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs41
-rw-r--r--OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs10
-rw-r--r--OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs2
-rw-r--r--OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs2
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs44
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs37
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs18
-rw-r--r--OpenSim/Region/OptionalModules/World/WorldView/WorldViewRequestHandler.cs2
25 files changed, 2008 insertions, 542 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index dd72cfb..2112b71 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -58,6 +58,8 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
58 58
59 public ISceneAgent SceneAgent { get; set; } 59 public ISceneAgent SceneAgent { get; set; }
60 60
61 public int PingTimeMS { get { return 0; } }
62
61 private string m_username; 63 private string m_username;
62 private string m_nick; 64 private string m_nick;
63 65
@@ -660,6 +662,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
660 public event BakeTerrain OnBakeTerrain; 662 public event BakeTerrain OnBakeTerrain;
661 public event EstateChangeInfo OnEstateChangeInfo; 663 public event EstateChangeInfo OnEstateChangeInfo;
662 public event EstateManageTelehub OnEstateManageTelehub; 664 public event EstateManageTelehub OnEstateManageTelehub;
665 public event CachedTextureRequest OnCachedTextureRequest;
663 public event SetAppearance OnSetAppearance; 666 public event SetAppearance OnSetAppearance;
664 public event AvatarNowWearing OnAvatarNowWearing; 667 public event AvatarNowWearing OnAvatarNowWearing;
665 public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; 668 public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
@@ -687,6 +690,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
687 public event Action<IClientAPI, bool> OnCompleteMovementToRegion; 690 public event Action<IClientAPI, bool> OnCompleteMovementToRegion;
688 public event UpdateAgent OnPreAgentUpdate; 691 public event UpdateAgent OnPreAgentUpdate;
689 public event UpdateAgent OnAgentUpdate; 692 public event UpdateAgent OnAgentUpdate;
693 public event UpdateAgent OnAgentCameraUpdate;
690 public event AgentRequestSit OnAgentRequestSit; 694 public event AgentRequestSit OnAgentRequestSit;
691 public event AgentSit OnAgentSit; 695 public event AgentSit OnAgentSit;
692 public event AvatarPickerRequest OnAvatarPickerRequest; 696 public event AvatarPickerRequest OnAvatarPickerRequest;
@@ -906,7 +910,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
906 910
907 public void Start() 911 public void Start()
908 { 912 {
909 m_scene.AddNewClient(this, PresenceType.User); 913 m_scene.AddNewAgent(this, PresenceType.User);
910 914
911 // Mimicking LLClientView which gets always set appearance from client. 915 // Mimicking LLClientView which gets always set appearance from client.
912 AvatarAppearance appearance; 916 AvatarAppearance appearance;
@@ -943,13 +947,18 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
943 { 947 {
944 948
945 } 949 }
950
951 public void SendCachedTextureResponse(ISceneEntity avatar, int serial, List<CachedTextureResponseArg> cachedTextures)
952 {
946 953
954 }
955
947 public void SendStartPingCheck(byte seq) 956 public void SendStartPingCheck(byte seq)
948 { 957 {
949 958
950 } 959 }
951 960
952 public void SendKillObject(ulong regionHandle, List<uint> localID) 961 public void SendKillObject(List<uint> localID)
953 { 962 {
954 963
955 } 964 }
@@ -1681,7 +1690,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1681 { 1690 {
1682 } 1691 }
1683 1692
1684 public void StopFlying(ISceneEntity presence) 1693 public void SendAgentTerseUpdate(ISceneEntity presence)
1685 { 1694 {
1686 } 1695 }
1687 1696
@@ -1693,5 +1702,8 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
1693 { 1702 {
1694 } 1703 }
1695 1704
1705 public void SendPartFullUpdate(ISceneEntity ent, uint? parentID)
1706 {
1707 }
1696 } 1708 }
1697} 1709}
diff --git a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
index 992f38e..ec18db0 100644
--- a/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Agent/UDP/Linden/LindenUDPInfoModule.cs
@@ -27,6 +27,7 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Linq;
30using System.Reflection; 31using System.Reflection;
31using System.Text; 32using System.Text;
32using log4net; 33using log4net;
@@ -51,7 +52,7 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
51 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LindenUDPInfoModule")] 52 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LindenUDPInfoModule")]
52 public class LindenUDPInfoModule : ISharedRegionModule 53 public class LindenUDPInfoModule : ISharedRegionModule
53 { 54 {
54// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 55 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
55 56
56 protected Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); 57 protected Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
57 58
@@ -130,6 +131,15 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
130 "Go on/off emergency monitoring mode", 131 "Go on/off emergency monitoring mode",
131 "Go on/off emergency monitoring mode", 132 "Go on/off emergency monitoring mode",
132 HandleEmergencyMonitoring); 133 HandleEmergencyMonitoring);
134
135 scene.AddCommand(
136 "Comms", this, "show client stats",
137 "show client stats [first_name last_name]",
138 "Show client request stats",
139 "Without the 'first_name last_name' option, all clients are shown."
140 + " With the 'first_name last_name' option only a specific client is shown.",
141 (mod, cmd) => MainConsole.Instance.Output(HandleClientStatsReport(cmd)));
142
133 } 143 }
134 144
135 public void RemoveRegion(Scene scene) 145 public void RemoveRegion(Scene scene)
@@ -294,7 +304,7 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
294 private string GetImageQueuesReport(string[] showParams) 304 private string GetImageQueuesReport(string[] showParams)
295 { 305 {
296 if (showParams.Length < 5 || showParams.Length > 6) 306 if (showParams.Length < 5 || showParams.Length > 6)
297 return "Usage: image queues show <first-name> <last-name> [full]"; 307 return "Usage: show image queues <first-name> <last-name> [full]";
298 308
299 string firstName = showParams[3]; 309 string firstName = showParams[3];
300 string lastName = showParams[4]; 310 string lastName = showParams[4];
@@ -385,7 +395,7 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
385 report.Append(GetColumnEntry("Type", maxTypeLength, columnPadding)); 395 report.Append(GetColumnEntry("Type", maxTypeLength, columnPadding));
386 396
387 report.AppendFormat( 397 report.AppendFormat(
388 "{0,7} {1,7} {2,7} {3,7} {4,9} {5,7} {6,7} {7,7} {8,7} {9,7} {10,8} {11,7} {12,7}\n", 398 "{0,7} {1,7} {2,7} {3,7} {4,9} {5,7} {6,7} {7,7} {8,7} {9,7} {10,8} {11,7}\n",
389 "Since", 399 "Since",
390 "Pkts", 400 "Pkts",
391 "Pkts", 401 "Pkts",
@@ -397,12 +407,11 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
397 "Q Pkts", 407 "Q Pkts",
398 "Q Pkts", 408 "Q Pkts",
399 "Q Pkts", 409 "Q Pkts",
400 "Q Pkts",
401 "Q Pkts"); 410 "Q Pkts");
402 411
403 report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", ""); 412 report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", "");
404 report.AppendFormat( 413 report.AppendFormat(
405 "{0,7} {1,7} {2,7} {3,7} {4,9} {5,7} {6,7} {7,7} {8,7} {9,7} {10,8} {11,7} {12,7}\n", 414 "{0,7} {1,7} {2,7} {3,7} {4,9} {5,7} {6,7} {7,7} {8,7} {9,7} {10,8} {11,7}\n",
406 "Last In", 415 "Last In",
407 "In", 416 "In",
408 "Out", 417 "Out",
@@ -414,8 +423,7 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
414 "Cloud", 423 "Cloud",
415 "Task", 424 "Task",
416 "Texture", 425 "Texture",
417 "Asset", 426 "Asset");
418 "State");
419 427
420 lock (m_scenes) 428 lock (m_scenes)
421 { 429 {
@@ -424,24 +432,24 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
424 scene.ForEachClient( 432 scene.ForEachClient(
425 delegate(IClientAPI client) 433 delegate(IClientAPI client)
426 { 434 {
427 bool isChild = client.SceneAgent.IsChildAgent;
428 if (isChild && !showChildren)
429 return;
430
431 string name = client.Name;
432 if (pname != "" && name != pname)
433 return;
434
435 string regionName = scene.RegionInfo.RegionName;
436
437 report.Append(GetColumnEntry(name, maxNameLength, columnPadding));
438 report.Append(GetColumnEntry(regionName, maxRegionNameLength, columnPadding));
439 report.Append(GetColumnEntry(isChild ? "Cd" : "Rt", maxTypeLength, columnPadding));
440
441 if (client is IStatsCollector) 435 if (client is IStatsCollector)
442 { 436 {
443 IStatsCollector stats = (IStatsCollector)client; 437
438 bool isChild = client.SceneAgent.IsChildAgent;
439 if (isChild && !showChildren)
440 return;
444 441
442 string name = client.Name;
443 if (pname != "" && name != pname)
444 return;
445
446 string regionName = scene.RegionInfo.RegionName;
447
448 report.Append(GetColumnEntry(name, maxNameLength, columnPadding));
449 report.Append(GetColumnEntry(regionName, maxRegionNameLength, columnPadding));
450 report.Append(GetColumnEntry(isChild ? "Cd" : "Rt", maxTypeLength, columnPadding));
451
452 IStatsCollector stats = (IStatsCollector)client;
445 report.AppendLine(stats.Report()); 453 report.AppendLine(stats.Report());
446 } 454 }
447 }); 455 });
@@ -587,6 +595,115 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
587 (throttleRates.Asset * 8) / 1000); 595 (throttleRates.Asset * 8) / 1000);
588 596
589 return report.ToString(); 597 return report.ToString();
590 } 598 }
599
600 /// <summary>
601 /// Show client stats data
602 /// </summary>
603 /// <param name="showParams"></param>
604 /// <returns></returns>
605 protected string HandleClientStatsReport(string[] showParams)
606 {
607 // NOTE: This writes to m_log on purpose. We want to store this information
608 // in case we need to analyze it later.
609 //
610 if (showParams.Length <= 4)
611 {
612 m_log.InfoFormat("[INFO]: {0,-12} {1,-20} {2,-6} {3,-11} {4,-11} {5,-16}", "Region", "Name", "Root", "Time", "Reqs/min", "AgentUpdates");
613 foreach (Scene scene in m_scenes.Values)
614 {
615 scene.ForEachClient(
616 delegate(IClientAPI client)
617 {
618 if (client is LLClientView)
619 {
620 LLClientView llClient = client as LLClientView;
621 ClientInfo cinfo = llClient.UDPClient.GetClientInfo();
622 int avg_reqs = cinfo.AsyncRequests.Values.Sum() + cinfo.GenericRequests.Values.Sum() + cinfo.SyncRequests.Values.Sum();
623 avg_reqs = avg_reqs / ((DateTime.Now - cinfo.StartedTime).Minutes + 1);
624
625 string childAgentStatus;
626
627 if (llClient.SceneAgent != null)
628 childAgentStatus = llClient.SceneAgent.IsChildAgent ? "N" : "Y";
629 else
630 childAgentStatus = "Off!";
631
632 m_log.InfoFormat("[INFO]: {0,-12} {1,-20} {2,-6} {3,-11} {4,-11} {5,-16}",
633 scene.RegionInfo.RegionName, llClient.Name,
634 childAgentStatus,
635 (DateTime.Now - cinfo.StartedTime).Minutes,
636 avg_reqs,
637 string.Format(
638 "{0} ({1:0.00}%)",
639 llClient.TotalAgentUpdates,
640 (float)cinfo.SyncRequests["AgentUpdate"] / llClient.TotalAgentUpdates * 100));
641 }
642 });
643 }
644 return string.Empty;
645 }
646
647 string fname = "", lname = "";
648
649 if (showParams.Length > 3)
650 fname = showParams[3];
651 if (showParams.Length > 4)
652 lname = showParams[4];
653
654 foreach (Scene scene in m_scenes.Values)
655 {
656 scene.ForEachClient(
657 delegate(IClientAPI client)
658 {
659 if (client is LLClientView)
660 {
661 LLClientView llClient = client as LLClientView;
662
663 if (llClient.Name == fname + " " + lname)
664 {
665
666 ClientInfo cinfo = llClient.GetClientInfo();
667 AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(llClient.CircuitCode);
668 if (aCircuit == null) // create a dummy one
669 aCircuit = new AgentCircuitData();
670
671 if (!llClient.SceneAgent.IsChildAgent)
672 m_log.InfoFormat("[INFO]: {0} # {1} # {2}", llClient.Name, aCircuit.Viewer, aCircuit.Id0);
673
674 int avg_reqs = cinfo.AsyncRequests.Values.Sum() + cinfo.GenericRequests.Values.Sum() + cinfo.SyncRequests.Values.Sum();
675 avg_reqs = avg_reqs / ((DateTime.Now - cinfo.StartedTime).Minutes + 1);
676
677 m_log.InfoFormat("[INFO]:");
678 m_log.InfoFormat("[INFO]: {0} # {1} # Time: {2}min # Avg Reqs/min: {3}", scene.RegionInfo.RegionName,
679 (llClient.SceneAgent.IsChildAgent ? "Child" : "Root"), (DateTime.Now - cinfo.StartedTime).Minutes, avg_reqs);
680
681 Dictionary<string, int> sortedDict = (from entry in cinfo.AsyncRequests orderby entry.Value descending select entry)
682 .ToDictionary(pair => pair.Key, pair => pair.Value);
683 PrintRequests("TOP ASYNC", sortedDict, cinfo.AsyncRequests.Values.Sum());
684
685 sortedDict = (from entry in cinfo.SyncRequests orderby entry.Value descending select entry)
686 .ToDictionary(pair => pair.Key, pair => pair.Value);
687 PrintRequests("TOP SYNC", sortedDict, cinfo.SyncRequests.Values.Sum());
688
689 sortedDict = (from entry in cinfo.GenericRequests orderby entry.Value descending select entry)
690 .ToDictionary(pair => pair.Key, pair => pair.Value);
691 PrintRequests("TOP GENERIC", sortedDict, cinfo.GenericRequests.Values.Sum());
692 }
693 }
694 });
695 }
696 return string.Empty;
697 }
698
699 private void PrintRequests(string type, Dictionary<string, int> sortedDict, int sum)
700 {
701 m_log.InfoFormat("[INFO]:");
702 m_log.InfoFormat("[INFO]: {0,25}", type);
703 foreach (KeyValuePair<string, int> kvp in sortedDict.Take(12))
704 m_log.InfoFormat("[INFO]: {0,25} {1,-6}", kvp.Key, kvp.Value);
705 m_log.InfoFormat("[INFO]: {0,25}", "...");
706 m_log.InfoFormat("[INFO]: {0,25} {1,-6}", "Total", sum);
707 }
591 } 708 }
592} \ No newline at end of file 709} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs b/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs
index 5a37fad..b5d9fda 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Chat/ChannelState.cs
@@ -461,7 +461,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
461 461
462 string result = instr; 462 string result = instr;
463 463
464 if (result == null || result.Length == 0) 464 if (string.IsNullOrEmpty(result))
465 return result; 465 return result;
466 466
467 // Repeatedly scan the string until all possible 467 // Repeatedly scan the string until all possible
diff --git a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs
index 018357a..c48e585 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs
@@ -375,11 +375,13 @@ namespace OpenSim.Region.OptionalModules.Avatar.Concierge
375 scene.GetRootAgentCount(), scene.RegionInfo.RegionName, 375 scene.GetRootAgentCount(), scene.RegionInfo.RegionName,
376 scene.RegionInfo.RegionID, 376 scene.RegionInfo.RegionID,
377 DateTime.UtcNow.ToString("s"))); 377 DateTime.UtcNow.ToString("s")));
378
378 scene.ForEachRootScenePresence(delegate(ScenePresence sp) 379 scene.ForEachRootScenePresence(delegate(ScenePresence sp)
379 { 380 {
380 list.Append(String.Format(" <avatar name=\"{0}\" uuid=\"{1}\" />\n", sp.Name, sp.UUID)); 381 list.Append(String.Format(" <avatar name=\"{0}\" uuid=\"{1}\" />\n", sp.Name, sp.UUID));
381 list.Append("</avatars>");
382 }); 382 });
383
384 list.Append("</avatars>");
383 string payload = list.ToString(); 385 string payload = list.ToString();
384 386
385 // post via REST to broker 387 // post via REST to broker
diff --git a/OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs b/OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs
new file mode 100644
index 0000000..5a6b284
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Avatar/SitStand/SitStandCommandsModule.cs
@@ -0,0 +1,220 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Linq;
31using System.Reflection;
32using System.Text;
33using System.Text.RegularExpressions;
34using log4net;
35using Mono.Addins;
36using NDesk.Options;
37using Nini.Config;
38using OpenMetaverse;
39using OpenSim.Framework;
40using OpenSim.Framework.Console;
41using OpenSim.Region.Framework.Interfaces;
42using OpenSim.Region.Framework.Scenes;
43
44namespace OpenSim.Region.OptionalModules.Avatar.SitStand
45{
46 /// <summary>
47 /// A module that just holds commands for changing avatar sitting and standing states.
