diff options
Diffstat (limited to '')
8 files changed, 57 insertions, 45 deletions
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index df03b8d..4b0d01a 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -67,9 +67,8 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
67 | { | 67 | { |
68 | m_client = client; | 68 | m_client = client; |
69 | m_scene = scene; | 69 | m_scene = scene; |
70 | 70 | ||
71 | Thread loopThread = new Thread(InternalLoop); | 71 | Watchdog.StartThread(InternalLoop, "IRCClientView", ThreadPriority.Normal, false); |
72 | loopThread.Start(); | ||
73 | } | 72 | } |
74 | 73 | ||
75 | private void SendServerCommand(string command) | 74 | private void SendServerCommand(string command) |
@@ -102,7 +101,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
102 | { | 101 | { |
103 | try | 102 | try |
104 | { | 103 | { |
105 | string strbuf = ""; | 104 | string strbuf = String.Empty; |
106 | 105 | ||
107 | while (m_connected && m_client.Connected) | 106 | while (m_connected && m_client.Connected) |
108 | { | 107 | { |
@@ -140,6 +139,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
140 | } | 139 | } |
141 | 140 | ||
142 | Thread.Sleep(0); | 141 | Thread.Sleep(0); |
142 | Watchdog.UpdateThread(); | ||
143 | } | 143 | } |
144 | } | 144 | } |
145 | catch (IOException) | 145 | catch (IOException) |
@@ -156,6 +156,8 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
156 | 156 | ||
157 | m_log.Warn("[IRCd] Disconnected client."); | 157 | m_log.Warn("[IRCd] Disconnected client."); |
158 | } | 158 | } |
159 | |||
160 | Watchdog.RemoveThread(); | ||
159 | } | 161 | } |
160 | 162 | ||
161 | private void ProcessInMessage(string message, string command) | 163 | private void ProcessInMessage(string message, string command) |
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs index 91ce9f1..eb39026 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCServer.cs | |||
@@ -33,6 +33,7 @@ using System.Reflection; | |||
33 | using System.Text; | 33 | using System.Text; |
34 | using System.Threading; | 34 | using System.Threading; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework; | ||
36 | using OpenSim.Region.Framework.Scenes; | 37 | using OpenSim.Region.Framework.Scenes; |
37 | 38 | ||
38 | namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | 39 | namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server |
@@ -56,8 +57,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
56 | 57 | ||
57 | m_listener.Start(50); | 58 | m_listener.Start(50); |
58 | 59 | ||
59 | Thread thread = new Thread(ListenLoop); | 60 | Watchdog.StartThread(ListenLoop, "IRCServer", ThreadPriority.Normal, false); |
60 | thread.Start(); | ||
61 | m_baseScene = baseScene; | 61 | m_baseScene = baseScene; |
62 | } | 62 | } |
63 | 63 | ||
@@ -72,7 +72,10 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
72 | while (m_running) | 72 | while (m_running) |
73 | { | 73 | { |
74 | AcceptClient(m_listener.AcceptTcpClient()); | 74 | AcceptClient(m_listener.AcceptTcpClient()); |
75 | Watchdog.UpdateThread(); | ||
75 | } | 76 | } |
77 | |||
78 | Watchdog.RemoveThread(); | ||
76 | } | 79 | } |
77 | 80 | ||
78 | private void AcceptClient(TcpClient client) | 81 | private void AcceptClient(TcpClient client) |
diff --git a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs index b2544fa..f24869b 100644 --- a/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/XmlRpcGroups/GroupsModule.cs | |||
@@ -94,7 +94,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
