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-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index 5359354..2052cdb 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -121,8 +121,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
121 npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, int.MaxValue); 121 npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, int.MaxValue);
122 122
123 m_log.DebugFormat( 123 m_log.DebugFormat(
124 "[NPC MODULE]: Creating NPC {0} {1} {2} at {3} in {4}", 124 "[NPC MODULE]: Creating NPC {0} {1} {2}, owner={3}, senseAsAgent={4} at {5} in {6}",
125 firstname, lastname, npcAvatar.AgentId, position, scene.RegionInfo.RegionName); 125 firstname, lastname, npcAvatar.AgentId, owner, senseAsAgent, position, scene.RegionInfo.RegionName);
126 126
127 AgentCircuitData acd = new AgentCircuitData(); 127 AgentCircuitData acd = new AgentCircuitData();
128 acd.AgentID = npcAvatar.AgentId; 128 acd.AgentID = npcAvatar.AgentId;