48 /// </summary>
49 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "AnimationsCommandModule")]
50 public class SitStandCommandModule : INonSharedRegionModule
51 {
52// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
53
54 private Scene m_scene;
55
56 public string Name { get { return "SitStand Command Module"; } }
57
58 public Type ReplaceableInterface { get { return null; } }
59
60 public void Initialise(IConfigSource source)
61 {
62// m_log.DebugFormat("[ANIMATIONS COMMAND MODULE]: INITIALIZED MODULE");
63 }
64
65 public void PostInitialise()
66 {
67// m_log.DebugFormat("[ANIMATIONS COMMAND MODULE]: POST INITIALIZED MODULE");
68 }
69
70 public void Close()
71 {
72// m_log.DebugFormat("[ANIMATIONS COMMAND MODULE]: CLOSED MODULE");
73 }
74
75 public void AddRegion(Scene scene)
76 {
77// m_log.DebugFormat("[ANIMATIONS COMMAND MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName);
78 }
79
80 public void RemoveRegion(Scene scene)
81 {
82// m_log.DebugFormat("[ATTACHMENTS COMMAND MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
83 }
84
85 public void RegionLoaded(Scene scene)
86 {
87// m_log.DebugFormat("[ANIMATIONS COMMAND MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
88
89 m_scene = scene;
90
91 scene.AddCommand(
92 "Users", this, "sit user name",
93 "sit user name [--regex] <first-name> <last-name>",
94 "Sit the named user on an unoccupied object with a sit target.",
95 "If there are no such objects then nothing happens.\n"
96 + "If --regex is specified then the names are treated as regular expressions.",
97 HandleSitUserNameCommand);
98
99 scene.AddCommand(
100 "Users", this, "stand user name",
101 "stand user name [--regex] <first-name> <last-name>",
102 "Stand the named user.",
103 "If --regex is specified then the names are treated as regular expressions.",
104 HandleStandUserNameCommand);
105 }
106
107 private void HandleSitUserNameCommand(string module, string[] cmd)
108 {
109 if (MainConsole.Instance.ConsoleScene != m_scene && MainConsole.Instance.ConsoleScene != null)
110 return;
111
112 if (cmd.Length < 5)
113 {
114 MainConsole.Instance.Output("Usage: sit user name [--regex] <first-name> <last-name>");
115 return;
116 }
117
118 List<ScenePresence> scenePresences = GetScenePresences(cmd);
119
120 foreach (ScenePresence sp in scenePresences)
121 {
122 if (sp.SitGround || sp.IsSatOnObject)
123 continue;
124
125 SceneObjectPart sitPart = null;
126 List<SceneObjectGroup> sceneObjects = m_scene.GetSceneObjectGroups();
127
128 foreach (SceneObjectGroup sceneObject in sceneObjects)
129 {
130 if (sceneObject.IsAttachment)
131 continue;
132
133 foreach (SceneObjectPart part in sceneObject.Parts)
134 {
135 if (part.IsSitTargetSet && part.SitTargetAvatar == UUID.Zero)
136 {
137 sitPart = part;
138 break;
139 }
140 }
141 }
142
143 if (sitPart != null)
144 {
145 MainConsole.Instance.OutputFormat(
146 "Sitting {0} on {1} {2} in {3}",
147 sp.Name, sitPart.ParentGroup.Name, sitPart.ParentGroup.UUID, m_scene.Name);
148
149 sp.HandleAgentRequestSit(sp.ControllingClient, sp.UUID, sitPart.UUID, Vector3.Zero);
150 sp.HandleAgentSit(sp.ControllingClient, sp.UUID);
151 }
152 else
153 {
154 MainConsole.Instance.OutputFormat(
155 "Could not find any unoccupied set seat on which to sit {0} in {1}. Aborting",
156 sp.Name, m_scene.Name);
157
158 break;
159 }
160 }
161 }
162
163 private void HandleStandUserNameCommand(string module, string[] cmd)
164 {
165 if (MainConsole.Instance.ConsoleScene != m_scene && MainConsole.Instance.ConsoleScene != null)
166 return;
167
168 if (cmd.Length < 5)
169 {
170 MainConsole.Instance.Output("Usage: stand user name [--regex] <first-name> <last-name>");
171 return;
172 }
173
174 List<ScenePresence> scenePresences = GetScenePresences(cmd);
175
176 foreach (ScenePresence sp in scenePresences)
177 {
178 if (sp.SitGround || sp.IsSatOnObject)
179 {
180 MainConsole.Instance.OutputFormat("Standing {0} in {1}", sp.Name, m_scene.Name);
181 sp.StandUp();
182 }
183 }
184 }
185
186 private List<ScenePresence> GetScenePresences(string[] cmdParams)
187 {
188 bool useRegex = false;
189 OptionSet options = new OptionSet().Add("regex", v=> useRegex = v != null );
190
191 List<string> mainParams = options.Parse(cmdParams);
192
193 string firstName = mainParams[3];
194 string lastName = mainParams[4];
195
196 List<ScenePresence> scenePresencesMatched = new List<ScenePresence>();
197
198 if (useRegex)
199 {
200 Regex nameRegex = new Regex(string.Format("{0} {1}", firstName, lastName));
201 List<ScenePresence> scenePresences = m_scene.GetScenePresences();
202
203 foreach (ScenePresence sp in scenePresences)
204 {
205 if (!sp.IsChildAgent && nameRegex.IsMatch(sp.Name))
206 scenePresencesMatched.Add(sp);
207 }
208 }
209 else
210 {
211 ScenePresence sp = m_scene.GetScenePresence(firstName, lastName);
212
213 if (sp != null && !sp.IsChildAgent)
214 scenePresencesMatched.Add(sp);
215 }
216
217 return scenePresencesMatched;
218 }
219 }
220} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
index 0cec959..2b33084 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs
@@ -326,15 +326,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
326 "ParcelVoiceInfoRequest", 326 "ParcelVoiceInfoRequest",
327 agentID.ToString())); 327 agentID.ToString()));
328 328
329 caps.RegisterHandler( 329 //caps.RegisterHandler(
330 "ChatSessionRequest", 330 // "ChatSessionRequest",
331 new RestStreamHandler( 331 // new RestStreamHandler(
332 "POST", 332 // "POST",
333 capsBase + m_chatSessionRequestPath, 333 // capsBase + m_chatSessionRequestPath,
334 (request, path, param, httpRequest, httpResponse) 334 // (request, path, param, httpRequest, httpResponse)
335 => ChatSessionRequest(scene, request, path, param, agentID, caps), 335 // => ChatSessionRequest(scene, request, path, param, agentID, caps),
336 "ChatSessionRequest", 336 // "ChatSessionRequest",
337 agentID.ToString())); 337 // agentID.ToString()));
338 } 338 }
339 339
340 /// <summary> 340 /// <summary>
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
index 9e6cc1a..38ba54d 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
@@ -117,6 +117,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
117 117
118 private IConfig m_config; 118 private IConfig m_config;
119 119
120 private object m_Lock;
121
120 public void Initialise(IConfigSource config) 122 public void Initialise(IConfigSource config)
121 { 123 {
122 124
@@ -128,6 +130,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
128 if (!m_config.GetBoolean("enabled", false)) 130 if (!m_config.GetBoolean("enabled", false))
129 return; 131 return;
130 132
133 m_Lock = new object();
134
131 try 135 try
132 { 136 {
133 // retrieve configuration variables 137 // retrieve configuration variables
@@ -429,15 +433,15 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
429 "ParcelVoiceInfoRequest", 433 "ParcelVoiceInfoRequest",
430 agentID.ToString())); 434 agentID.ToString()));
431 435
432 caps.RegisterHandler( 436 //caps.RegisterHandler(
433 "ChatSessionRequest", 437 // "ChatSessionRequest",
434 new RestStreamHandler( 438 // new RestStreamHandler(
435 "POST", 439 // "POST",
436 capsBase + m_chatSessionRequestPath, 440 // capsBase + m_chatSessionRequestPath,
437 (request, path, param, httpRequest, httpResponse) 441 // (request, path, param, httpRequest, httpResponse)
438 => ChatSessionRequest(scene, request, path, param, agentID, caps), 442 // => ChatSessionRequest(scene, request, path, param, agentID, caps),
439 "ChatSessionRequest", 443 // "ChatSessionRequest",
440 agentID.ToString())); 444 // agentID.ToString()));
441 } 445 }
442 446
443 /// <summary> 447 /// <summary>
@@ -823,11 +827,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
823 { 827 {
824 string requrl = String.Format(m_vivoxChannelPath, m_vivoxServer, "create", channelId, m_authToken); 828 string requrl = String.Format(m_vivoxChannelPath, m_vivoxServer, "create", channelId, m_authToken);
825 829
826 if (parent != null && parent != String.Empty) 830 if (!string.IsNullOrEmpty(parent))
827 { 831 {
828 requrl = String.Format("{0}&chan_parent={1}", requrl, parent); 832 requrl = String.Format("{0}&chan_parent={1}", requrl, parent);
829 } 833 }
830 if (description != null && description != String.Empty) 834 if (!string.IsNullOrEmpty(description))
831 { 835 {
832 requrl = String.Format("{0}&chan_desc={1}", requrl, description); 836 requrl = String.Format("{0}&chan_desc={1}", requrl, description);
833 } 837 }
@@ -837,7 +841,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
837 requrl = String.Format("{0}&chan_roll_off={1}", requrl, m_vivoxChannelRollOff); 841 requrl = String.Format("{0}&chan_roll_off={1}", requrl, m_vivoxChannelRollOff);
838 requrl = String.Format("{0}&chan_dist_model={1}", requrl, m_vivoxChannelDistanceModel); 842 requrl = String.Format("{0}&chan_dist_model={1}", requrl, m_vivoxChannelDistanceModel);
839 requrl = String.Format("{0}&chan_max_range={1}", requrl, m_vivoxChannelMaximumRange); 843 requrl = String.Format("{0}&chan_max_range={1}", requrl, m_vivoxChannelMaximumRange);
840 requrl = String.Format("{0}&chan_ckamping_distance={1}", requrl, m_vivoxChannelClampingDistance); 844 requrl = String.Format("{0}&chan_clamping_distance={1}", requrl, m_vivoxChannelClampingDistance);
841 845
842 XmlElement resp = VivoxCall(requrl, true); 846 XmlElement resp = VivoxCall(requrl, true);
843 if (XmlFind(resp, "response.level0.body.chan_uri", out channelUri)) 847 if (XmlFind(resp, "response.level0.body.chan_uri", out channelUri))
@@ -863,7 +867,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
863 // requrl = String.Format("{0}&chan_parent={1}", requrl, parent); 867 // requrl = String.Format("{0}&chan_parent={1}", requrl, parent);
864 // } 868 // }
865 869
866 if (description != null && description != String.Empty) 870 if (!string.IsNullOrEmpty(description))
867 { 871 {
868 requrl = String.Format("{0}&chan_desc={1}", requrl, description); 872 requrl = String.Format("{0}&chan_desc={1}", requrl, description);
869 } 873 }
@@ -1049,7 +1053,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1049 private XmlElement VivoxDeleteChannel(string parent, string channelid) 1053 private XmlElement VivoxDeleteChannel(string parent, string channelid)
1050 { 1054 {
1051 string requrl = String.Format(m_vivoxChannelDel, m_vivoxServer, "delete", channelid, m_authToken); 1055 string requrl = String.Format(m_vivoxChannelDel, m_vivoxServer, "delete", channelid, m_authToken);
1052 if (parent != null && parent != String.Empty) 1056 if (!string.IsNullOrEmpty(parent))
1053 { 1057 {
1054 requrl = String.Format("{0}&chan_parent={1}", requrl, parent); 1058 requrl = String.Format("{0}&chan_parent={1}", requrl, parent);
1055 } 1059 }
@@ -1118,25 +1122,32 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice
1118 1122
1119 doc = new XmlDocument(); 1123 doc = new XmlDocument();
1120 1124
1121 try 1125 // Let's serialize all calls to Vivox. Most of these are driven by
1126 // the clients (CAPs), when the user arrives at the region. We don't
1127 // want to issue many simultaneous http requests to Vivox, because mono
1128 // doesn't like that
1129 lock (m_Lock)
1122 { 1130 {
1123 // Otherwise prepare the request 1131 try
1124// m_log.DebugFormat("[VivoxVoice] Sending request <{0}>", requrl); 1132 {
1133 // Otherwise prepare the request
1134 //m_log.DebugFormat("[VivoxVoice] Sending request <{0}>", requrl);
1125 1135
1126 HttpWebRequest req = (HttpWebRequest)WebRequest.Create(requrl); 1136 HttpWebRequest req = (HttpWebRequest)WebRequest.Create(requrl);
1127 1137
1128 // We are sending just parameters, no content 1138 // We are sending just parameters, no content
1129 req.ContentLength = 0; 1139 req.ContentLength = 0;
1130 1140
1131 // Send request and retrieve the response 1141 // Send request and retrieve the response
1132 using (HttpWebResponse rsp = (HttpWebResponse)req.GetResponse()) 1142 using (HttpWebResponse rsp = (HttpWebResponse)req.GetResponse())
1133 using (Stream s = rsp.GetResponseStream()) 1143 using (Stream s = rsp.GetResponseStream())
1134 using (XmlTextReader rdr = new XmlTextReader(s)) 1144 using (XmlTextReader rdr = new XmlTextReader(s))
1135 doc.Load(rdr); 1145 doc.Load(rdr);
1136 } 1146 }
1137 catch (Exception e) 1147 catch (Exception e)
1138 { 1148 {
1139 m_log.ErrorFormat("[VivoxVoice] Error in admin call : {0}", e.Message); 1149 m_log.ErrorFormat("[VivoxVoice] Error in admin call : {0}", e.Message);
1150 }
1140 } 1151 }
1141 1152
1142 // If we're debugging server responses, dump the whole 1153 // If we're debugging server responses, dump the whole
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
index d0a5989..2764465 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs
@@ -39,6 +39,7 @@ using OpenSim.Framework.Communications;
39using OpenSim.Region.Framework.Interfaces; 39using OpenSim.Region.Framework.Interfaces;
40using OpenSim.Region.Framework.Scenes; 40using OpenSim.Region.Framework.Scenes;
41using OpenSim.Services.Interfaces; 41using OpenSim.Services.Interfaces;
42using System.Text;
42using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags; 43using DirFindFlags = OpenMetaverse.DirectoryManager.DirFindFlags;
43 44
44namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups 45namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
@@ -194,6 +195,8 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
194 } 195 }
195 196
196 scene.EventManager.OnNewClient += OnNewClient; 197 scene.EventManager.OnNewClient += OnNewClient;
198 scene.EventManager.OnMakeRootAgent += OnMakeRoot;
199 scene.EventManager.OnMakeChildAgent += OnMakeChild;
197 scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage; 200 scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
198 // The InstantMessageModule itself doesn't do this, 201 // The InstantMessageModule itself doesn't do this,
199 // so lets see if things explode if we don't do it 202 // so lets see if things explode if we don't do it
@@ -244,20 +247,34 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
244 #endregion 247 #endregion
245 248
246 #region EventHandlers 249 #region EventHandlers
250
251 private void OnMakeRoot(ScenePresence sp)
252 {
253 if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
254
255 sp.ControllingClient.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest;
256 // Used for Notices and Group Invites/Accept/Reject
257 sp.ControllingClient.OnInstantMessage += OnInstantMessage;
258 // Send client their groups information.
259// SendAgentGroupDataUpdate(sp.ControllingClient, sp.UUID);
260 // only send data viwer will ask rest later
261 OnAgentDataUpdateRequest(sp.ControllingClient, sp.UUID, sp.UUID);
262 }
263
264 private void OnMakeChild(ScenePresence sp)
265 {
266 if (m_debugEnabled) m_log.DebugFormat("[Groups]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
267
268 sp.ControllingClient.OnUUIDGroupNameRequest -= HandleUUIDGroupNameRequest;
269 sp.ControllingClient.OnInstantMessage -= OnInstantMessage;
270 }
271
247 private void OnNewClient(IClientAPI client) 272 private void OnNewClient(IClientAPI client)
248 { 273 {
249 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); 274 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
250 275
251 client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest;
252 client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; 276 client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
253 client.OnDirFindQuery += OnDirFindQuery;
254 client.OnRequestAvatarProperties += OnRequestAvatarProperties; 277 client.OnRequestAvatarProperties += OnRequestAvatarProperties;
255
256 // Used for Notices and Group Invites/Accept/Reject
257 client.OnInstantMessage += OnInstantMessage;
258
259 // Send client their groups information.