94 | } | 94 | } |
95 | private Dictionary<UUID, GroupRequestIDInfo> m_clientRequestIDInfo = new Dictionary<UUID, GroupRequestIDInfo>(); | 95 | private Dictionary<UUID, GroupRequestIDInfo> m_clientRequestIDInfo = new Dictionary<UUID, GroupRequestIDInfo>(); |
96 | private const int m_clientRequestIDFlushTimeOut = 300000; // Every 5 minutes | 96 | private const int m_clientRequestIDFlushTimeOut = 300000; // Every 5 minutes |
97 | private Timer m_clientRequestIDFlushTimer = new Timer(); | 97 | private Timer m_clientRequestIDFlushTimer; |
98 | 98 | ||
99 | 99 | ||
100 | // Configuration settings | 100 | // Configuration settings |
@@ -133,6 +133,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups | |||
133 | m_groupNoticesEnabled = groupsConfig.GetBoolean("NoticesEnabled", true); | 133 | m_groupNoticesEnabled = groupsConfig.GetBoolean("NoticesEnabled", true); |
134 | m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true); | 134 | m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true); |
135 | 135 | ||
136 | m_clientRequestIDFlushTimer = new Timer(); | ||
136 | m_clientRequestIDFlushTimer.Interval = m_clientRequestIDFlushTimeOut; | 137 | m_clientRequestIDFlushTimer.Interval = m_clientRequestIDFlushTimeOut; |
137 | m_clientRequestIDFlushTimer.Elapsed += FlushClientRequestIDInfoCache; | 138 | m_clientRequestIDFlushTimer.Elapsed += FlushClientRequestIDInfoCache; |
138 | m_clientRequestIDFlushTimer.AutoReset = true; | 139 | m_clientRequestIDFlushTimer.AutoReset = true; |
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs index 16fe9e9..8d6c41d 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/CMController.cs | |||
@@ -86,7 +86,6 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
86 | /// </value> | 86 | /// </value> |
87 | Hashtable m_sceneList = Hashtable.Synchronized(new Hashtable()); | 87 | Hashtable m_sceneList = Hashtable.Synchronized(new Hashtable()); |
88 | State m_state = State.NONE; | 88 | State m_state = State.NONE; |
89 | Thread m_thread = null; | ||
90 | CMView m_view = null; | 89 | CMView m_view = null; |
91 | 90 | ||
92 | #endregion Fields | 91 | #endregion Fields |
@@ -148,10 +147,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
148 | lock (this) | 147 | lock (this) |
149 | { | 148 | { |
150 | m_estateModule = scene.RequestModuleInterface<IEstateModule>(); | 149 | m_estateModule = scene.RequestModuleInterface<IEstateModule>(); |
151 | m_thread = new Thread(MainLoop); | 150 | Watchdog.StartThread(MainLoop, "Content Management", ThreadPriority.Normal, true); |
152 | m_thread.Name = "Content Management"; | ||
153 | m_thread.IsBackground = true; | ||
154 | m_thread.Start(); | ||
155 | m_state = State.NONE; | 151 | m_state = State.NONE; |
156 | } | 152 | } |
157 | } | 153 | } |
@@ -200,6 +196,8 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
200 | m_log.Debug("[CONTENT MANAGEMENT] MAIN LOOP -- uuuuuuuuuh, what?"); | 196 | m_log.Debug("[CONTENT MANAGEMENT] MAIN LOOP -- uuuuuuuuuh, what?"); |
201 | break; | 197 | break; |
202 | } | 198 | } |
199 | |||
200 | Watchdog.UpdateThread(); | ||
203 | } | 201 | } |
204 | } | 202 | } |
205 | catch (Exception e) | 203 | catch (Exception e) |
@@ -209,6 +207,8 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
209 | "[CONTENT MANAGEMENT]: Content management thread terminating with exception. PLEASE REBOOT YOUR SIM - CONTENT MANAGEMENT WILL NOT BE AVAILABLE UNTIL YOU DO. Exception is {0}", | 207 | "[CONTENT MANAGEMENT]: Content management thread terminating with exception. PLEASE REBOOT YOUR SIM - CONTENT MANAGEMENT WILL NOT BE AVAILABLE UNTIL YOU DO. Exception is {0}", |
