diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules/World')
3 files changed, 48 insertions, 25 deletions
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs index 9c838d0..d206f69 100644 --- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs +++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs | |||
@@ -838,6 +838,10 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule | |||
838 | if (module != null) | 838 | if (module != null) |
839 | module.BuyObject(remoteClient, categoryID, localID, saleType, salePrice); | 839 | module.BuyObject(remoteClient, categoryID, localID, saleType, salePrice); |
840 | } | 840 | } |
841 | |||
842 | public void MoveMoney(UUID fromAgentID, UUID toAgentID, int amount, string text) | ||
843 | { | ||
844 | } | ||
841 | } | 845 | } |
842 | 846 | ||
843 | public enum TransactionType : int | 847 | public enum TransactionType : int |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index b3e1069..4fcf40d 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
47 | private readonly string m_firstname; | 47 | private readonly string m_firstname; |
48 | private readonly string m_lastname; | 48 | private readonly string m_lastname; |
49 | private readonly Vector3 m_startPos; | 49 | private readonly Vector3 m_startPos; |
50 | private readonly UUID m_uuid = UUID.Random(); | 50 | private UUID m_uuid = UUID.Random(); |
51 | private readonly Scene m_scene; | 51 | private readonly Scene m_scene; |
52 | private readonly UUID m_ownerID; | 52 | private readonly UUID m_ownerID; |
53 | 53 | ||
@@ -174,7 +174,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
174 | #pragma warning disable 67 | 174 | #pragma warning disable 67 |
175 | public event Action<IClientAPI> OnLogout; | 175 | public event Action<IClientAPI> OnLogout; |
176 | public event ObjectPermissions OnObjectPermissions; | 176 | public event ObjectPermissions OnObjectPermissions; |
177 | 177 | public event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy; | |
178 | public event MoneyTransferRequest OnMoneyTransferRequest; | 178 | public event MoneyTransferRequest OnMoneyTransferRequest; |
179 | public event ParcelBuy OnParcelBuy; | 179 | public event ParcelBuy OnParcelBuy; |
180 | public event Action<IClientAPI> OnConnectionClosed; | 180 | public event Action<IClientAPI> OnConnectionClosed; |
@@ -194,6 +194,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
194 | public event ObjectDrop OnObjectDrop; | 194 | public event ObjectDrop OnObjectDrop; |
195 | public event StartAnim OnStartAnim; | 195 | public event StartAnim OnStartAnim; |
196 | public event StopAnim OnStopAnim; | 196 | public event StopAnim OnStopAnim; |
197 | public event ChangeAnim OnChangeAnim; | ||
197 | public event LinkObjects OnLinkObjects; | 198 | public event LinkObjects OnLinkObjects; |
198 | public event DelinkObjects OnDelinkObjects; | 199 | public event DelinkObjects OnDelinkObjects; |
199 | public event RequestMapBlocks OnRequestMapBlocks; | 200 | public event RequestMapBlocks OnRequestMapBlocks; |
@@ -243,6 +244,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
243 | public event UpdatePrimTexture OnUpdatePrimTexture; | 244 | public event UpdatePrimTexture OnUpdatePrimTexture; |
244 | public event UpdateVector OnUpdatePrimGroupPosition; | 245 | public event UpdateVector OnUpdatePrimGroupPosition; |
245 | public event UpdateVector OnUpdatePrimSinglePosition; | 246 | public event UpdateVector OnUpdatePrimSinglePosition; |
247 | public event ClientChangeObject onClientChangeObject; | ||
246 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; | 248 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; |
247 | public event UpdatePrimSingleRotationPosition OnUpdatePrimSingleRotationPosition; | 249 | public event UpdatePrimSingleRotationPosition OnUpdatePrimSingleRotationPosition; |
248 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | 250 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; |
@@ -380,7 +382,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
380 | public event ClassifiedInfoRequest OnClassifiedInfoRequest; | 382 | public event ClassifiedInfoRequest OnClassifiedInfoRequest; |
381 | public event ClassifiedInfoUpdate OnClassifiedInfoUpdate; | 383 | public event ClassifiedInfoUpdate OnClassifiedInfoUpdate; |
382 | public event ClassifiedDelete OnClassifiedDelete; | 384 | public event ClassifiedDelete OnClassifiedDelete; |
383 | public event ClassifiedDelete OnClassifiedGodDelete; | 385 | public event ClassifiedGodDelete OnClassifiedGodDelete; |
384 | 386 | ||
385 | public event EventNotificationAddRequest OnEventNotificationAddRequest; | 387 | public event EventNotificationAddRequest OnEventNotificationAddRequest; |
386 | public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest; | 388 | public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest; |
@@ -419,6 +421,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
419 | public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; | 421 | public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; |
420 | public event SimWideDeletesDelegate OnSimWideDeletes; | 422 | public event SimWideDeletesDelegate OnSimWideDeletes; |