260 SendAgentGroupDataUpdate(client, client.AgentId);
261 } 278 }
262 279
263 private void OnRequestAvatarProperties(IClientAPI remoteClient, UUID avatarID) 280 private void OnRequestAvatarProperties(IClientAPI remoteClient, UUID avatarID)
@@ -303,21 +320,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
303 } 320 }
304 */ 321 */
305 322
306 void OnDirFindQuery(IClientAPI remoteClient, UUID queryID, string queryText, uint queryFlags, int queryStart)
307 {
308 if (((DirFindFlags)queryFlags & DirFindFlags.Groups) == DirFindFlags.Groups)
309 {
310 if (m_debugEnabled)
311 m_log.DebugFormat(
312 "[GROUPS]: {0} called with queryText({1}) queryFlags({2}) queryStart({3})",
313 System.Reflection.MethodBase.GetCurrentMethod().Name, queryText, (DirFindFlags)queryFlags, queryStart);
314
315 // TODO: This currently ignores pretty much all the query flags including Mature and sort order
316 remoteClient.SendDirGroupsReply(queryID, m_groupData.FindGroups(GetRequestingAgentID(remoteClient), queryText).ToArray());
317 }
318
319 }
320
321 private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID) 323 private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID dataForAgentID, UUID sessionID)
322 { 324 {
323 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); 325 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
@@ -437,44 +439,75 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
437 string Subject = im.message.Substring(0, im.message.IndexOf('|')); 439 string Subject = im.message.Substring(0, im.message.IndexOf('|'));
438 string Message = im.message.Substring(Subject.Length + 1); 440 string Message = im.message.Substring(Subject.Length + 1);
439 441
442 InventoryItemBase item = null;
443 bool hasAttachment = false;
444 UUID itemID = UUID.Zero; //Assignment to quiet compiler
445 UUID ownerID = UUID.Zero; //Assignment to quiet compiler
440 byte[] bucket; 446 byte[] bucket;
441 447
442 if ((im.binaryBucket.Length == 1) && (im.binaryBucket[0] == 0)) 448 if (im.binaryBucket.Length >= 1 && im.binaryBucket[0] > 0)
443 {
444 bucket = new byte[19];
445 bucket[0] = 0; //dunno
446 bucket[1] = 0; //dunno
447 GroupID.ToBytes(bucket, 2);
448 bucket[18] = 0; //dunno
449 }
450 else
451 { 449 {
452 string binBucket = OpenMetaverse.Utils.BytesToString(im.binaryBucket); 450 string binBucket = OpenMetaverse.Utils.BytesToString(im.binaryBucket);
453 binBucket = binBucket.Remove(0, 14).Trim(); 451 binBucket = binBucket.Remove(0, 14).Trim();
454 if (m_debugEnabled) 452
453 OSDMap binBucketOSD = (OSDMap)OSDParser.DeserializeLLSDXml(binBucket);
454 if (binBucketOSD is OSD)
455 { 455 {
456 m_log.WarnFormat("I don't understand a group notice binary bucket of: {0}", binBucket); 456 OSDMap binBucketMap = (OSDMap)binBucketOSD;
457
458 itemID = binBucketMap["item_id"].AsUUID();
459 ownerID = binBucketMap["owner_id"].AsUUID();
457 460
458 OSDMap binBucketOSD = (OSDMap)OSDParser.DeserializeLLSDXml(binBucket); 461 //Attempt to get the details of the attached item.
459 462 //If sender doesn't own the attachment, the item
460 foreach (string key in binBucketOSD.Keys) 463 //variable will be set to null and attachment will
464 //not be included with the group notice.
465 Scene scene = (Scene)remoteClient.Scene;
466 item = new InventoryItemBase(itemID, ownerID);
467 item = scene.InventoryService.GetItem(item);
468
469 if (item != null)
461 { 470 {
462 if (binBucketOSD.ContainsKey(key)) 471 //Got item details so include the attachment.
463 { 472 hasAttachment = true;
464 m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString());
465 }
466 } 473 }
467 } 474 }
468 475 else
469 // treat as if no attachment 476 {
477 m_log.DebugFormat("[Groups]: Received OSD with unexpected type: {0}", binBucketOSD.GetType());
478 }
479 }
480
481 if (hasAttachment)
482 {
483 //Bucket contains information about attachment.
484 //
485 //Byte offset and description of bucket data:
486 //0: 1 byte indicating if attachment is present
487 //1: 1 byte indicating the type of attachment
488 //2: 16 bytes - Group UUID
489 //18: 16 bytes - UUID of the attachment owner
490 //34: 16 bytes - UUID of the attachment
491 //50: variable - Name of the attachment
492 //??: NUL byte to terminate the attachment name
493 byte[] name = Encoding.UTF8.GetBytes(item.Name);
494 bucket = new byte[51 + name.Length];//3 bytes, 3 UUIDs, and name
495 bucket[0] = 1; //Has attachment flag
496 bucket[1] = (byte)item.InvType; //Type of Attachment
497 GroupID.ToBytes(bucket, 2);
498 ownerID.ToBytes(bucket, 18);
499 itemID.ToBytes(bucket, 34);
500 name.CopyTo(bucket, 50);
501 }
502 else
503 {
470 bucket = new byte[19]; 504 bucket = new byte[19];
471 bucket[0] = 0; //dunno 505 bucket[0] = 0; //Has attachment flag
472 bucket[1] = 0; //dunno 506 bucket[1] = 0; //Type of attachment
473 GroupID.ToBytes(bucket, 2); 507 GroupID.ToBytes(bucket, 2);
474 bucket[18] = 0; //dunno 508 bucket[18] = 0; //NUL terminate name of attachment
475 } 509 }
476 510
477
478 m_groupData.AddGroupNotice(GetRequestingAgentID(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message, bucket); 511 m_groupData.AddGroupNotice(GetRequestingAgentID(remoteClient), GroupID, NoticeID, im.fromAgentName, Subject, Message, bucket);
479 if (OnNewGroupNotice != null) 512 if (OnNewGroupNotice != null)
480 { 513 {
@@ -499,7 +532,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
499 532
500 if (member.AcceptNotices) 533 if (member.AcceptNotices)
501 { 534 {
502 // Build notice IIM 535 // Build notice IM
503 GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice); 536 GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice);
504 537
505 msg.toAgentID = member.AgentID.Guid; 538 msg.toAgentID = member.AgentID.Guid;
@@ -508,10 +541,40 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
508 } 541 }
509 } 542 }
510 } 543 }
511 544
545 if (im.dialog == (byte)InstantMessageDialog.GroupNoticeInventoryAccepted)
546 {
547 //Is bucket large enough to hold UUID of the attachment?
548 if (im.binaryBucket.Length < 16)
549 return;
550
551 UUID noticeID = new UUID(im.imSessionID);
552
553 GroupNoticeInfo notice = m_groupData.GetGroupNotice(GetRequestingAgentID(remoteClient), noticeID);
554 if (notice != null)
555 {
556 UUID giver = new UUID(notice.BinaryBucket, 18);
557 UUID attachmentUUID = new UUID(notice.BinaryBucket, 34);
558
559 if (m_debugEnabled)
560 m_log.DebugFormat("[Groups]: Giving inventory from {0} to {1}", giver, remoteClient.AgentId);
561
562 InventoryItemBase itemCopy = ((Scene)(remoteClient.Scene)).GiveInventoryItem(remoteClient.AgentId,
563 giver, attachmentUUID);
564
565 if (itemCopy == null)
566 {
567 remoteClient.SendAgentAlertMessage("Can't find item to give. Nothing given.", false);
568 return;
569 }
570
571 remoteClient.SendInventoryItemCreateUpdate(itemCopy, 0);
572 }
573 }
574
512 // Interop, received special 210 code for ejecting a group member 575 // Interop, received special 210 code for ejecting a group member
513 // this only works within the comms servers domain, and won't work hypergrid 576 // this only works within the comms servers domain, and won't work hypergrid
514 // TODO:FIXME: Use a presense server of some kind to find out where the 577 // TODO:FIXME: Use a presence server of some kind to find out where the
515 // client actually is, and try contacting that region directly to notify them, 578 // client actually is, and try contacting that region directly to notify them,
516 // or provide the notification via xmlrpc update queue 579 // or provide the notification via xmlrpc update queue
517 if ((im.dialog == 210)) 580 if ((im.dialog == 210))
@@ -889,26 +952,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
889 952
890 if (data != null) 953 if (data != null)
891 { 954 {
892 GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), data.GroupID, null); 955 GridInstantMessage msg = CreateGroupNoticeIM(remoteClient.AgentId, groupNoticeID, (byte)InstantMessageDialog.GroupNoticeRequested);
893
894 GridInstantMessage msg = new GridInstantMessage();
895 msg.imSessionID = UUID.Zero.Guid;
896 msg.fromAgentID = data.GroupID.Guid;
897 msg.toAgentID = GetRequestingAgentID(remoteClient).Guid;
898 msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
899 msg.fromAgentName = "Group Notice : " + groupInfo == null ? "Unknown" : groupInfo.GroupName;
900 msg.message = data.noticeData.Subject + "|" + data.Message;
901 msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupNoticeRequested;
902 msg.fromGroup = true;
903 msg.offline = (byte)0;
904 msg.ParentEstateID = 0;
905 msg.Position = Vector3.Zero;
906 msg.RegionID = UUID.Zero.Guid;
907 msg.binaryBucket = data.BinaryBucket;
908 956
909 OutgoingInstantMessage(msg, GetRequestingAgentID(remoteClient)); 957 OutgoingInstantMessage(msg, GetRequestingAgentID(remoteClient));
910 } 958 }
911
912 } 959 }
913 960
914 public GridInstantMessage CreateGroupNoticeIM(UUID agentID, UUID groupNoticeID, byte dialog) 961 public GridInstantMessage CreateGroupNoticeIM(UUID agentID, UUID groupNoticeID, byte dialog)
@@ -916,10 +963,11 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
916 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name); 963 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
917 964
918 GridInstantMessage msg = new GridInstantMessage(); 965 GridInstantMessage msg = new GridInstantMessage();
919 msg.imSessionID = UUID.Zero.Guid; 966 byte[] bucket;
967
968 msg.imSessionID = groupNoticeID.Guid;
920 msg.toAgentID = agentID.Guid; 969 msg.toAgentID = agentID.Guid;
921 msg.dialog = dialog; 970 msg.dialog = dialog;
922 // msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupNotice;
923 msg.fromGroup = true; 971 msg.fromGroup = true;
924 msg.offline = (byte)1; // Allow this message to be stored for offline use 972 msg.offline = (byte)1; // Allow this message to be stored for offline use
925 msg.ParentEstateID = 0; 973 msg.ParentEstateID = 0;
@@ -933,13 +981,38 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
933 msg.timestamp = info.noticeData.Timestamp; 981 msg.timestamp = info.noticeData.Timestamp;
934 msg.fromAgentName = info.noticeData.FromName; 982 msg.fromAgentName = info.noticeData.FromName;
935 msg.message = info.noticeData.Subject + "|" + info.Message; 983 msg.message = info.noticeData.Subject + "|" + info.Message;
936 msg.binaryBucket = info.BinaryBucket; 984
985 if (info.BinaryBucket[0] > 0)
986 {
987 //32 is due to not needing space for two of the UUIDs.
988 //(Don't need UUID of attachment or its owner in IM)
989 //50 offset gets us to start of attachment name.
990 //We are skipping the attachment flag, type, and
991 //the three UUID fields at the start of the bucket.
992 bucket = new byte[info.BinaryBucket.Length-32];
993 bucket[0] = 1; //Has attachment
994 bucket[1] = info.BinaryBucket[1];
995 Array.Copy(info.BinaryBucket, 50,
996 bucket, 18, info.BinaryBucket.Length-50);
997 }
998 else
999 {
1000 bucket = new byte[19];
1001 bucket[0] = 0; //No attachment
1002 bucket[1] = 0; //Attachment type
1003 bucket[18] = 0; //NUL terminate name
1004 }
1005
1006 info.GroupID.ToBytes(bucket, 2);
1007 msg.binaryBucket = bucket;
937 } 1008 }
938 else 1009 else
939 { 1010 {
940 if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: Group Notice {0} not found, composing empty message.", groupNoticeID); 1011 if (m_debugEnabled)
1012 m_log.DebugFormat("[GROUPS]: Group Notice {0} not found, composing empty message.", groupNoticeID);
1013
941 msg.fromAgentID = UUID.Zero.Guid; 1014 msg.fromAgentID = UUID.Zero.Guid;
942 msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); ; 1015 msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
943 msg.fromAgentName = string.Empty; 1016 msg.fromAgentName = string.Empty;
944 msg.message = string.Empty; 1017 msg.message = string.Empty;
945 msg.binaryBucket = new byte[0]; 1018 msg.binaryBucket = new byte[0];
@@ -1063,7 +1136,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
1063 // Message to ejector 1136 // Message to ejector
1064 // Interop, received special 210 code for ejecting a group member 1137 // Interop, received special 210 code for ejecting a group member
1065 // this only works within the comms servers domain, and won't work hypergrid 1138 // this only works within the comms servers domain, and won't work hypergrid
1066 // TODO:FIXME: Use a presense server of some kind to find out where the 1139 // TODO:FIXME: Use a presence server of some kind to find out where the
1067 // client actually is, and try contacting that region directly to notify them, 1140 // client actually is, and try contacting that region directly to notify them,
1068 // or provide the notification via xmlrpc update queue 1141 // or provide the notification via xmlrpc update queue
1069 1142
@@ -1178,6 +1251,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
1178 } 1251 }
1179 } 1252 }
1180 1253
1254 public List<DirGroupsReplyData> FindGroups(IClientAPI remoteClient, string query)
1255 {
1256 return m_groupData.FindGroups(GetRequestingAgentID(remoteClient), query);
1257 }
1258
1259
1181 #endregion 1260 #endregion
1182 1261
1183 #region Client/Update Tools 1262 #region Client/Update Tools
@@ -1222,7 +1301,6 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
1222 AgentDataMap.Add("AgentID", OSD.FromUUID(dataForAgentID)); 1301 AgentDataMap.Add("AgentID", OSD.FromUUID(dataForAgentID));
1223 AgentData.Add(AgentDataMap); 1302 AgentData.Add(AgentDataMap);
1224 1303
1225
1226 OSDArray GroupData = new OSDArray(data.Length); 1304 OSDArray GroupData = new OSDArray(data.Length);
1227 OSDArray NewGroupData = new OSDArray(data.Length); 1305 OSDArray NewGroupData = new OSDArray(data.Length);
1228 1306
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs
index 7bae8f7..8095b28 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/SimianGroupsServicesConnectorModule.cs
@@ -212,8 +212,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
212 m_log.InfoFormat("[SIMIAN-GROUPS-CONNECTOR]: Initializing {0}", this.Name); 212 m_log.InfoFormat("[SIMIAN-GROUPS-CONNECTOR]: Initializing {0}", this.Name);
213 213
214 m_groupsServerURI = groupsConfig.GetString("GroupsServerURI", string.Empty); 214 m_groupsServerURI = groupsConfig.GetString("GroupsServerURI", string.Empty);
215 if ((m_groupsServerURI == null) || 215 if (string.IsNullOrEmpty(m_groupsServerURI))
216 (m_groupsServerURI == string.Empty))
217 { 216 {
218 m_log.ErrorFormat("Please specify a valid Simian Server for GroupsServerURI in OpenSim.ini, [Groups]"); 217 m_log.ErrorFormat("Please specify a valid Simian Server for GroupsServerURI in OpenSim.ini, [Groups]");
219 m_connectorEnabled = false; 218 m_connectorEnabled = false;
@@ -438,7 +437,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
438 return null; 437 return null;
439 } 438 }
440 } 439 }
441 else if ((groupName != null) && (groupName != string.Empty)) 440 else if (!string.IsNullOrEmpty(groupName))
442 { 441 {
443 if (!SimianGetFirstGenericEntry("Group", groupName, out groupID, out GroupInfoMap)) 442 if (!SimianGetFirstGenericEntry("Group", groupName, out groupID, out GroupInfoMap))
444 { 443 {
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs
index c1bdacb..26d2597 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/Tests/GroupsModuleTests.cs
@@ -26,13 +26,23 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections;
30using System.Net;
29using System.Reflection; 31using System.Reflection;
30using Nini.Config; 32using Nini.Config;
31using NUnit.Framework; 33using NUnit.Framework;
32using OpenMetaverse; 34using OpenMetaverse;
35using OpenMetaverse.Messages.Linden;
36using OpenMetaverse.Packets;
37using OpenMetaverse.StructuredData;
33using OpenSim.Framework; 38using OpenSim.Framework;
34using OpenSim.Framework.Communications; 39using OpenSim.Framework.Communications;
40using OpenSim.Framework.Servers;
41using OpenSim.Framework.Servers.HttpServer;
42using OpenSim.Region.ClientStack.Linden;
43using OpenSim.Region.CoreModules.Framework;
35using OpenSim.Region.Framework.Scenes; 44using OpenSim.Region.Framework.Scenes;
45using OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups;
36using OpenSim.Tests.Common; 46using OpenSim.Tests.Common;
37using OpenSim.Tests.Common.Mock; 47using OpenSim.Tests.Common.Mock;
38 48
@@ -44,11 +54,28 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests
44 [TestFixture] 54 [TestFixture]
45 public class GroupsModuleTests : OpenSimTestCase 55 public class GroupsModuleTests : OpenSimTestCase
46 { 56 {
57 [SetUp]
58 public override void SetUp()
59 {
60 base.SetUp();
61
62 uint port = 9999;
63 uint sslPort = 9998;
64
65 // This is an unfortunate bit of clean up we have to do because MainServer manages things through static
66 // variables and the VM is not restarted between tests.