210 | e); | 208 | e); |
211 | } | 209 | } |
210 | |||
211 | Watchdog.RemoveThread(); | ||
212 | } | 212 | } |
213 | 213 | ||
214 | /// <summary> | 214 | /// <summary> |
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs index b6513e2..1a72971 100644 --- a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs | |||
@@ -183,10 +183,12 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
183 | public virtual void HideFromAll() | 183 | public virtual void HideFromAll() |
184 | { | 184 | { |
185 | foreach (SceneObjectPart part in m_Entity.Children.Values) | 185 | foreach (SceneObjectPart part in m_Entity.Children.Values) |
186 | m_Entity.Scene.ClientManager.ForEach( | 186 | { |
187 | m_Entity.Scene.ForEachClient( | ||
187 | delegate(IClientAPI controller) | 188 | delegate(IClientAPI controller) |
188 | { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } | 189 | { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } |
189 | ); | 190 | ); |
191 | } | ||
190 | } | 192 | } |
191 | 193 | ||
192 | public void SendFullUpdate(IClientAPI client) | 194 | public void SendFullUpdate(IClientAPI client) |
@@ -202,7 +204,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement | |||
202 | 204 | ||
203 | public void SendFullUpdateToAll() | 205 | public void SendFullUpdateToAll() |
204 | { | 206 | { |
205 | m_Entity.Scene.ClientManager.ForEach( | 207 | m_Entity.Scene.ForEachClient( |
206 | delegate(IClientAPI controller) | 208 | delegate(IClientAPI controller) |
207 | { m_Entity.SendFullUpdateToClient(controller); } | 209 | { m_Entity.SendFullUpdateToClient(controller); } |
208 | ); | 210 | ); |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index 292e345..1f1ebae 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | |||
@@ -525,8 +525,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
525 | { | 525 | { |
526 | get | 526 | get |
527 | { | 527 | { |
528 | PhysicsVector tmp = GetSOP().PhysActor.GeometricCenter; | 528 | Vector3 tmp = GetSOP().PhysActor.GeometricCenter; |
529 | return new Vector3(tmp.X, tmp.Y, tmp.Z); | 529 | return tmp; |
530 | } | 530 | } |
531 | } | 531 | } |
532 | 532 | ||
@@ -534,8 +534,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
534 | { | 534 | { |
535 | get | 535 | get |
536 | { | 536 | { |
537 | PhysicsVector tmp = GetSOP().PhysActor.CenterOfMass; | 537 | Vector3 tmp = GetSOP().PhysActor.CenterOfMass; |
538 | return new Vector3(tmp.X, tmp.Y, tmp.Z); | 538 | return tmp; |
539 | } | 539 | } |
540 | } | 540 | } |
541 | 541 | ||
@@ -543,15 +543,15 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
543 | { | 543 | { |
544 | get | 544 | get |
545 | { | 545 | { |
546 | PhysicsVector tmp = GetSOP().PhysActor.RotationalVelocity; | 546 | Vector3 tmp = GetSOP().PhysActor.RotationalVelocity; |
547 | return new Vector3(tmp.X, tmp.Y, tmp.Z); | 547 | return tmp; |
548 | } | 548 | } |
549 | set | 549 | set |
550 | { | 550 | { |
551 | if (!CanEdit()) | 551 | if (!CanEdit()) |
552 | return; | 552 | return; |
553 | 553 | ||
554 | GetSOP().PhysActor.RotationalVelocity = new PhysicsVector(value.X, value.Y, value.Z); | 554 | GetSOP().PhysActor.RotationalVelocity = value; |
555 | } | 555 | } |
556 | } | 556 | } |
557 | 557 | ||
@@ -559,15 +559,15 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
559 | { | 559 | { |
560 | get | 560 | get |
561 | { | 561 | { |
562 | PhysicsVector tmp = GetSOP().PhysActor.Velocity; | 562 | Vector3 tmp = GetSOP().PhysActor.Velocity; |
