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-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index b37aba3..3f19370 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -179,9 +179,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC
179 ScenePresence sp; 179 ScenePresence sp;
180 scene.TryGetScenePresence(agentID, out sp); 180 scene.TryGetScenePresence(agentID, out sp);
181 181
182 m_log.DebugFormat( 182// m_log.DebugFormat(
183 "[NPC MODULE]: Moving {0} to {1} in {2}, noFly {3}, landAtTarget {4}", 183// "[NPC MODULE]: Moving {0} to {1} in {2}, noFly {3}, landAtTarget {4}",
184 sp.Name, pos, scene.RegionInfo.RegionName, noFly, landAtTarget); 184// sp.Name, pos, scene.RegionInfo.RegionName, noFly, landAtTarget);
185 185
186 sp.MoveToTarget(pos, noFly, landAtTarget); 186 sp.MoveToTarget(pos, noFly, landAtTarget);
187 sp.SetAlwaysRun = running; 187 sp.SetAlwaysRun = running;