67 MainServer.RemoveHttpServer(port);
68
69 BaseHttpServer server = new BaseHttpServer(port, false, sslPort, "");
70 MainServer.AddHttpServer(server);
71 MainServer.Instance = server;
72 }
73
47 [Test] 74 [Test]
48 public void TestBasic() 75 public void TestSendAgentGroupDataUpdate()
49 { 76 {
50 TestHelpers.InMethod(); 77 TestHelpers.InMethod();
51// log4net.Config.XmlConfigurator.Configure(); 78// TestHelpers.EnableLogging();
52 79
53 TestScene scene = new SceneHelpers().SetupScene(); 80 TestScene scene = new SceneHelpers().SetupScene();
54 IConfigSource configSource = new IniConfigSource(); 81 IConfigSource configSource = new IniConfigSource();
@@ -56,8 +83,40 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups.Tests
56 config.Set("Enabled", true); 83 config.Set("Enabled", true);
57 config.Set("Module", "GroupsModule"); 84 config.Set("Module", "GroupsModule");
58 config.Set("DebugEnabled", true); 85 config.Set("DebugEnabled", true);
86
87 GroupsModule gm = new GroupsModule();
88 EventQueueGetModule eqgm = new EventQueueGetModule();
89
90 // We need a capabilities module active so that adding the scene presence creates an event queue in the
91 // EventQueueGetModule
59 SceneHelpers.SetupSceneModules( 92 SceneHelpers.SetupSceneModules(
60 scene, configSource, new object[] { new MockGroupsServicesConnector() }); 93 scene, configSource, gm, new MockGroupsServicesConnector(), new CapabilitiesModule(), eqgm);
94
95 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseStem("1"));
96
97 gm.SendAgentGroupDataUpdate(sp.ControllingClient);
98
99 Hashtable eventsResponse = eqgm.GetEvents(UUID.Zero, sp.UUID);
100
101 Assert.That((int)eventsResponse["int_response_code"], Is.EqualTo((int)HttpStatusCode.OK));
102
103// Console.WriteLine("Response [{0}]", (string)eventsResponse["str_response_string"]);
104
105 OSDMap rawOsd = (OSDMap)OSDParser.DeserializeLLSDXml((string)eventsResponse["str_response_string"]);
106 OSDArray eventsOsd = (OSDArray)rawOsd["events"];
107
108 bool foundUpdate = false;
109 foreach (OSD osd in eventsOsd)
110 {
111 OSDMap eventOsd = (OSDMap)osd;
112
113 if (eventOsd["message"] == "AgentGroupDataUpdate")
114 foundUpdate = true;
115 }
116
117 Assert.That(foundUpdate, Is.True, "Did not find AgentGroupDataUpdate in response");
118
119 // TODO: More checking of more actual event data.
61 } 120 }
62 } 121 }
63} \ No newline at end of file 122} \ No newline at end of file
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs
index 71b24ac..e28d0c2 100644
--- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/XmlRpcGroupsServicesConnectorModule.cs
@@ -168,8 +168,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
168 m_log.DebugFormat("[XMLRPC-GROUPS-CONNECTOR]: Initializing {0}", this.Name); 168 m_log.DebugFormat("[XMLRPC-GROUPS-CONNECTOR]: Initializing {0}", this.Name);
169 169
170 m_groupsServerURI = groupsConfig.GetString("GroupsServerURI", string.Empty); 170 m_groupsServerURI = groupsConfig.GetString("GroupsServerURI", string.Empty);
171 if ((m_groupsServerURI == null) || 171 if (string.IsNullOrEmpty(m_groupsServerURI))
172 (m_groupsServerURI == string.Empty))
173 { 172 {
174 m_log.ErrorFormat("Please specify a valid URL for GroupsServerURI in OpenSim.ini, [Groups]"); 173 m_log.ErrorFormat("Please specify a valid URL for GroupsServerURI in OpenSim.ini, [Groups]");
175 m_connectorEnabled = false; 174 m_connectorEnabled = false;
@@ -354,7 +353,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
354 { 353 {
355 param["GroupID"] = GroupID.ToString(); 354 param["GroupID"] = GroupID.ToString();
356 } 355 }
357 if ((GroupName != null) && (GroupName != string.Empty)) 356 if (!string.IsNullOrEmpty(GroupName))
358 { 357 {
359 param["Name"] = GroupName.ToString(); 358 param["Name"] = GroupName.ToString();
360 } 359 }
diff --git a/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs b/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs
deleted file mode 100644
index 6e74ce0..0000000
--- a/OpenSim/Region/OptionalModules/Framework/Monitoring/ServerStats.cs
+++ /dev/null
@@ -1,339 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Diagnostics;
31using System.Linq;
32using System.Net.NetworkInformation;
33using System.Text;
34using System.Threading;
35
36using log4net;
37using Mono.Addins;
38using Nini.Config;
39
40using OpenSim.Framework;
41using OpenSim.Framework.Console;
42using OpenSim.Framework.Monitoring;
43using OpenSim.Region.Framework.Interfaces;
44using OpenSim.Region.Framework.Scenes;
45
46using OpenMetaverse.StructuredData;
47
48namespace OpenSim.Region.OptionalModules.Framework.Monitoring
49{
50[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ServerStatistics")]
51public class ServerStats : ISharedRegionModule
52{
53 private readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
54 private readonly string LogHeader = "[SERVER STATS]";
55
56 public bool Enabled = false;
57 private static Dictionary<string, Stat> RegisteredStats = new Dictionary<string, Stat>();
58
59 public readonly string CategoryServer = "server";
60
61 public readonly string ContainerProcessor = "processor";
62 public readonly string ContainerMemory = "memory";
63 public readonly string ContainerNetwork = "network";
64 public readonly string ContainerProcess = "process";
65
66 public string NetworkInterfaceTypes = "Ethernet";
67
68 readonly int performanceCounterSampleInterval = 500;
69 int lastperformanceCounterSampleTime = 0;
70
71 private class PerfCounterControl
72 {
73 public PerformanceCounter perfCounter;
74 public int lastFetch;
75 public string name;
76 public PerfCounterControl(PerformanceCounter pPc)
77 : this(pPc, String.Empty)
78 {
79 }
80 public PerfCounterControl(PerformanceCounter pPc, string pName)
81 {
82 perfCounter = pPc;
83 lastFetch = 0;
84 name = pName;
85 }
86 }
87
88 PerfCounterControl processorPercentPerfCounter = null;
89
90 #region ISharedRegionModule
91 // IRegionModuleBase.Name
92 public string Name { get { return "Server Stats"; } }
93 // IRegionModuleBase.ReplaceableInterface
94 public Type ReplaceableInterface { get { return null; } }
95 // IRegionModuleBase.Initialize
96 public void Initialise(IConfigSource source)
97 {
98 IConfig cfg = source.Configs["Monitoring"];
99
100 if (cfg != null)
101 Enabled = cfg.GetBoolean("ServerStatsEnabled", true);
102
103 if (Enabled)
104 {
105 NetworkInterfaceTypes = cfg.GetString("NetworkInterfaceTypes", "Ethernet");
106 }
107 }
108 // IRegionModuleBase.Close
109 public void Close()
110 {
111 if (RegisteredStats.Count > 0)
112 {
113 foreach (Stat stat in RegisteredStats.Values)
114 {
115 StatsManager.DeregisterStat(stat);
116 stat.Dispose();
117 }
118 RegisteredStats.Clear();
119 }
120 }
121 // IRegionModuleBase.AddRegion
122 public void AddRegion(Scene scene)
123 {
124 }
125 // IRegionModuleBase.RemoveRegion
126 public void RemoveRegion(Scene scene)
127 {
128 }
129 // IRegionModuleBase.RegionLoaded
130 public void RegionLoaded(Scene scene)
131 {
132 }
133 // ISharedRegionModule.PostInitialize
134 public void PostInitialise()
135 {
136 if (RegisteredStats.Count == 0)
137 {
138 RegisterServerStats();
139 }
140 }
141 #endregion ISharedRegionModule
142
143 private void MakeStat(string pName, string pDesc, string pUnit, string pContainer, Action<Stat> act)
144 {
145 string desc = pDesc;
146 if (desc == null)
147 desc = pName;
148 Stat stat = new Stat(pName, pName, desc, pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Info);
149 StatsManager.RegisterStat(stat);
150 RegisteredStats.Add(pName, stat);
151 }
152
153 public void RegisterServerStats()
154 {
155 lastperformanceCounterSampleTime = Util.EnvironmentTickCount();
156 PerformanceCounter tempPC;
157 Stat tempStat;
158 string tempName;
159
160 try
161 {
162 tempName = "CPUPercent";
163 tempPC = new PerformanceCounter("Processor", "% Processor Time", "_Total");
164 processorPercentPerfCounter = new PerfCounterControl(tempPC);
165 // A long time bug in mono is that CPU percent is reported as CPU percent idle. Windows reports CPU percent busy.
166 tempStat = new Stat(tempName, tempName, "", "percent", CategoryServer, ContainerProcessor,
167 StatType.Pull, (s) => { GetNextValue(s, processorPercentPerfCounter, Util.IsWindows() ? 1 : -1); },
168 StatVerbosity.Info);
169 StatsManager.RegisterStat(tempStat);
170 RegisteredStats.Add(tempName, tempStat);
171
172 MakeStat("TotalProcessorTime", null, "sec", ContainerProcessor,
173 (s) => { s.Value = Process.GetCurrentProcess().TotalProcessorTime.TotalSeconds; });
174
175 MakeStat("UserProcessorTime", null, "sec", ContainerProcessor,
176 (s) => { s.Value = Process.GetCurrentProcess().UserProcessorTime.TotalSeconds; });
177
178 MakeStat("PrivilegedProcessorTime", null, "sec", ContainerProcessor,
179 (s) => { s.Value = Process.GetCurrentProcess().PrivilegedProcessorTime.TotalSeconds; });
180
181 MakeStat("Threads", null, "threads", ContainerProcessor,
182 (s) => { s.Value = Process.GetCurrentProcess().Threads.Count; });
183 }
184 catch (Exception e)
185 {
186 m_log.ErrorFormat("{0} Exception creating 'Process': {1}", LogHeader, e);
187 }
188
189 try
190 {
191 List<string> okInterfaceTypes = new List<string>(NetworkInterfaceTypes.Split(','));
192
193 IEnumerable<NetworkInterface> nics = NetworkInterface.GetAllNetworkInterfaces();
194 foreach (NetworkInterface nic in nics)
195 {
196 if (nic.OperationalStatus != OperationalStatus.Up)
197 continue;
198
199 string nicInterfaceType = nic.NetworkInterfaceType.ToString();
200 if (!okInterfaceTypes.Contains(nicInterfaceType))
201 {
202 m_log.DebugFormat("{0} Not including stats for network interface '{1}' of type '{2}'.",
203 LogHeader, nic.Name, nicInterfaceType);
204 m_log.DebugFormat("{0} To include, add to comma separated list in [Monitoring]NetworkInterfaceTypes={1}",
205 LogHeader, NetworkInterfaceTypes);
206 continue;
207 }
208
209 if (nic.Supports(NetworkInterfaceComponent.IPv4))
210 {
211 IPv4InterfaceStatistics nicStats = nic.GetIPv4Statistics();
212 if (nicStats != null)
213 {
214 MakeStat("BytesRcvd/" + nic.Name, nic.Name, "KB", ContainerNetwork,
215 (s) => { LookupNic(s, (ns) => { return ns.BytesReceived; }, 1024.0); });
216 MakeStat("BytesSent/" + nic.Name, nic.Name, "KB", ContainerNetwork,
217 (s) => { LookupNic(s, (ns) => { return ns.BytesSent; }, 1024.0); });
218 MakeStat("TotalBytes/" + nic.Name, nic.Name, "KB", ContainerNetwork,
219 (s) => { LookupNic(s, (ns) => { return ns.BytesSent + ns.BytesReceived; }, 1024.0); });
220 }
221 }
222 // TODO: add IPv6 (it may actually happen someday)
223 }
224 }
225 catch (Exception e)
226 {
227 m_log.ErrorFormat("{0} Exception creating 'Network Interface': {1}", LogHeader, e);
228 }
229
230 MakeStat("ProcessMemory", null, "MB", ContainerMemory,
231 (s) => { s.Value = Process.GetCurrentProcess().WorkingSet64 / 1024d / 1024d; });
232 MakeStat("ObjectMemory", null, "MB", ContainerMemory,
233 (s) => { s.Value = GC.GetTotalMemory(false) / 1024d / 1024d; });
234 MakeStat("LastMemoryChurn", null, "MB/sec", ContainerMemory,
235 (s) => { s.Value = Math.Round(MemoryWatchdog.LastMemoryChurn * 1000d / 1024d / 1024d, 3); });
236 MakeStat("AverageMemoryChurn", null, "MB/sec", ContainerMemory,
237 (s) => { s.Value = Math.Round(MemoryWatchdog.AverageMemoryChurn * 1000d / 1024d / 1024d, 3); });
238 }
239
240 // Notes on performance counters:
241 // "How To Read Performance Counters": http://blogs.msdn.com/b/bclteam/archive/2006/06/02/618156.aspx
242 // "How to get the CPU Usage in C#": http://stackoverflow.com/questions/278071/how-to-get-the-cpu-usage-in-c
243 // "Mono Performance Counters": http://www.mono-project.com/Mono_Performance_Counters
244 private delegate double PerfCounterNextValue();
245 private void GetNextValue(Stat stat, PerfCounterControl perfControl)
246 {
247 GetNextValue(stat, perfControl, 1.0);
248 }
249 private void GetNextValue(Stat stat, PerfCounterControl perfControl, double factor)
250 {
251 if (Util.EnvironmentTickCountSubtract(perfControl.lastFetch) > performanceCounterSampleInterval)
252 {
253 if (perfControl != null && perfControl.perfCounter != null)
254 {
255 try
256 {
257 // Kludge for factor to run double duty. If -1, subtract the value from one
258 if (factor == -1)
259 stat.Value = 1 - perfControl.perfCounter.NextValue();
260 else
261 stat.Value = perfControl.perfCounter.NextValue() / factor;
262 }
263 catch (Exception e)
264 {
265 m_log.ErrorFormat("{0} Exception on NextValue fetching {1}: {2}", LogHeader, stat.Name, e);
266 }
267 perfControl.lastFetch = Util.EnvironmentTickCount();
268 }
269 }
270 }
271
272 // Lookup the nic that goes with this stat and set the value by using a fetch action.
273 // Not sure about closure with delegates inside delegates.