421 | public event SendPostcard OnSendPostcard; | 423 | public event SendPostcard OnSendPostcard; |
424 | public event ChangeInventoryItemFlags OnChangeInventoryItemFlags; | ||
422 | public event MuteListEntryUpdate OnUpdateMuteListEntry; | 425 | public event MuteListEntryUpdate OnUpdateMuteListEntry; |
423 | public event MuteListEntryRemove OnRemoveMuteListEntry; | 426 | public event MuteListEntryRemove OnRemoveMuteListEntry; |
424 | public event GodlikeMessage onGodlikeMessage; | 427 | public event GodlikeMessage onGodlikeMessage; |
@@ -446,6 +449,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
446 | public virtual UUID AgentId | 449 | public virtual UUID AgentId |
447 | { | 450 | { |
448 | get { return m_uuid; } | 451 | get { return m_uuid; } |
452 | set { m_uuid = value; } | ||
449 | } | 453 | } |
450 | 454 | ||
451 | public UUID SessionId | 455 | public UUID SessionId |
@@ -854,8 +858,11 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
854 | 858 | ||
855 | public void Close() | 859 | public void Close() |
856 | { | 860 | { |
857 | // Remove ourselves from the scene | 861 | Close(true); |
858 | m_scene.RemoveClient(AgentId, false); | 862 | } |
863 | |||
864 | public void Close(bool sendStop) | ||
865 | { | ||
859 | } | 866 | } |
860 | 867 | ||
861 | public void Start() | 868 | public void Start() |
@@ -1185,5 +1192,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
1185 | public void SendPlacesReply(UUID queryID, UUID transactionID, PlacesReplyData[] data) | 1192 | public void SendPlacesReply(UUID queryID, UUID transactionID, PlacesReplyData[] data) |
1186 | { | 1193 | { |
1187 | } | 1194 | } |
1195 | |||
1196 | public void SendPartPhysicsProprieties(ISceneEntity entity) | ||
1197 | { | ||
1198 | } | ||
1199 | |||
1188 | } | 1200 | } |
1189 | } | 1201 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index d3456ab..a32ab2a 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -144,29 +144,30 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
144 | // acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]); | 144 | // acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]); |
145 | // } | 145 | // } |
146 | 146 | ||
147 | lock (m_avatars) | 147 | ManualResetEvent ev = new ManualResetEvent(false); |
148 | { | ||
149 | scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd); | ||
150 | scene.AddNewClient(npcAvatar, PresenceType.Npc); | ||
151 | 148 | ||
152 | ScenePresence sp; | 149 | Util.FireAndForget(delegate(object x) { |
153 | if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) | 150 | lock (m_avatars) |
154 | { | 151 | { |
155 | // m_log.DebugFormat( | 152 | scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd); |
156 | // "[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}", sp.Name, sp.UUID); | 153 | scene.AddNewClient(npcAvatar, PresenceType.Npc); |
157 | 154 | ||
158 | sp.CompleteMovement(npcAvatar, false); | 155 | ScenePresence sp; |
159 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | 156 | if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) |
160 | m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name); | 157 | { |
161 | 158 | sp.CompleteMovement(npcAvatar, false); | |
162 | return npcAvatar.AgentId; | 159 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); |
163 | } | 160 | m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name); |
164 | else | 161 | } |
165 | { | ||
166 | m_log.WarnFormat("[NPC MODULE]: Could not find scene presence for NPC {0} {1}", sp.Name, sp.UUID); | ||
167 | return UUID.Zero; | ||
168 | } | 162 | } |
169 | } | 163 | ev.Set(); |
164 | }); | ||
165 | |||
166 | ev.WaitOne(); | ||
167 | |||
168 | // m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId); | ||
169 | |||
170 | return npcAvatar.AgentId; | ||
170 | } | 171 | } |
171 | 172 | ||
172 | public bool MoveToTarget(UUID agentID, Scene scene, Vector3 pos, bool noFly, bool landAtTarget, bool running) | 173 | public bool MoveToTarget(UUID agentID, Scene scene, Vector3 pos, bool noFly, bool landAtTarget, bool running) |
@@ -356,9 +357,15 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
356 | { | 357 | { |
357 | NPCAvatar av; | 358 | NPCAvatar av; |
358 | if (m_avatars.TryGetValue(npcID, out av)) | 359 | if (m_avatars.TryGetValue(npcID, out av)) |
360 | { | ||
361 | if (npcID == callerID) | ||
362 | return true; | ||
359 | return CheckPermissions(av, callerID); | 363 | return CheckPermissions(av, callerID); |
364 | } | ||
360 | else | 365 | else |
366 | { | ||
361 | return false; | 367 | return false; |
368 | } | ||
362 | } | 369 | } |
363 | } | 370 | } |
364 | 371 | ||
@@ -370,7 +377,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
370 | /// <returns>true if they do, false if they don't.</returns> | 377 | /// <returns>true if they do, false if they don't.</returns> |
371 | private bool CheckPermissions(NPCAvatar av, UUID callerID) | 378 | private bool CheckPermissions(NPCAvatar av, UUID callerID) |
372 | { | 379 | { |
373 | return callerID == UUID.Zero || av.OwnerID == UUID.Zero || av.OwnerID == callerID; | 380 | return callerID == UUID.Zero || av.OwnerID == UUID.Zero || av.OwnerID == callerID || av.AgentId == callerID; |
374 | } | 381 | } |
375 | } | 382 | } |
376 | } | 383 | } |