563 | return new Vector3(tmp.X, tmp.Y, tmp.Z); | 563 | return tmp; |
564 | } | 564 | } |
565 | set | 565 | set |
566 | { | 566 | { |
567 | if (!CanEdit()) | 567 | if (!CanEdit()) |
568 | return; | 568 | return; |
569 | 569 | ||
570 | GetSOP().PhysActor.Velocity = new PhysicsVector(value.X, value.Y, value.Z); | 570 | GetSOP().PhysActor.Velocity = value; |
571 | } | 571 | } |
572 | } | 572 | } |
573 | 573 | ||
@@ -575,15 +575,15 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
575 | { | 575 | { |
576 | get | 576 | get |
577 | { | 577 | { |
578 | PhysicsVector tmp = GetSOP().PhysActor.Torque; | 578 | Vector3 tmp = GetSOP().PhysActor.Torque; |
579 | return new Vector3(tmp.X, tmp.Y, tmp.Z); | 579 | return tmp; |
580 | } | 580 | } |
581 | set | 581 | set |
582 | { | 582 | { |
583 | if (!CanEdit()) | 583 | if (!CanEdit()) |
584 | return; | 584 | return; |
585 | 585 | ||
586 | GetSOP().PhysActor.Torque = new PhysicsVector(value.X, value.Y, value.Z); | 586 | GetSOP().PhysActor.Torque = value; |
587 | } | 587 | } |
588 | } | 588 | } |
589 | 589 | ||
@@ -591,8 +591,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
591 | { | 591 | { |
592 | get | 592 | get |
593 | { | 593 | { |
594 | PhysicsVector tmp = GetSOP().PhysActor.Acceleration; | 594 | Vector3 tmp = GetSOP().PhysActor.Acceleration; |
595 | return new Vector3(tmp.X, tmp.Y, tmp.Z); | 595 | return tmp; |
596 | } | 596 | } |
597 | } | 597 | } |
598 | 598 | ||
@@ -600,15 +600,15 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
600 | { | 600 | { |
601 | get | 601 | get |
602 | { | 602 | { |
603 | PhysicsVector tmp = GetSOP().PhysActor.Force; | 603 | Vector3 tmp = GetSOP().PhysActor.Force; |
604 | return new Vector3(tmp.X, tmp.Y, tmp.Z); | 604 | return tmp; |
605 | } | 605 | } |
606 | set | 606 | set |
607 | { | 607 | { |
608 | if (!CanEdit()) | 608 | if (!CanEdit()) |
609 | return; | 609 | return; |
610 | 610 | ||
611 | GetSOP().PhysActor.Force = new PhysicsVector(value.X, value.Y, value.Z); | 611 | GetSOP().PhysActor.Force = value; |
612 | } | 612 | } |
613 | } | 613 | } |
614 | 614 | ||
@@ -627,7 +627,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
627 | if (!CanEdit()) | 627 | if (!CanEdit()) |
628 | return; | 628 | return; |
629 | 629 | ||
630 | GetSOP().PhysActor.AddForce(new PhysicsVector(force.X, force.Y, force.Z), pushforce); | 630 | GetSOP().PhysActor.AddForce(force, pushforce); |
631 | } | 631 | } |
632 | 632 | ||
633 | public void AddAngularForce(Vector3 force, bool pushforce) | 633 | public void AddAngularForce(Vector3 force, bool pushforce) |
@@ -635,7 +635,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
635 | if (!CanEdit()) | 635 | if (!CanEdit()) |
636 | return; | 636 | return; |
637 | 637 | ||
638 | GetSOP().PhysActor.AddAngularForce(new PhysicsVector(force.X, force.Y, force.Z), pushforce); | 638 | GetSOP().PhysActor.AddAngularForce(force, pushforce); |
639 | } | 639 | } |
640 | 640 | ||
641 | public void SetMomentum(Vector3 momentum) | 641 | public void SetMomentum(Vector3 momentum) |
@@ -643,7 +643,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
643 | if (!CanEdit()) | 643 | if (!CanEdit()) |
644 | return; | 644 | return; |
645 | 645 | ||
646 | GetSOP().PhysActor.SetMomentum(new PhysicsVector(momentum.X, momentum.Y, momentum.Z)); | 646 | GetSOP().PhysActor.SetMomentum(momentum); |
647 | } | 647 | } |
648 | 648 | ||
649 | #endregion | 649 | #endregion |