274 private delegate double GetIPv4StatValue(IPv4InterfaceStatistics interfaceStat);
275 private void LookupNic(Stat stat, GetIPv4StatValue getter, double factor)
276 {
277 // Get the one nic that has the name of this stat
278 IEnumerable<NetworkInterface> nics = NetworkInterface.GetAllNetworkInterfaces().Where(
279 (network) => network.Name == stat.Description);
280 try
281 {
282 foreach (NetworkInterface nic in nics)
283 {
284 IPv4InterfaceStatistics intrStats = nic.GetIPv4Statistics();
285 if (intrStats != null)
286 {
287 double newVal = Math.Round(getter(intrStats) / factor, 3);
288 stat.Value = newVal;
289 }
290 break;
291 }
292 }
293 catch
294 {
295 // There are times interfaces go away so we just won't update the stat for this
296 m_log.ErrorFormat("{0} Exception fetching stat on interface '{1}'", LogHeader, stat.Description);
297 }
298 }
299}
300
301public class ServerStatsAggregator : Stat
302{
303 public ServerStatsAggregator(
304 string shortName,
305 string name,
306 string description,
307 string unitName,
308 string category,
309 string container
310 )
311 : base(
312 shortName,
313 name,
314 description,
315 unitName,
316 category,
317 container,
318 StatType.Push,
319 MeasuresOfInterest.None,
320 null,
321 StatVerbosity.Info)
322 {
323 }
324 public override string ToConsoleString()
325 {
326 StringBuilder sb = new StringBuilder();
327
328 return sb.ToString();
329 }
330
331 public override OSDMap ToOSDMap()
332 {
333 OSDMap ret = new OSDMap();
334
335 return ret;
336 }
337}
338
339}
diff --git a/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs b/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs
new file mode 100644
index 0000000..afb788b
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Materials/MaterialsModule.cs
@@ -0,0 +1,590 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.IO;
31using System.Reflection;
32using System.Security.Cryptography; // for computing md5 hash
33using log4net;
34using Mono.Addins;
35using Nini.Config;
36
37using OpenMetaverse;
38using OpenMetaverse.StructuredData;
39
40using OpenSim.Framework;
41using OpenSim.Framework.Servers;
42using OpenSim.Framework.Servers.HttpServer;
43using OpenSim.Region.Framework.Interfaces;
44using OpenSim.Region.Framework.Scenes;
45using OpenSimAssetType = OpenSim.Framework.SLUtil.OpenSimAssetType;
46
47using Ionic.Zlib;
48
49// You will need to uncomment these lines if you are adding a region module to some other assembly which does not already
50// specify its assembly. Otherwise, the region modules in the assembly will not be picked up when OpenSimulator scans
51// the available DLLs
52//[assembly: Addin("MaterialsModule", "1.0")]
53//[assembly: AddinDependency("OpenSim", "0.5")]
54
55namespace OpenSim.Region.OptionalModules.Materials
56{
57 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "MaterialsModule")]
58 public class MaterialsModule : INonSharedRegionModule
59 {
60 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
61
62 public string Name { get { return "MaterialsModule"; } }
63
64 public Type ReplaceableInterface { get { return null; } }
65
66 private Scene m_scene = null;
67 private bool m_enabled = false;
68
69 public Dictionary<UUID, OSDMap> m_regionMaterials = new Dictionary<UUID, OSDMap>();
70
71 public void Initialise(IConfigSource source)
72 {
73 IConfig config = source.Configs["Materials"];
74 if (config == null)
75 return;
76
77 m_enabled = config.GetBoolean("enable_materials", true);
78 if (!m_enabled)
79 return;
80
81 m_log.DebugFormat("[Materials]: Initialized");
82 }
83
84 public void Close()
85 {
86 if (!m_enabled)
87 return;
88 }
89
90 public void AddRegion(Scene scene)
91 {
92 if (!m_enabled)
93 return;
94
95 m_scene = scene;
96 m_scene.EventManager.OnRegisterCaps += OnRegisterCaps;
97 m_scene.EventManager.OnObjectAddedToScene += EventManager_OnObjectAddedToScene;
98 }
99
100 private void EventManager_OnObjectAddedToScene(SceneObjectGroup obj)
101 {
102 foreach (var part in obj.Parts)
103 if (part != null)
104 GetStoredMaterialsInPart(part);
105 }
106
107 private void OnRegisterCaps(OpenMetaverse.UUID agentID, OpenSim.Framework.Capabilities.Caps caps)
108 {
109 string capsBase = "/CAPS/" + caps.CapsObjectPath;
110
111 IRequestHandler renderMaterialsPostHandler
112 = new RestStreamHandler("POST", capsBase + "/",
113 (request, path, param, httpRequest, httpResponse)
114 => RenderMaterialsPostCap(request, agentID),
115 "RenderMaterials", null);
116 caps.RegisterHandler("RenderMaterials", renderMaterialsPostHandler);
117
118 // OpenSimulator CAPs infrastructure seems to be somewhat hostile towards any CAP that requires both GET
119 // and POST handlers, (at least at the time this was originally written), so we first set up a POST
120 // handler normally and then add a GET handler via MainServer
121
122 IRequestHandler renderMaterialsGetHandler
123 = new RestStreamHandler("GET", capsBase + "/",
124 (request, path, param, httpRequest, httpResponse)
125 => RenderMaterialsGetCap(request),
126 "RenderMaterials", null);
127 MainServer.Instance.AddStreamHandler(renderMaterialsGetHandler);
128
129 // materials viewer seems to use either POST or PUT, so assign POST handler for PUT as well
130 IRequestHandler renderMaterialsPutHandler
131 = new RestStreamHandler("PUT", capsBase + "/",
132 (request, path, param, httpRequest, httpResponse)
133 => RenderMaterialsPostCap(request, agentID),
134 "RenderMaterials", null);
135 MainServer.Instance.AddStreamHandler(renderMaterialsPutHandler);
136 }
137
138 public void RemoveRegion(Scene scene)
139 {
140 if (!m_enabled)
141 return;
142
143 m_scene.EventManager.OnRegisterCaps -= OnRegisterCaps;
144 m_scene.EventManager.OnObjectAddedToScene -= EventManager_OnObjectAddedToScene;
145 }
146
147 public void RegionLoaded(Scene scene)
148 {
149 }
150
151 /// <summary>
152 /// Finds any legacy materials stored in DynAttrs that may exist for this part and add them to 'm_regionMaterials'.
153 /// </summary>
154 /// <param name="part"></param>
155 private void GetLegacyStoredMaterialsInPart(SceneObjectPart part)
156 {
157 if (part.DynAttrs == null)
158 return;
159
160 OSD OSMaterials = null;
161 OSDArray matsArr = null;
162
163 lock (part.DynAttrs)
164 {
165 if (part.DynAttrs.ContainsStore("OpenSim", "Materials"))
166 {
167 OSDMap materialsStore = part.DynAttrs.GetStore("OpenSim", "Materials");
168
169 if (materialsStore == null)
170 return;
171
172 materialsStore.TryGetValue("Materials", out OSMaterials);
173 }
174
175 if (OSMaterials != null && OSMaterials is OSDArray)
176 matsArr = OSMaterials as OSDArray;
177 else
178 return;
179 }
180
181 if (matsArr == null)
182 return;
183
184 foreach (OSD elemOsd in matsArr)
185 {
186 if (elemOsd != null && elemOsd is OSDMap)
187 {
188 OSDMap matMap = elemOsd as OSDMap;
189 if (matMap.ContainsKey("ID") && matMap.ContainsKey("Material"))
190 {
191 try
192 {
193 lock (m_regionMaterials)
194 m_regionMaterials[matMap["ID"].AsUUID()] = (OSDMap)matMap["Material"];
195 }
196 catch (Exception e)
197 {
198 m_log.Warn("[Materials]: exception decoding persisted legacy material: " + e.ToString());
199 }
200 }
201 }
202 }
203 }
204
205 /// <summary>
206 /// Find the materials used in the SOP, and add them to 'm_regionMaterials'.
207 /// </summary>
208 private void GetStoredMaterialsInPart(SceneObjectPart part)
209 {
210 if (part.Shape == null)
211 return;
212
213 var te = new Primitive.TextureEntry(part.Shape.TextureEntry, 0, part.Shape.TextureEntry.Length);
214 if (te == null)
215 return;
216
217 GetLegacyStoredMaterialsInPart(part);
218
219 GetStoredMaterialInFace(part, te.DefaultTexture);
220
221 foreach (Primitive.TextureEntryFace face in te.FaceTextures)
222 {
223 if (face != null)
224 GetStoredMaterialInFace(part, face);
225 }
226 }
227
228 /// <summary>
229 /// Find the materials used in one Face, and add them to 'm_regionMaterials'.
230 /// </summary>
231 private void GetStoredMaterialInFace(SceneObjectPart part, Primitive.TextureEntryFace face)
232 {
233 UUID id = face.MaterialID;
234 if (id == UUID.Zero)
235 return;
236
237 lock (m_regionMaterials)
238 {
239 if (m_regionMaterials.ContainsKey(id))
240 return;
241
242 byte[] data = m_scene.AssetService.GetData(id.ToString());
243 if (data == null)
244 {
245 m_log.WarnFormat("[Materials]: Prim \"{0}\" ({1}) contains unknown material ID {2}", part.Name, part.UUID, id);
246 return;
247 }
248
249 OSDMap mat;
250 try
251 {
252 mat = (OSDMap)OSDParser.DeserializeLLSDXml(data);
253 }
254 catch (Exception e)
255 {
256 m_log.WarnFormat("[Materials]: cannot decode material asset {0}: {1}", id, e.Message);
257 return;
258 }
259
260 m_regionMaterials[id] = mat;
261 }
262 }
263
264 public string RenderMaterialsPostCap(string request, UUID agentID)
265 {
266 OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
267 OSDMap resp = new OSDMap();
268
269 OSDMap materialsFromViewer = null;
270
271 OSDArray respArr = new OSDArray();
272
273 if (req.ContainsKey("Zipped"))
274 {
275 OSD osd = null;
276
277 byte[] inBytes = req["Zipped"].AsBinary();
278
279 try
280 {
281 osd = ZDecompressBytesToOsd(inBytes);
282
283 if (osd != null)
284 {
285 if (osd is OSDArray) // assume array of MaterialIDs designating requested material entries
286 {
287 foreach (OSD elem in (OSDArray)osd)
288 {
289 try
290 {
291 UUID id = new UUID(elem.AsBinary(), 0);
292
293 lock (m_regionMaterials)
294 {
295 if (m_regionMaterials.ContainsKey(id))
296 {
297 OSDMap matMap = new OSDMap();
298 matMap["ID"] = OSD.FromBinary(id.GetBytes());
299 matMap["Material"] = m_regionMaterials[id];
300 respArr.Add(matMap);
301 }
302 else
303 {
304 m_log.Warn("[Materials]: request for unknown material ID: " + id.ToString());
305
306 // Theoretically we could try to load the material from the assets service,
307 // but that shouldn't be necessary because the viewer should only request
308 // materials that exist in a prim on the region, and all of these materials
309 // are already stored in m_regionMaterials.
310 }
311 }
312 }
313 catch (Exception e)
314 {
315 m_log.Error("Error getting materials in response to viewer request", e);
316 continue;
317 }
318 }
319 }
320 else if (osd is OSDMap) // request to assign a material
321 {
322 materialsFromViewer = osd as OSDMap;
323
324 if (materialsFromViewer.ContainsKey("FullMaterialsPerFace"))
325 {
326 OSD matsOsd = materialsFromViewer["FullMaterialsPerFace"];
327 if (matsOsd is OSDArray)
328 {
329 OSDArray matsArr = matsOsd as OSDArray;
330
331 try
332 {
333 foreach (OSDMap matsMap in matsArr)
334 {
335 uint primLocalID = 0;
336 try {
337 primLocalID = matsMap["ID"].AsUInteger();
338 }
339 catch (Exception e) {
340 m_log.Warn("[Materials]: cannot decode \"ID\" from matsMap: " + e.Message);
341 continue;
342 }
343
344 OSDMap mat = null;
345 try
346 {
347 mat = matsMap["Material"] as OSDMap;
348 }
349 catch (Exception e)
350 {
351 m_log.Warn("[Materials]: cannot decode \"Material\" from matsMap: " + e.Message);
352 continue;
353 }
354
355 SceneObjectPart sop = m_scene.GetSceneObjectPart(primLocalID);
356 if (sop == null)
357 {
358 m_log.WarnFormat("[Materials]: SOP not found for localId: {0}", primLocalID.ToString());
359 continue;
360 }
361
362 if (!m_scene.Permissions.CanEditObject(sop.UUID, agentID))
363 {
364 m_log.WarnFormat("User {0} can't edit object {1} {2}", agentID, sop.Name, sop.UUID);
365 continue;
366 }
367
368 Primitive.TextureEntry te = new Primitive.TextureEntry(sop.Shape.TextureEntry, 0, sop.Shape.TextureEntry.Length);
369 if (te == null)
370 {
371 m_log.WarnFormat("[Materials]: Error in TextureEntry for SOP {0} {1}", sop.Name, sop.UUID);
372 continue;
373 }
374
375
376 UUID id;
377 if (mat == null)
378 {
379 // This happens then the user removes a material from a prim
380 id = UUID.Zero;
381 }
382 else
383 {
384 id = StoreMaterialAsAsset(agentID, mat, sop);
385 }
386
387
388 int face = -1;
389
390 if (matsMap.ContainsKey("Face"))
391 {
392 face = matsMap["Face"].AsInteger();
393 Primitive.TextureEntryFace faceEntry = te.CreateFace((uint)face);
394 faceEntry.MaterialID = id;
395 }
396 else
397 {
398 if (te.DefaultTexture == null)
399 m_log.WarnFormat("[Materials]: TextureEntry.DefaultTexture is null in {0} {1}", sop.Name, sop.UUID);
400 else
401 te.DefaultTexture.MaterialID = id;
402 }
403
404 //m_log.DebugFormat("[Materials]: in \"{0}\" {1}, setting material ID for face {2} to {3}", sop.Name, sop.UUID, face, id);
405
406 // We can't use sop.UpdateTextureEntry(te) because it filters, so do it manually
407 sop.Shape.TextureEntry = te.GetBytes();
408
409 if (sop.ParentGroup != null)
410 {
411 sop.TriggerScriptChangedEvent(Changed.TEXTURE);
412 sop.UpdateFlag = UpdateRequired.FULL;
413 sop.ParentGroup.HasGroupChanged = true;
414 sop.ScheduleFullUpdate();
415 }
416 }
417 }
418 catch (Exception e)
419 {
420 m_log.Warn("[Materials]: exception processing received material ", e);
421 }
422 }
423 }
424 }
425 }
426
427 }
428 catch (Exception e)
429 {
430 m_log.Warn("[Materials]: exception decoding zipped CAP payload ", e);
431 //return "";
432 }
433 }
434
435
436 resp["Zipped"] = ZCompressOSD(respArr, false);
437 string response = OSDParser.SerializeLLSDXmlString(resp);
438
439 //m_log.Debug("[Materials]: cap request: " + request);
440 //m_log.Debug("[Materials]: cap request (zipped portion): " + ZippedOsdBytesToString(req["Zipped"].AsBinary()));
441 //m_log.Debug("[Materials]: cap response: " + response);
442 return response;
443 }
444
445 private UUID StoreMaterialAsAsset(UUID agentID, OSDMap mat, SceneObjectPart sop)
446 {
447 UUID id;
448 // Material UUID = hash of the material's data.
449 // This makes materials deduplicate across the entire grid (but isn't otherwise required).
450 byte[] data = System.Text.Encoding.ASCII.GetBytes(OSDParser.SerializeLLSDXmlString(mat));
451 using (var md5 = MD5.Create())
452 id = new UUID(md5.ComputeHash(data), 0);
453
454 lock (m_regionMaterials)
455 {
456 if (!m_regionMaterials.ContainsKey(id))
457 {
458 m_regionMaterials[id] = mat;
459
460 // This asset might exist already, but it's ok to try to store it again
461 string name = "Material " + ChooseMaterialName(mat, sop);
462 name = name.Substring(0, Math.Min(64, name.Length)).Trim();
463 AssetBase asset = new AssetBase(id, name, (sbyte)OpenSimAssetType.Material, agentID.ToString());
464 asset.Data = data;
465 m_scene.AssetService.Store(asset);
466 }
467 }
468 return id;
469 }
470
471 /// <summary>
472 /// Use heuristics to choose a good name for the material.
