diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules')
-rw-r--r-- | OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs index 3317b21..c6e4a7b 100644 --- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | |||
@@ -105,7 +105,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
105 | m_scene.LoginLock = true; | 105 | m_scene.LoginLock = true; |
106 | m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue; | 106 | m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue; |
107 | 107 | ||
108 | m_log.InfoFormat("[RegionReady]: Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name); | 108 | // Warn level because the region cannot be used while logins are disabled |
109 | m_log.WarnFormat("[RegionReady]: Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name); | ||
109 | 110 | ||
110 | if (m_uri != string.Empty) | 111 | if (m_uri != string.Empty) |
111 | { | 112 | { |
@@ -218,7 +219,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
218 | // m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}", | 219 | // m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}", |
219 | // m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString()); | 220 | // m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString()); |
220 | 221 | ||
221 | m_log.InfoFormat( | 222 | // Warn level because the region cannot be used while logins are disabled |
223 | m_log.WarnFormat( | ||
222 | "[RegionReady]: INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name); | 224 | "[RegionReady]: INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name); |
223 | } | 225 | } |
224 | 226 | ||