diff --git a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs index fc1c608..3490a8b 100644 --- a/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs +++ b/OpenSim/Region/OptionalModules/SvnSerialiser/SvnBackupModule.cs | |||
@@ -45,13 +45,13 @@ namespace OpenSim.Region.Modules.SvnSerialiser | |||
45 | public class SvnBackupModule : IRegionModule | 45 | public class SvnBackupModule : IRegionModule |
46 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | private readonly List<Scene> m_scenes = new List<Scene>(); | ||
49 | private readonly Timer m_timer = new Timer(); | ||
50 | 48 | ||
51 | private bool m_enabled = false; | 49 | private List<Scene> m_scenes; |
52 | private bool m_installBackupOnLoad = false; | 50 | private Timer m_timer; |
51 | private bool m_enabled; | ||
52 | private bool m_installBackupOnLoad; | ||
53 | private IRegionSerialiserModule m_serialiser; | 53 | private IRegionSerialiserModule m_serialiser; |
54 | private bool m_svnAutoSave = false; | 54 | private bool m_svnAutoSave; |
55 | private SvnClient m_svnClient; | 55 | private SvnClient m_svnClient; |
56 | private string m_svndir = "SVNmodule" + Slash.DirectorySeparatorChar + "repo"; | 56 | private string m_svndir = "SVNmodule" + Slash.DirectorySeparatorChar + "repo"; |
57 | private string m_svnpass = "password"; | 57 | private string m_svnpass = "password"; |
@@ -204,6 +204,9 @@ namespace OpenSim.Region.Modules.SvnSerialiser | |||
204 | 204 | ||
205 | public void Initialise(Scene scene, IConfigSource source) | 205 | public void Initialise(Scene scene, IConfigSource source) |
206 | { | 206 | { |
207 | m_scenes = new List<Scene>(); | ||
208 | m_timer = new Timer(); | ||
209 | |||
207 | try | 210 | try |
208 | { | 211 | { |
209 | if (!source.Configs["SVN"].GetBoolean("Enabled", false)) | 212 | if (!source.Configs["SVN"].GetBoolean("Enabled", false)) |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index 41a6255..ac39a53 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -41,12 +41,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
41 | { | 41 | { |
42 | // private const bool m_enabled = false; | 42 | // private const bool m_enabled = false; |
43 | 43 | ||
44 | private Mutex m_createMutex = new Mutex(false); | 44 | private Mutex m_createMutex; |
45 | 45 | private Timer m_timer; | |
46 | private Timer m_timer = new Timer(500); | ||
47 | 46 | ||
48 | private Dictionary<UUID,NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>(); | 47 | private Dictionary<UUID,NPCAvatar> m_avatars = new Dictionary<UUID, NPCAvatar>(); |
49 | |||
50 | private Dictionary<UUID,AvatarAppearance> m_appearanceCache = new Dictionary<UUID, AvatarAppearance>(); | 48 | private Dictionary<UUID,AvatarAppearance> m_appearanceCache = new Dictionary<UUID, AvatarAppearance>(); |
51 | 49 | ||
52 | // Timer vars. | 50 | // Timer vars. |
@@ -138,10 +136,13 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
138 | 136 | ||
139 | public void Initialise(Scene scene, IConfigSource source) | 137 | public void Initialise(Scene scene, IConfigSource source) |
140 | { | 138 | { |
141 | scene.RegisterModuleInterface<INPCModule>(this); | 139 | m_createMutex = new Mutex(false); |
142 | 140 | ||
141 | m_timer = new Timer(500); | ||
143 | m_timer.Elapsed += m_timer_Elapsed; | 142 | m_timer.Elapsed += m_timer_Elapsed; |
144 | m_timer.Start(); | 143 | m_timer.Start(); |
144 | |||
145 | scene.RegisterModuleInterface<INPCModule>(this); | ||
145 | } | 146 | } |
146 | 147 | ||
147 | void m_timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) | 148 | void m_timer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) |