473 /// </summary>
474 private string ChooseMaterialName(OSDMap mat, SceneObjectPart sop)
475 {
476 UUID normMap = mat["NormMap"].AsUUID();
477 if (normMap != UUID.Zero)
478 {
479 AssetBase asset = m_scene.AssetService.GetCached(normMap.ToString());
480 if ((asset != null) && (asset.Name.Length > 0) && !asset.Name.Equals("From IAR"))
481 return asset.Name;
482 }
483
484 UUID specMap = mat["SpecMap"].AsUUID();
485 if (specMap != UUID.Zero)
486 {
487 AssetBase asset = m_scene.AssetService.GetCached(specMap.ToString());
488 if ((asset != null) && (asset.Name.Length > 0) && !asset.Name.Equals("From IAR"))
489 return asset.Name;
490 }
491
492 if (sop.Name != "Primitive")
493 return sop.Name;
494
495 if ((sop.ParentGroup != null) && (sop.ParentGroup.Name != "Primitive"))
496 return sop.ParentGroup.Name;
497
498 return "";
499 }
500
501
502 public string RenderMaterialsGetCap(string request)
503 {
504 OSDMap resp = new OSDMap();
505 int matsCount = 0;
506 OSDArray allOsd = new OSDArray();
507
508 lock (m_regionMaterials)
509 {
510 foreach (KeyValuePair<UUID, OSDMap> kvp in m_regionMaterials)
511 {
512 OSDMap matMap = new OSDMap();
513
514 matMap["ID"] = OSD.FromBinary(kvp.Key.GetBytes());
515 matMap["Material"] = kvp.Value;
516 allOsd.Add(matMap);
517 matsCount++;
518 }
519 }
520
521 resp["Zipped"] = ZCompressOSD(allOsd, false);
522
523 return OSDParser.SerializeLLSDXmlString(resp);
524 }
525
526 private static string ZippedOsdBytesToString(byte[] bytes)
527 {
528 try
529 {
530 return OSDParser.SerializeJsonString(ZDecompressBytesToOsd(bytes));
531 }
532 catch (Exception e)
533 {
534 return "ZippedOsdBytesToString caught an exception: " + e.ToString();
535 }
536 }
537
538 /// <summary>
539 /// computes a UUID by hashing a OSD object
540 /// </summary>
541 /// <param name="osd"></param>
542 /// <returns></returns>
543 private static UUID HashOsd(OSD osd)
544 {
545 byte[] data = OSDParser.SerializeLLSDBinary(osd, false);
546 using (var md5 = MD5.Create())
547 return new UUID(md5.ComputeHash(data), 0);
548 }
549
550 public static OSD ZCompressOSD(OSD inOsd, bool useHeader)
551 {
552 OSD osd = null;
553
554 byte[] data = OSDParser.SerializeLLSDBinary(inOsd, useHeader);
555
556 using (MemoryStream msSinkCompressed = new MemoryStream())
557 {
558 using (Ionic.Zlib.ZlibStream zOut = new Ionic.Zlib.ZlibStream(msSinkCompressed,
559 Ionic.Zlib.CompressionMode.Compress, CompressionLevel.BestCompression, true))
560 {
561 zOut.Write(data, 0, data.Length);
562 }
563
564 msSinkCompressed.Seek(0L, SeekOrigin.Begin);
565 osd = OSD.FromBinary(msSinkCompressed.ToArray());
566 }
567
568 return osd;
569 }
570
571
572 public static OSD ZDecompressBytesToOsd(byte[] input)
573 {
574 OSD osd = null;
575
576 using (MemoryStream msSinkUnCompressed = new MemoryStream())
577 {
578 using (Ionic.Zlib.ZlibStream zOut = new Ionic.Zlib.ZlibStream(msSinkUnCompressed, CompressionMode.Decompress, true))
579 {
580 zOut.Write(input, 0, input.Length);
581 }
582
583 msSinkUnCompressed.Seek(0L, SeekOrigin.Begin);
584 osd = OSDParser.DeserializeLLSDBinary(msSinkUnCompressed.ToArray());
585 }
586
587 return osd;
588 }
589 }
590}
diff --git a/OpenSim/Region/OptionalModules/Properties/AssemblyInfo.cs b/OpenSim/Region/OptionalModules/Properties/AssemblyInfo.cs
index 70bda72..ba0b578 100644
--- a/OpenSim/Region/OptionalModules/Properties/AssemblyInfo.cs
+++ b/OpenSim/Region/OptionalModules/Properties/AssemblyInfo.cs
@@ -30,7 +30,7 @@ using Mono.Addins;
30// Build Number 30// Build Number
31// Revision 31// Revision
32// 32//
33[assembly: AssemblyVersion("0.7.6.*")] 33[assembly: AssemblyVersion("0.8.0.*")]
34 34
35 35
36[assembly: Addin("OpenSim.Region.OptionalModules", "0.1")] 36[assembly: Addin("OpenSim.Region.OptionalModules", "0.1")]
diff --git a/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs b/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs
index 6009dc5..9daf9d7 100755
--- a/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs
@@ -29,12 +29,14 @@ using System.Collections.Generic;
29using System.Linq; 29using System.Linq;
30using System.Reflection; 30using System.Reflection;
31using System.Text; 31using System.Text;
32using System.Threading;
32 33
33using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Region.CoreModules;
34using OpenSim.Region.Framework; 36using OpenSim.Region.Framework;
35using OpenSim.Region.Framework.Interfaces; 37using OpenSim.Region.Framework.Interfaces;
36using OpenSim.Region.Framework.Scenes; 38using OpenSim.Region.Framework.Scenes;
37using OpenSim.Region.CoreModules; 39using OpenSim.Region.Physics.Manager;
38 40
39using Mono.Addins; 41using Mono.Addins;
40using Nini.Config; 42using Nini.Config;
@@ -49,6 +51,24 @@ public class ExtendedPhysics : INonSharedRegionModule
49 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 51 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50 private static string LogHeader = "[EXTENDED PHYSICS]"; 52 private static string LogHeader = "[EXTENDED PHYSICS]";
51 53
54 // =============================================================
55 // Since BulletSim is a plugin, this these values aren't defined easily in one place.
56 // This table must correspond to an identical table in BSScene.
57
58 // Per scene functions. See BSScene.
59
60 // Per avatar functions. See BSCharacter.
61
62 // Per prim functions. See BSPrim.
63 public const string PhysFunctGetLinksetType = "BulletSim.GetLinksetType";
64 public const string PhysFunctSetLinksetType = "BulletSim.SetLinksetType";
65 public const string PhysFunctChangeLinkFixed = "BulletSim.ChangeLinkFixed";
66 public const string PhysFunctChangeLinkType = "BulletSim.ChangeLinkType";
67 public const string PhysFunctGetLinkType = "BulletSim.GetLinkType";
68 public const string PhysFunctChangeLinkParams = "BulletSim.ChangeLinkParams";
69
70 // =============================================================
71
52 private IConfig Configuration { get; set; } 72 private IConfig Configuration { get; set; }
53 private bool Enabled { get; set; } 73 private bool Enabled { get; set; }
54 private Scene BaseScene { get; set; } 74 private Scene BaseScene { get; set; }
@@ -119,6 +139,7 @@ public class ExtendedPhysics : INonSharedRegionModule
119 139
120 // Register as LSL functions all the [ScriptInvocation] marked methods. 140 // Register as LSL functions all the [ScriptInvocation] marked methods.
121 Comms.RegisterScriptInvocations(this); 141 Comms.RegisterScriptInvocations(this);
142 Comms.RegisterConstants(this);
122 143
123 // When an object is modified, we might need to update its extended physics parameters 144 // When an object is modified, we might need to update its extended physics parameters
124 BaseScene.EventManager.OnObjectAddedToScene += EventManager_OnObjectAddedToScene; 145 BaseScene.EventManager.OnObjectAddedToScene += EventManager_OnObjectAddedToScene;
@@ -132,7 +153,6 @@ public class ExtendedPhysics : INonSharedRegionModule
132 153
133 private void EventManager_OnObjectAddedToScene(SceneObjectGroup obj) 154 private void EventManager_OnObjectAddedToScene(SceneObjectGroup obj)
134 { 155 {
135 throw new NotImplementedException();
136 } 156 }
137 157
138 // Event generated when some property of a prim changes. 158 // Event generated when some property of a prim changes.
@@ -141,14 +161,7 @@ public class ExtendedPhysics : INonSharedRegionModule
141 } 161 }
142 162
143 [ScriptConstant] 163 [ScriptConstant]
144 public static int PHYS_CENTER_OF_MASS = 1 << 0; 164 public const int PHYS_CENTER_OF_MASS = 1 << 0;
145
146 [ScriptConstant]
147 public static int PHYS_LINKSET_TYPE_CONSTRAINT = 1;
148 [ScriptConstant]
149 public static int PHYS_LINKSET_TYPE_COMPOUND = 2;
150 [ScriptConstant]
151 public static int PHYS_LINKSET_TYPE_MANUAL = 3;
152 165
153 [ScriptInvocation] 166 [ScriptInvocation]
154 public string physGetEngineType(UUID hostID, UUID scriptID) 167 public string physGetEngineType(UUID hostID, UUID scriptID)
@@ -163,9 +176,406 @@ public class ExtendedPhysics : INonSharedRegionModule
163 return ret; 176 return ret;
164 } 177 }
165 178
179 [ScriptConstant]
180 public const int PHYS_LINKSET_TYPE_CONSTRAINT = 0;
181 [ScriptConstant]
182 public const int PHYS_LINKSET_TYPE_COMPOUND = 1;
183 [ScriptConstant]
184 public const int PHYS_LINKSET_TYPE_MANUAL = 2;
185
186 [ScriptInvocation]
187 public int physSetLinksetType(UUID hostID, UUID scriptID, int linksetType)
188 {
189 int ret = -1;
190
191 if (!Enabled) return ret;
192
193 // The part that is requesting the change.
194 SceneObjectPart requestingPart = BaseScene.GetSceneObjectPart(hostID);
195
196 if (requestingPart != null)
197 {
198 // The change is always made to the root of a linkset.
199 SceneObjectGroup containingGroup = requestingPart.ParentGroup;
200 SceneObjectPart rootPart = containingGroup.RootPart;
201
202 if (rootPart != null)
203 {
204 PhysicsActor rootPhysActor = rootPart.PhysActor;
205 if (rootPhysActor != null)
206 {
207 if (rootPhysActor.IsPhysical)
208 {
209 // Change a physical linkset by making non-physical, waiting for one heartbeat so all
210 // the prim and linkset state is updated, changing the type and making the
211 // linkset physical again.
212 containingGroup.ScriptSetPhysicsStatus(false);
213 Thread.Sleep(150); // longer than one heartbeat tick
214
215 // A kludge for the moment.
216 // Since compound linksets move the children but don't generate position updates to the
217 // simulator, it is possible for compound linkset children to have out-of-sync simulator
218 // and physical positions. The following causes the simulator to push the real child positions
219 // down into the physics engine to get everything synced.
220 containingGroup.UpdateGroupPosition(containingGroup.AbsolutePosition);
221 containingGroup.UpdateGroupRotationR(containingGroup.GroupRotation);
222
223 object[] parms2 = { rootPhysActor, null, linksetType };
224 ret = MakeIntError(rootPhysActor.Extension(PhysFunctSetLinksetType, parms2));
225 Thread.Sleep(150); // longer than one heartbeat tick
226
227 containingGroup.ScriptSetPhysicsStatus(true);
228 }
229 else
230 {
231 // Non-physical linksets don't have a physical instantiation so there is no state to
232 // worry about being updated.
233 object[] parms2 = { rootPhysActor, null, linksetType };
234 ret = MakeIntError(rootPhysActor.Extension(PhysFunctSetLinksetType, parms2));
235 }
236 }
237 else
238 {
239 m_log.WarnFormat("{0} physSetLinksetType: root part does not have a physics actor. rootName={1}, hostID={2}",
240 LogHeader, rootPart.Name, hostID);
241 }
242 }
243 else
244 {
245 m_log.WarnFormat("{0} physSetLinksetType: root part does not exist. RequestingPartName={1}, hostID={2}",
246 LogHeader, requestingPart.Name, hostID);
247 }
248 }
249 else
250 {
251 m_log.WarnFormat("{0} physSetLinsetType: cannot find script object in scene. hostID={1}", LogHeader, hostID);
252 }
253 return ret;
254 }
255
166 [ScriptInvocation] 256 [ScriptInvocation]
167 public void physSetLinksetType(UUID hostID, UUID scriptID, int linksetType) 257 public int physGetLinksetType(UUID hostID, UUID scriptID)
168 { 258 {
259 int ret = -1;
260 if (!Enabled) return ret;
261
262 // The part that is requesting the change.
263 SceneObjectPart requestingPart = BaseScene.GetSceneObjectPart(hostID);
264
265 if (requestingPart != null)
266 {
267 // The type is is always on the root of a linkset.
268 SceneObjectGroup containingGroup = requestingPart.ParentGroup;
269 SceneObjectPart rootPart = containingGroup.RootPart;
270
271 if (rootPart != null)
272 {
273 PhysicsActor rootPhysActor = rootPart.PhysActor;
274 if (rootPhysActor != null)
275 {
276 object[] parms2 = { rootPhysActor, null };
277 ret = MakeIntError(rootPhysActor.Extension(PhysFunctGetLinksetType, parms2));
278 }
279 else
280 {
281 m_log.WarnFormat("{0} physGetLinksetType: root part does not have a physics actor. rootName={1}, hostID={2}",
282 LogHeader, rootPart.Name, hostID);
283 }
284 }
285 else
286 {
287 m_log.WarnFormat("{0} physGetLinksetType: root part does not exist. RequestingPartName={1}, hostID={2}",
288 LogHeader, requestingPart.Name, hostID);
289 }
290 }
291 else
292 {
293 m_log.WarnFormat("{0} physGetLinsetType: cannot find script object in scene. hostID={1}", LogHeader, hostID);
294 }
295 return ret;
296 }
297
298 [ScriptConstant]
299 public const int PHYS_LINK_TYPE_FIXED = 1234;
300 [ScriptConstant]
301 public const int PHYS_LINK_TYPE_HINGE = 4;
302 [ScriptConstant]
303 public const int PHYS_LINK_TYPE_SPRING = 9;
304 [ScriptConstant]
305 public const int PHYS_LINK_TYPE_6DOF = 6;
306 [ScriptConstant]
307 public const int PHYS_LINK_TYPE_SLIDER = 7;
308
309 // physChangeLinkType(integer linkNum, integer typeCode)
310 [ScriptInvocation]
311 public int physChangeLinkType(UUID hostID, UUID scriptID, int linkNum, int typeCode)
312 {
313 int ret = -1;
314 if (!Enabled) return ret;
315
316 PhysicsActor rootPhysActor;
317 PhysicsActor childPhysActor;
318
319 if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor))
320 {
321 object[] parms2 = { rootPhysActor, childPhysActor, typeCode };
322 ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkType, parms2));
323 }
324
325 return ret;
326 }
327
328 // physGetLinkType(integer linkNum)
329 [ScriptInvocation]
330 public int physGetLinkType(UUID hostID, UUID scriptID, int linkNum)
331 {
332 int ret = -1;
333 if (!Enabled) return ret;
334
335 PhysicsActor rootPhysActor;
336 PhysicsActor childPhysActor;
337
338 if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor))
339 {
340 object[] parms2 = { rootPhysActor, childPhysActor };
341 ret = MakeIntError(rootPhysActor.Extension(PhysFunctGetLinkType, parms2));
342 }
343
344 return ret;
345 }
346
347 // physChangeLinkFixed(integer linkNum)
348 // Change the link between the root and the linkNum into a fixed, static physical connection.
349 [ScriptInvocation]
350 public int physChangeLinkFixed(UUID hostID, UUID scriptID, int linkNum)
351 {
352 int ret = -1;
353 if (!Enabled) return ret;
354
355 PhysicsActor rootPhysActor;
356 PhysicsActor childPhysActor;
357
358 if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor))
359 {
360 object[] parms2 = { rootPhysActor, childPhysActor , PHYS_LINK_TYPE_FIXED };
361 ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkType, parms2));
362 }
363
364 return ret;
365 }
366
367 // Code for specifying params.
368 // The choice if 14400 is arbitrary and only serves to catch parameter code misuse.
369 public const int PHYS_PARAM_MIN = 14401;
370
371 [ScriptConstant]
372 public const int PHYS_PARAM_FRAMEINA_LOC = 14401;
373 [ScriptConstant]
374 public const int PHYS_PARAM_FRAMEINA_ROT = 14402;
375 [ScriptConstant]
376 public const int PHYS_PARAM_FRAMEINB_LOC = 14403;
377 [ScriptConstant]
378 public const int PHYS_PARAM_FRAMEINB_ROT = 14404;
379 [ScriptConstant]
380 public const int PHYS_PARAM_LINEAR_LIMIT_LOW = 14405;
381 [ScriptConstant]
382 public const int PHYS_PARAM_LINEAR_LIMIT_HIGH = 14406;
383 [ScriptConstant]
384 public const int PHYS_PARAM_ANGULAR_LIMIT_LOW = 14407;
385 [ScriptConstant]
386 public const int PHYS_PARAM_ANGULAR_LIMIT_HIGH = 14408;
387 [ScriptConstant]
388 public const int PHYS_PARAM_USE_FRAME_OFFSET = 14409;
389 [ScriptConstant]
390 public const int PHYS_PARAM_ENABLE_TRANSMOTOR = 14410;
391 [ScriptConstant]
392 public const int PHYS_PARAM_TRANSMOTOR_MAXVEL = 14411;
393 [ScriptConstant]
394 public const int PHYS_PARAM_TRANSMOTOR_MAXFORCE = 14412;
395 [ScriptConstant]
396 public const int PHYS_PARAM_CFM = 14413;
397 [ScriptConstant]
398 public const int PHYS_PARAM_ERP = 14414;
399 [ScriptConstant]
400 public const int PHYS_PARAM_SOLVER_ITERATIONS = 14415;
401 [ScriptConstant]
402 public const int PHYS_PARAM_SPRING_AXIS_ENABLE = 14416;
403 [ScriptConstant]
404 public const int PHYS_PARAM_SPRING_DAMPING = 14417;
405 [ScriptConstant]
406 public const int PHYS_PARAM_SPRING_STIFFNESS = 14418;
407 [ScriptConstant]
408 public const int PHYS_PARAM_LINK_TYPE = 14419;
409 [ScriptConstant]
410 public const int PHYS_PARAM_USE_LINEAR_FRAMEA = 14420;
411 [ScriptConstant]
412 public const int PHYS_PARAM_SPRING_EQUILIBRIUM_POINT = 14421;
413
414 public const int PHYS_PARAM_MAX = 14421;
415
416 // Used when specifying a parameter that has settings for the three linear and three angular axis
417 [ScriptConstant]
418 public const int PHYS_AXIS_ALL = -1;
419 [ScriptConstant]
420 public const int PHYS_AXIS_LINEAR_ALL = -2;
421 [ScriptConstant]
422 public const int PHYS_AXIS_ANGULAR_ALL = -3;
423 [ScriptConstant]
424 public const int PHYS_AXIS_LINEAR_X = 0;
425 [ScriptConstant]
426 public const int PHYS_AXIS_LINEAR_Y = 1;
427 [ScriptConstant]
428 public const int PHYS_AXIS_LINEAR_Z = 2;
429 [ScriptConstant]
430 public const int PHYS_AXIS_ANGULAR_X = 3;
431 [ScriptConstant]
432 public const int PHYS_AXIS_ANGULAR_Y = 4;
433 [ScriptConstant]
434 public const int PHYS_AXIS_ANGULAR_Z = 5;
435
436 // physChangeLinkParams(integer linkNum, [ PHYS_PARAM_*, value, PHYS_PARAM_*, value, ...])
437 [ScriptInvocation]
438 public int physChangeLinkParams(UUID hostID, UUID scriptID, int linkNum, object[] parms)
439 {
440 int ret = -1;
441 if (!Enabled) return ret;
442
443 PhysicsActor rootPhysActor;
444 PhysicsActor childPhysActor;
445
446 if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor))
447 {
448 object[] parms2 = AddToBeginningOfArray(rootPhysActor, childPhysActor, parms);
449 ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkParams, parms2));
450 }
451
452 return ret;
453 }
454
455 private bool GetRootPhysActor(UUID hostID, out PhysicsActor rootPhysActor)
456 {
457 SceneObjectGroup containingGroup;
458 SceneObjectPart rootPart;
459 return GetRootPhysActor(hostID, out containingGroup, out rootPart, out rootPhysActor);
460 }
461
462 private bool GetRootPhysActor(UUID hostID, out SceneObjectGroup containingGroup, out SceneObjectPart rootPart, out PhysicsActor rootPhysActor)
463 {
464 bool ret = false;
465 rootPhysActor = null;
466 containingGroup = null;
467 rootPart = null;
468
469 SceneObjectPart requestingPart;
470
471 requestingPart = BaseScene.GetSceneObjectPart(hostID);
472 if (requestingPart != null)
473 {
474 // The type is is always on the root of a linkset.
475 containingGroup = requestingPart.ParentGroup;
476 if (containingGroup != null && !containingGroup.IsDeleted)
477 {
478 rootPart = containingGroup.RootPart;
479 if (rootPart != null)
480 {
481 rootPhysActor = rootPart.PhysActor;
482 if (rootPhysActor != null)
483 {
484 ret = true;
485 }
486 else
487 {
488 m_log.WarnFormat("{0} GetRootAndChildPhysActors: Root part does not have a physics actor. rootName={1}, hostID={2}",
489 LogHeader, rootPart.Name, hostID);
490 }
491 }
492 else
493 {
494 m_log.WarnFormat("{0} GetRootAndChildPhysActors: Root part does not exist. RequestingPartName={1}, hostID={2}",
495 LogHeader, requestingPart.Name, hostID);
496 }
497 }
498 else
499 {
500 m_log.WarnFormat("{0} GetRootAndChildPhysActors: Containing group missing or deleted. hostID={1}", LogHeader, hostID);
501 }
502 }
503 else
504 {
505 m_log.WarnFormat("{0} GetRootAndChildPhysActors: cannot find script object in scene. hostID={1}", LogHeader, hostID);
506 }
507
508 return ret;
509 }
510
511 // Find the root and child PhysActors based on the linkNum.
512 // Return 'true' if both are found and returned.
513 private bool GetRootAndChildPhysActors(UUID hostID, int linkNum, out PhysicsActor rootPhysActor, out PhysicsActor childPhysActor)
514 {
515 bool ret = false;
516 rootPhysActor = null;
517 childPhysActor = null;
518
519 SceneObjectGroup containingGroup;
520 SceneObjectPart rootPart;
521
522 if (GetRootPhysActor(hostID, out containingGroup, out rootPart, out rootPhysActor))
523 {
524 SceneObjectPart linkPart = containingGroup.GetLinkNumPart(linkNum);
525 if (linkPart != null)
526 {
527 childPhysActor = linkPart.PhysActor;
528 if (childPhysActor != null)
529 {
530 ret = true;
531 }
532 else
533 {
534 m_log.WarnFormat("{0} GetRootAndChildPhysActors: Link part has no physical actor. rootName={1}, hostID={2}, linknum={3}",
535 LogHeader, rootPart.Name, hostID, linkNum);
536 }
537 }
538 else
539 {
540 m_log.WarnFormat("{0} GetRootAndChildPhysActors: Could not find linknum part. rootName={1}, hostID={2}, linknum={3}",
541 LogHeader, rootPart.Name, hostID, linkNum);
542 }
543 }
544 else
545 {
546 m_log.WarnFormat("{0} GetRootAndChildPhysActors: Root part does not have a physics actor. rootName={1}, hostID={2}",
547 LogHeader, rootPart.Name, hostID);
548 }
549
550 return ret;
551 }
552
553 // Return an array of objects with the passed object as the first object of a new array
554 private object[] AddToBeginningOfArray(object firstOne, object secondOne, object[] prevArray)
555 {
556 object[] newArray = new object[2 + prevArray.Length];
557 newArray[0] = firstOne;
558 newArray[1] = secondOne;
559 prevArray.CopyTo(newArray, 2);
560 return newArray;
561 }
562
563 // Extension() returns an object. Convert that object into the integer error we expect to return.
564 private int MakeIntError(object extensionRet)
565 {
566 int ret = -1;
567 if (extensionRet != null)
568 {
569 try
570 {
571 ret = (int)extensionRet;
572 }
573 catch
574 {
575 ret = -1;
576 }
577 }
578 return ret;
169 } 579 }
170} 580}
171} 581}
diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreCommands.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreCommands.cs
new file mode 100644
index 0000000..d4b19dd
--- /dev/null
+++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreCommands.cs
@@ -0,0 +1,195 @@
1/*
2 * Copyright (c) Contributors
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27using Mono.Addins;
28
29using System;
30using System.Reflection;
31using System.Threading;
32using System.Text;
33using System.Net;
34using System.Net.Sockets;
35using log4net;
36using Nini.Config;
37using OpenMetaverse;
38using OpenMetaverse.StructuredData;
39using OpenSim.Framework;
40using OpenSim.Region.Framework.Interfaces;
41using OpenSim.Region.Framework.Scenes;
42using System.Collections.Generic;
43using System.Text.RegularExpressions;
44
45namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
46{
47 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "JsonStoreCommandsModule")]
48
49 public class JsonStoreCommandsModule : INonSharedRegionModule
50 {
51 private static readonly ILog m_log =
52 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
53
54 private IConfig m_config = null;
55 private bool m_enabled = false;
56
57 private Scene m_scene = null;
58 //private IJsonStoreModule m_store;
59 private JsonStoreModule m_store;
60
61#region Region Module interface
62
63 // -----------------------------------------------------------------
64 /// <summary>
65 /// Name of this shared module is it's class name
66 /// </summary>
67 // -----------------------------------------------------------------
68 public string Name
69 {
70 get { return this.GetType().Name; }
71 }
72
73 // -----------------------------------------------------------------
74 /// <summary>
75 /// Initialise this shared module
76 /// </summary>
77 /// <param name="scene">this region is getting initialised</param>
78 /// <param name="source">nini config, we are not using this</param>
79 // -----------------------------------------------------------------
80 public void Initialise(IConfigSource config)
81 {
82 try
83 {
84 if ((m_config = config.Configs["JsonStore"]) == null)
85 {
86 // There is no configuration, the module is disabled
87 // m_log.InfoFormat("[JsonStore] no configuration info");
88 return;
89 }
90
91 m_enabled = m_config.GetBoolean("Enabled", m_enabled);
92 }
93 catch (Exception e)
94 {
95 m_log.Error("[JsonStore]: initialization error: {0}", e);
96 return;
97 }
98
99 if (m_enabled)
100 m_log.DebugFormat("[JsonStore]: module is enabled");
101 }
102
103 // -----------------------------------------------------------------
104 /// <summary>
105 /// everything is loaded, perform post load configuration
106 /// </summary>
107 // -----------------------------------------------------------------
108 public void PostInitialise()
109 {
110 }
111
112 // -----------------------------------------------------------------
113 /// <summary>
114 /// Nothing to do on close
115 /// </summary>
116 // -----------------------------------------------------------------
117 public void Close()
118 {
119 }
120
121 // -----------------------------------------------------------------
122 /// <summary>
123 /// </summary>
124 // -----------------------------------------------------------------
125 public void AddRegion(Scene scene)
126 {
127 if (m_enabled)
128 {
129 m_scene = scene;
130
131 }
132 }
133
134 // -----------------------------------------------------------------
135 /// <summary>
136 /// </summary>
137 // -----------------------------------------------------------------
138 public void RemoveRegion(Scene scene)
139 {
140 // need to remove all references to the scene in the subscription
141 // list to enable full garbage collection of the scene object
142 }
143
144 // -----------------------------------------------------------------
145 /// <summary>
146 /// Called when all modules have been added for a region. This is
147 /// where we hook up events
148 /// </summary>
149 // -----------------------------------------------------------------
150 public void RegionLoaded(Scene scene)
151 {
152 if (m_enabled)
153 {
154 m_scene = scene;
155
156 m_store = (JsonStoreModule) m_scene.RequestModuleInterface<IJsonStoreModule>();
157 if (m_store == null)
158 {
159 m_log.ErrorFormat("[JsonStoreCommands]: JsonModule interface not defined");
160 m_enabled = false;
161 return;
162 }
163
164 scene.AddCommand("JsonStore", this, "jsonstore stats", "jsonstore stats",
165 "Display statistics about the state of the JsonStore module", "",
166 CmdStats);
167 }
168 }
169
170 /// -----------------------------------------------------------------
171 /// <summary>
172 /// </summary>
173 // -----------------------------------------------------------------
174 public Type ReplaceableInterface
175 {
176 get { return null; }
177 }
178
179#endregion
180
181#region Commands
182
183 private void CmdStats(string module, string[] cmd)
184 {
185 if (MainConsole.Instance.ConsoleScene != m_scene && MainConsole.Instance.ConsoleScene != null)
186 return;
187
188 JsonStoreStats stats = m_store.GetStoreStats();
189 MainConsole.Instance.OutputFormat("{0}\t{1}",m_scene.RegionInfo.RegionName,stats.StoreCount);
190 }
191
192#endregion
193
194 }
195}
diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs
index 5fbfcc5..b502a55 100644
--- a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs
@@ -42,7 +42,6 @@ using OpenSim.Region.Framework.Scenes;
42using System.Collections.Generic; 42using System.Collections.Generic;
43using System.Text.RegularExpressions; 43using System.Text.RegularExpressions;
44 44
45
46namespace OpenSim.Region.OptionalModules.Scripting.JsonStore 45namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
47{ 46{
48 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "JsonStoreModule")] 47 [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "JsonStoreModule")]
@@ -60,6 +59,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
60 private Scene m_scene = null; 59 private Scene m_scene = null;
61 60
62 private Dictionary<UUID,JsonStore> m_JsonValueStore; 61 private Dictionary<UUID,JsonStore> m_JsonValueStore;
62
63 private UUID m_sharedStore; 63 private UUID m_sharedStore;
64 64
65#region Region Module interface 65#region Region Module interface
@@ -140,6 +140,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
140 m_sharedStore = UUID.Zero; 140 m_sharedStore = UUID.Zero;
141 m_JsonValueStore = new Dictionary<UUID,JsonStore>(); 141 m_JsonValueStore = new Dictionary<UUID,JsonStore>();
142 m_JsonValueStore.Add(m_sharedStore,new JsonStore("")); 142 m_JsonValueStore.Add(m_sharedStore,new JsonStore(""));
143
144 scene.EventManager.OnObjectBeingRemovedFromScene += EventManagerOnObjectBeingRemovedFromScene;
143 } 145 }
144 } 146 }
145 147
@@ -149,6 +151,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
149 // ----------------------------------------------------------------- 151 // -----------------------------------------------------------------
150 public void RemoveRegion(Scene scene) 152 public void RemoveRegion(Scene scene)
151 { 153 {
154 scene.EventManager.OnObjectBeingRemovedFromScene -= EventManagerOnObjectBeingRemovedFromScene;
155
152 // need to remove all references to the scene in the subscription 156 // need to remove all references to the scene in the subscription
153 // list to enable full garbage collection of the scene object 157 // list to enable full garbage collection of the scene object
154 } 158 }
@@ -161,7 +165,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
161 // ----------------------------------------------------------------- 165 // -----------------------------------------------------------------
162 public void RegionLoaded(Scene scene) 166 public void RegionLoaded(Scene scene)
163 { 167 {
164 if (m_enabled) {} 168 if (m_enabled)
169 {
170 }
165 } 171 }
166 172
167 /// ----------------------------------------------------------------- 173 /// -----------------------------------------------------------------
@@ -175,8 +181,39 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
175 181
176#endregion 182#endregion
177 183
184#region SceneEvents
185 // -----------------------------------------------------------------
186 /// <summary>
187 ///
188 /// </summary>
189 // -----------------------------------------------------------------
190 public void EventManagerOnObjectBeingRemovedFromScene(SceneObjectGroup obj)
191 {
192 obj.ForEachPart(delegate(SceneObjectPart sop) { DestroyStore(sop.UUID); } );
193 }
194
195#endregion
196
178#region ScriptInvocationInteface 197#region ScriptInvocationInteface
179 198
199
200 // -----------------------------------------------------------------
201 /// <summary>
202 ///
203 /// </summary>
204 // -----------------------------------------------------------------
205 public JsonStoreStats GetStoreStats()
206 {
207 JsonStoreStats stats;
208
209 lock (m_JsonValueStore)
210 {
211 stats.StoreCount = m_JsonValueStore.Count;
212 }
213
214 return stats;
215 }
216
180 // ----------------------------------------------------------------- 217 // -----------------------------------------------------------------
181 /// <summary> 218 /// <summary>
182 /// 219 ///
diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs
index 1bb5aee..9fbfb66 100644
--- a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs
@@ -59,7 +59,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
59 59
60 private IScriptModuleComms m_comms; 60 private IScriptModuleComms m_comms;
61 private IJsonStoreModule m_store; 61 private IJsonStoreModule m_store;
62 62
63 private Dictionary<UUID,HashSet<UUID>> m_scriptStores = new Dictionary<UUID,HashSet<UUID>>();
64
63#region Region Module interface 65#region Region Module interface
64 66
65 // ----------------------------------------------------------------- 67 // -----------------------------------------------------------------
@@ -126,6 +128,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
126 // ----------------------------------------------------------------- 128 // -----------------------------------------------------------------
127 public void AddRegion(Scene scene) 129 public void AddRegion(Scene scene)
128 { 130 {
131 scene.EventManager.OnScriptReset += HandleScriptReset;
132 scene.EventManager.OnRemoveScript += HandleScriptReset;
129 } 133 }
130 134
131 // ----------------------------------------------------------------- 135 // -----------------------------------------------------------------
@@ -134,12 +138,34 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
134 // ----------------------------------------------------------------- 138 // -----------------------------------------------------------------
135 public void RemoveRegion(Scene scene) 139 public void RemoveRegion(Scene scene)
136 { 140 {
141 scene.EventManager.OnScriptReset -= HandleScriptReset;
142 scene.EventManager.OnRemoveScript -= HandleScriptReset;
143
137 // need to remove all references to the scene in the subscription 144 // need to remove all references to the scene in the subscription
138 // list to enable full garbage collection of the scene object 145 // list to enable full garbage collection of the scene object
139 } 146 }
140 147
141 // ----------------------------------------------------------------- 148 // -----------------------------------------------------------------
142 /// <summary> 149 /// <summary>
150 /// </summary>
151 // -----------------------------------------------------------------
152 private void HandleScriptReset(uint localID, UUID itemID)
153 {
154 HashSet<UUID> stores;
155
156 lock (m_scriptStores)
157 {
158 if (! m_scriptStores.TryGetValue(itemID, out stores))
159 return;
160 m_scriptStores.Remove(itemID);
161 }
162
163 foreach (UUID id in stores)
164 m_store.DestroyStore(id);
165 }
166
167 // -----------------------------------------------------------------
168 /// <summary>
143 /// Called when all modules have been added for a region. This is 169 /// Called when all modules have been added for a region. This is
144 /// where we hook up events 170 /// where we hook up events
145 /// </summary> 171 /// </summary>
@@ -250,6 +276,13 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
250 if (! m_store.CreateStore(value, ref uuid)) 276 if (! m_store.CreateStore(value, ref uuid))
251 GenerateRuntimeError("Failed to create Json store"); 277 GenerateRuntimeError("Failed to create Json store");
252 278
279 lock (m_scriptStores)
280 {
281 if (! m_scriptStores.ContainsKey(scriptID))
282 m_scriptStores[scriptID] = new HashSet<UUID>();
283
284 m_scriptStores[scriptID].Add(uuid);
285 }
253 return uuid; 286 return uuid;
254 } 287 }
255 288
@@ -261,6 +294,12 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
261 [ScriptInvocation] 294 [ScriptInvocation]
262 public int JsonDestroyStore(UUID hostID, UUID scriptID, UUID storeID) 295 public int JsonDestroyStore(UUID hostID, UUID scriptID, UUID storeID)
263 { 296 {
297 lock(m_scriptStores)
298 {
299 if (m_scriptStores.ContainsKey(scriptID))
300 m_scriptStores[scriptID].Remove(storeID);
301 }
302
264 return m_store.DestroyStore(storeID) ? 1 : 0; 303 return m_store.DestroyStore(storeID) ? 1 : 0;
265 } 304 }
266 305
diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs
index c550c44..eb386fe 100644
--- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs
@@ -105,7 +105,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
105 m_scene.LoginLock = true; 105 m_scene.LoginLock = true;
106 m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue; 106 m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue;
107 107
108 m_log.InfoFormat("[RegionReady]: Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name); 108 // Warn level because the region cannot be used while logins are disabled
109 m_log.WarnFormat("[RegionReady]: Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name);
109 110
110 if (m_uri != string.Empty) 111 if (m_uri != string.Empty)
111 { 112 {
@@ -215,8 +216,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady
215 // m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}", 216 // m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}",
216 // m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString()); 217 // m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString());
217 218
218 m_log.InfoFormat( 219 // Putting this out to console to make it eye-catching for people who are running OpenSimulator
219 "[RegionReady]: INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name); 220 // without info log messages enabled. Making this a warning is arguably misleading since it isn't a
221 // warning, and monitor scripts looking for warn/error/fatal messages will received false positives.
222 // Arguably, log4net needs a status log level (like Apache).
223 MainConsole.Instance.OutputFormat("INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name);
220 } 224 }
221 225
222 m_scene.SceneGridService.InformNeighborsThatRegionisUp( 226 m_scene.SceneGridService.InformNeighborsThatRegionisUp(
diff --git a/OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs b/OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs
index c68fe99..3b3b300 100644
--- a/OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs
+++ b/OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs
@@ -263,7 +263,7 @@ namespace OpenSim.Region.OptionalModules.ViewerSupport
263 m_module = module; 263 m_module = module;
264 } 264 }
265 265
266 public override byte[] Handle(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) 266 protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
267 { 267 {
268 StreamReader reader = new StreamReader(request); 268 StreamReader reader = new StreamReader(request);
269 string requestBody = reader.ReadToEnd(); 269 string requestBody = reader.ReadToEnd();
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
index 5d10e93..bcb21d0 100644
--- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
+++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
@@ -696,7 +696,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
696 /// <param name="agentId"></param> 696 /// <param name="agentId"></param>
697 public void EconomyDataRequestHandler(IClientAPI user) 697 public void EconomyDataRequestHandler(IClientAPI user)
698 { 698 {
699 Scene s = LocateSceneClientIn(user.AgentId); 699 Scene s = (Scene)user.Scene;
700 700
701 user.SendEconomyData(EnergyEfficiency, s.RegionInfo.ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate, 701 user.SendEconomyData(EnergyEfficiency, s.RegionInfo.ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate,
702 PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor, 702 PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor,
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index 4674489..fa1d38a 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -44,6 +44,20 @@ namespace OpenSim.Region.OptionalModules.World.NPC
44 { 44 {
45 public bool SenseAsAgent { get; set; } 45 public bool SenseAsAgent { get; set; }
46 46
47 public delegate void ChatToNPC(
48 string message, byte type, Vector3 fromPos, string fromName,
49 UUID fromAgentID, UUID ownerID, byte source, byte audible);
50
51 /// <summary>
52 /// Fired when the NPC receives a chat message.
53 /// </summary>
54 public event ChatToNPC OnChatToNPC;
55
56 /// <summary>
57 /// Fired when the NPC receives an instant message.
58 /// </summary>
59 public event Action<GridInstantMessage> OnInstantMessageToNPC;
60
47 private readonly string m_firstname; 61 private readonly string m_firstname;
48 private readonly string m_lastname; 62 private readonly string m_lastname;
49 private readonly Vector3 m_startPos; 63 private readonly Vector3 m_startPos;
@@ -67,6 +81,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
67 get { return m_scene; } 81 get { return m_scene; }
68 } 82 }
69 83
84 public int PingTimeMS { get { return 0; } }
85
70 public UUID OwnerID 86 public UUID OwnerID
71 { 87 {
72 get { return m_ownerID; } 88 get { return m_ownerID; }
@@ -259,6 +275,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
259 public event Action<IClientAPI, bool> OnCompleteMovementToRegion; 275 public event Action<IClientAPI, bool> OnCompleteMovementToRegion;
260 public event UpdateAgent OnPreAgentUpdate; 276 public event UpdateAgent OnPreAgentUpdate;
261 public event UpdateAgent OnAgentUpdate; 277 public event UpdateAgent OnAgentUpdate;
278 public event UpdateAgent OnAgentCameraUpdate;
262 public event AgentRequestSit OnAgentRequestSit; 279 public event AgentRequestSit OnAgentRequestSit;
263 public event AgentSit OnAgentSit; 280 public event AgentSit OnAgentSit;
264 public event AvatarPickerRequest OnAvatarPickerRequest; 281 public event AvatarPickerRequest OnAvatarPickerRequest;
@@ -393,6 +410,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
393 public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest; 410 public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest;
394 public event EstateChangeInfo OnEstateChangeInfo; 411 public event EstateChangeInfo OnEstateChangeInfo;
395 public event EstateManageTelehub OnEstateManageTelehub; 412 public event EstateManageTelehub OnEstateManageTelehub;
413 public event CachedTextureRequest OnCachedTextureRequest;
396 public event ScriptReset OnScriptReset; 414 public event ScriptReset OnScriptReset;
397 public event GetScriptRunning OnGetScriptRunning; 415 public event GetScriptRunning OnGetScriptRunning;
398 public event SetScriptRunning OnSetScriptRunning; 416 public event SetScriptRunning OnSetScriptRunning;
@@ -573,6 +591,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC
573 { 591 {
574 } 592 }
575 593
594 public void SendCachedTextureResponse(ISceneEntity avatar, int serial, List<CachedTextureResponseArg> cachedTextures)
595 {
596
597 }
598
576 public virtual void Kick(string message) 599 public virtual void Kick(string message)
577 { 600 {
578 } 601 }
@@ -590,7 +613,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
590 613
591 } 614 }
592 615
593 public virtual void SendKillObject(ulong regionHandle, List<uint> localID) 616 public virtual void SendKillObject(List<uint> localID)
594 { 617 {
595 } 618 }
596 619
@@ -617,17 +640,18 @@ namespace OpenSim.Region.OptionalModules.World.NPC
617 string message, byte type, Vector3 fromPos, string fromName, 640 string message, byte type, Vector3 fromPos, string fromName,
618 UUID fromAgentID, UUID ownerID, byte source, byte audible) 641 UUID fromAgentID, UUID ownerID, byte source, byte audible)
619 { 642 {
620 } 643 ChatToNPC ctn = OnChatToNPC;
621 644
622 public virtual void SendChatMessage( 645 if (ctn != null)
623 byte[] message, byte type, Vector3 fromPos, string fromName, 646 ctn(message, type, fromPos, fromName, fromAgentID, ownerID, source, audible);
624 UUID fromAgentID, UUID ownerID, byte source, byte audible)
625 {
626 } 647 }
627 648
628 public void SendInstantMessage(GridInstantMessage im) 649 public void SendInstantMessage(GridInstantMessage im)
629 { 650 {
630 651 Action<GridInstantMessage> oimtn = OnInstantMessageToNPC;
652
653 if (oimtn != null)
654 oimtn(im);
631 } 655 }
632 656
633 public void SendGenericMessage(string method, UUID invoice, List<string> message) 657 public void SendGenericMessage(string method, UUID invoice, List<string> message)
@@ -1236,7 +1260,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
1236 { 1260 {
1237 } 1261 }
1238 1262
1239 public void StopFlying(ISceneEntity presence) 1263 public void SendAgentTerseUpdate(ISceneEntity presence)
1240 { 1264 {
1241 } 1265 }
1242 1266
@@ -1248,5 +1272,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
1248 { 1272 {
1249 } 1273 }
1250 1274
1275 public void SendPartFullUpdate(ISceneEntity ent, uint? parentID)
1276 {
1277 }
1278
1251 } 1279 }
1252} 1280}
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index 8c9c006..226608a 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -116,7 +116,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
116 return false; 116 return false;
117 117
118 // Delete existing npc attachments 118 // Delete existing npc attachments
119 scene.AttachmentsModule.DeleteAttachmentsFromScene(npc, false); 119 if(scene.AttachmentsModule != null)
120 scene.AttachmentsModule.DeleteAttachmentsFromScene(npc, false);
120 121
121 // XXX: We can't just use IAvatarFactoryModule.SetAppearance() yet 122 // XXX: We can't just use IAvatarFactoryModule.SetAppearance() yet
122 // since it doesn't transfer attachments 123 // since it doesn't transfer attachments
@@ -125,7 +126,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
125 npc.Appearance = npcAppearance; 126 npc.Appearance = npcAppearance;
126 127
127 // Rez needed npc attachments 128 // Rez needed npc attachments
128 scene.AttachmentsModule.RezAttachments(npc); 129 if (scene.AttachmentsModule != null)
130 scene.AttachmentsModule.RezAttachments(npc);
129 131
130 IAvatarFactoryModule module = 132 IAvatarFactoryModule module =
131 scene.RequestModuleInterface<IAvatarFactoryModule>(); 133 scene.RequestModuleInterface<IAvatarFactoryModule>();
@@ -168,26 +170,27 @@ namespace OpenSim.Region.OptionalModules.World.NPC
168 } 170 }
169 */ 171 */
170 172
171 ManualResetEvent ev = new ManualResetEvent(false); 173// ManualResetEvent ev = new ManualResetEvent(false);
172 174
173 Util.FireAndForget(delegate(object x) { 175// Util.FireAndForget(delegate(object x) {
174 lock (m_avatars) 176 lock (m_avatars)
175 { 177 {
176 scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd); 178 scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd);
177 scene.AddNewClient(npcAvatar, PresenceType.Npc); 179 scene.AddNewAgent(npcAvatar, PresenceType.Npc);
178 180
179 ScenePresence sp; 181 ScenePresence sp;
180 if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) 182 if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp))
181 { 183 {
184
182 sp.CompleteMovement(npcAvatar, false); 185 sp.CompleteMovement(npcAvatar, false);
183 m_avatars.Add(npcAvatar.AgentId, npcAvatar); 186 m_avatars.Add(npcAvatar.AgentId, npcAvatar);
184// m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name); 187// m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name);
185 } 188 }
186 } 189 }
187 ev.Set(); 190// ev.Set();
188 }); 191// });
189 192
190 ev.WaitOne(); 193// ev.WaitOne();
191 194
192// m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId); 195// m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId);
193 196
@@ -205,8 +208,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
205 if (scene.TryGetScenePresence(agentID, out sp)) 208 if (scene.TryGetScenePresence(agentID, out sp))
206 { 209 {
207// m_log.DebugFormat( 210// m_log.DebugFormat(
208// "[NPC MODULE]: Moving {0} to {1} in {2}, noFly {3}, landAtTarget {4}", 211// "[NPC MODULE]: Moving {0} to {1} in {2}, noFly {3}, landAtTarget {4}",
209// sp.Name, pos, scene.RegionInfo.RegionName, noFly, landAtTarget); 212// sp.Name, pos, scene.RegionInfo.RegionName,
213// noFly, landAtTarget);
210 214
211 sp.MoveToTarget(pos, noFly, landAtTarget); 215 sp.MoveToTarget(pos, noFly, landAtTarget);
212 sp.SetAlwaysRun = running; 216 sp.SetAlwaysRun = running;
@@ -283,9 +287,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
283 ScenePresence sp; 287 ScenePresence sp;
284 if (scene.TryGetScenePresence(agentID, out sp)) 288 if (scene.TryGetScenePresence(agentID, out sp))
285 { 289 {
286 sp.HandleAgentRequestSit(m_avatars[agentID], agentID, 290 sp.HandleAgentRequestSit(m_avatars[agentID], agentID, partID, Vector3.Zero);
287 partID, Vector3.Zero);
288 //sp.HandleAgentSit(m_avatars[agentID], agentID);
289 291
290 return true; 292 return true;
291 } 293 }
@@ -375,10 +377,15 @@ namespace OpenSim.Region.OptionalModules.World.NPC
375 m_log.DebugFormat("[NPC MODULE]: Found {0} {1} to remove", 377 m_log.DebugFormat("[NPC MODULE]: Found {0} {1} to remove",
376 agentID, av.Name); 378 agentID, av.Name);
377 */ 379 */
378 scene.RemoveClient(agentID, false); 380
381 scene.CloseAgent(agentID, false);
382
379 m_avatars.Remove(agentID); 383 m_avatars.Remove(agentID);
380 384
381// m_log.DebugFormat("[NPC MODULE]: Removed NPC {0} {1}", agentID, av.Name); 385 /*
386 m_log.DebugFormat("[NPC MODULE]: Removed NPC {0} {1}",
387 agentID, av.Name);
388 */
382 return true; 389 return true;
383 } 390 }
384 } 391 }
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index 34362af..14eb25b 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -155,7 +155,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
155 public void TestCreateWithAttachments() 155 public void TestCreateWithAttachments()
156 { 156 {
157 TestHelpers.InMethod(); 157 TestHelpers.InMethod();
158// log4net.Config.XmlConfigurator.Configure(); 158// TestHelpers.EnableLogging();
159 159
160 UUID userId = TestHelpers.ParseTail(0x1); 160 UUID userId = TestHelpers.ParseTail(0x1);
161 UserAccountHelpers.CreateUserWithInventory(m_scene, userId); 161 UserAccountHelpers.CreateUserWithInventory(m_scene, userId);
@@ -321,9 +321,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
321 321
322 Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId)); 322 Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId));
323 Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); 323 Assert.That(npc.ParentID, Is.EqualTo(part.LocalId));
324 Assert.That( 324// Assert.That(
325 npc.AbsolutePosition, 325// npc.AbsolutePosition,
326 Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT)); 326// Is.EqualTo(part.AbsolutePosition + part.SitTargetPosition + ScenePresence.SIT_TARGET_ADJUSTMENT));
327 327
328 m_npcMod.Stand(npc.UUID, m_scene); 328 m_npcMod.Stand(npc.UUID, m_scene);
329 329
@@ -335,7 +335,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
335 public void TestSitAndStandWithNoSitTarget() 335 public void TestSitAndStandWithNoSitTarget()
336 { 336 {
337 TestHelpers.InMethod(); 337 TestHelpers.InMethod();
338// log4net.Config.XmlConfigurator.Configure(); 338// TestHelpers.EnableLogging();
339 339
340 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1)); 340 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, TestHelpers.ParseTail(0x1));
341 341
@@ -353,13 +353,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
353 Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero)); 353 Assert.That(part.SitTargetAvatar, Is.EqualTo(UUID.Zero));
354 Assert.That(npc.ParentID, Is.EqualTo(part.LocalId)); 354 Assert.That(npc.ParentID, Is.EqualTo(part.LocalId));
355 355
356 // FIXME: This is different for live avatars - z position is adjusted. This is half the height of the 356 // We should really be using the NPC size but this would mean preserving the physics actor since it is
357 // default avatar. 357 // removed on sit.
358 // Curiously, Vector3.ToString() will not display the last two places of the float. For example,
359 // printing out npc.AbsolutePosition will give <0, 0, 0.8454993> not <0, 0, 0.845499337>
360 Assert.That( 358 Assert.That(
361 npc.AbsolutePosition, 359 npc.AbsolutePosition,
362 Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.845499337f))); 360 Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, sp.PhysicsActor.Size.Z / 2)));
363 361
364 m_npcMod.Stand(npc.UUID, m_scene); 362 m_npcMod.Stand(npc.UUID, m_scene);
365 363
diff --git a/OpenSim/Region/OptionalModules/World/WorldView/WorldViewRequestHandler.cs b/OpenSim/Region/OptionalModules/World/WorldView/WorldViewRequestHandler.cs
index 550b5d4..8720cc7 100644
--- a/OpenSim/Region/OptionalModules/World/WorldView/WorldViewRequestHandler.cs
+++ b/OpenSim/Region/OptionalModules/World/WorldView/WorldViewRequestHandler.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Region.OptionalModules.World.WorldView
55 m_WorldViewModule = fmodule; 55 m_WorldViewModule = fmodule;
56 } 56 }
57 57
58 public override byte[] Handle(string path, Stream requestData, 58 protected override byte[] ProcessRequest(string path, Stream requestData,
59 IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) 59 IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
60 { 60 {
61 httpResponse.ContentType = "image/jpeg"; 61 httpResponse.ContentType = "image/jpeg";