diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | 25 | ||||
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | 61 |
2 files changed, 53 insertions, 33 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index ffd4222..66fc216 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
47 | private readonly string m_firstname; | 47 | private readonly string m_firstname; |
48 | private readonly string m_lastname; | 48 | private readonly string m_lastname; |
49 | private readonly Vector3 m_startPos; | 49 | private readonly Vector3 m_startPos; |
50 | private readonly UUID m_uuid = UUID.Random(); | 50 | private UUID m_uuid = UUID.Random(); |
51 | private readonly Scene m_scene; | 51 | private readonly Scene m_scene; |
52 | private readonly UUID m_ownerID; | 52 | private readonly UUID m_ownerID; |
53 | 53 | ||
@@ -221,7 +221,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
221 | #pragma warning disable 67 | 221 | #pragma warning disable 67 |
222 | public event Action<IClientAPI> OnLogout; | 222 | public event Action<IClientAPI> OnLogout; |
223 | public event ObjectPermissions OnObjectPermissions; | 223 | public event ObjectPermissions OnObjectPermissions; |
224 | 224 | public event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy; | |
225 | public event MoneyTransferRequest OnMoneyTransferRequest; | 225 | public event MoneyTransferRequest OnMoneyTransferRequest; |
226 | public event ParcelBuy OnParcelBuy; | 226 | public event ParcelBuy OnParcelBuy; |
227 | public event Action<IClientAPI> OnConnectionClosed; | 227 | public event Action<IClientAPI> OnConnectionClosed; |
@@ -241,6 +241,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
241 | public event ObjectDrop OnObjectDrop; | 241 | public event ObjectDrop OnObjectDrop; |
242 | public event StartAnim OnStartAnim; | 242 | public event StartAnim OnStartAnim; |
243 | public event StopAnim OnStopAnim; | 243 | public event StopAnim OnStopAnim; |
244 | public event ChangeAnim OnChangeAnim; | ||
244 | public event LinkObjects OnLinkObjects; | 245 | public event LinkObjects OnLinkObjects; |
245 | public event DelinkObjects OnDelinkObjects; | 246 | public event DelinkObjects OnDelinkObjects; |
246 | public event RequestMapBlocks OnRequestMapBlocks; | 247 | public event RequestMapBlocks OnRequestMapBlocks; |
@@ -290,6 +291,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
290 | public event UpdatePrimTexture OnUpdatePrimTexture; | 291 | public event UpdatePrimTexture OnUpdatePrimTexture; |
291 | public event UpdateVector OnUpdatePrimGroupPosition; | 292 | public event UpdateVector OnUpdatePrimGroupPosition; |
292 | public event UpdateVector OnUpdatePrimSinglePosition; | 293 | public event UpdateVector OnUpdatePrimSinglePosition; |
294 | public event ClientChangeObject onClientChangeObject; | ||
293 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; | 295 | public event UpdatePrimRotation OnUpdatePrimGroupRotation; |
294 | public event UpdatePrimSingleRotationPosition OnUpdatePrimSingleRotationPosition; | 296 | public event UpdatePrimSingleRotationPosition OnUpdatePrimSingleRotationPosition; |
295 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | 297 | public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; |
@@ -427,7 +429,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
427 | public event ClassifiedInfoRequest OnClassifiedInfoRequest; | 429 | public event ClassifiedInfoRequest OnClassifiedInfoRequest; |
428 | public event ClassifiedInfoUpdate OnClassifiedInfoUpdate; | 430 | public event ClassifiedInfoUpdate OnClassifiedInfoUpdate; |
429 | public event ClassifiedDelete OnClassifiedDelete; | 431 | public event ClassifiedDelete OnClassifiedDelete; |
430 | public event ClassifiedDelete OnClassifiedGodDelete; | 432 | public event ClassifiedGodDelete OnClassifiedGodDelete; |
431 | 433 | ||
432 | public event EventNotificationAddRequest OnEventNotificationAddRequest; | 434 | public event EventNotificationAddRequest OnEventNotificationAddRequest; |
433 | public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest; | 435 | public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest; |
@@ -466,6 +468,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
466 | public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; | 468 | public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; |
467 | public event SimWideDeletesDelegate OnSimWideDeletes; | 469 | public event SimWideDeletesDelegate OnSimWideDeletes; |
468 | public event SendPostcard OnSendPostcard; | 470 | public event SendPostcard OnSendPostcard; |
471 | public event ChangeInventoryItemFlags OnChangeInventoryItemFlags; | ||
469 | public event MuteListEntryUpdate OnUpdateMuteListEntry; | 472 | public event MuteListEntryUpdate OnUpdateMuteListEntry; |
470 | public event MuteListEntryRemove OnRemoveMuteListEntry; | 473 | public event MuteListEntryRemove OnRemoveMuteListEntry; |
471 | public event GodlikeMessage onGodlikeMessage; | 474 | public event GodlikeMessage onGodlikeMessage; |
@@ -493,6 +496,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
493 | public virtual UUID AgentId | 496 | public virtual UUID AgentId |
494 | { | 497 | { |
495 | get { return m_uuid; } | 498 | get { return m_uuid; } |
499 | set { m_uuid = value; } | ||
496 | } | 500 | } |
497 | 501 | ||
498 | public UUID SessionId | 502 | public UUID SessionId |
@@ -735,6 +739,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
735 | { | 739 | { |
736 | } | 740 | } |
737 | 741 | ||
742 | public void SendInventoryItemCreateUpdate(InventoryItemBase Item, UUID transactionID, uint callbackId) | ||
743 | { | ||
744 | } | ||
745 | |||
738 | public virtual void SendRemoveInventoryItem(UUID itemID) | 746 | public virtual void SendRemoveInventoryItem(UUID itemID) |
739 | { | 747 | { |
740 | } | 748 | } |
@@ -751,7 +759,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
751 | { | 759 | { |
752 | } | 760 | } |
753 | 761 | ||
754 | public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data) | 762 | public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data, bool isTaskInventory) |
755 | { | 763 | { |
756 | } | 764 | } |
757 | public virtual void SendAbortXferPacket(ulong xferID) | 765 | public virtual void SendAbortXferPacket(ulong xferID) |
@@ -901,10 +909,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
901 | 909 | ||
902 | public void Close() | 910 | public void Close() |
903 | { | 911 | { |
904 | Close(false); | 912 | Close(true, false); |
905 | } | 913 | } |
906 | 914 | ||
907 | public void Close(bool force) | 915 | public void Close(bool sendStop, bool force) |
908 | { | 916 | { |
909 | // Remove ourselves from the scene | 917 | // Remove ourselves from the scene |
910 | m_scene.RemoveClient(AgentId, false); | 918 | m_scene.RemoveClient(AgentId, false); |
@@ -1232,5 +1240,10 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
1232 | public void SendPlacesReply(UUID queryID, UUID transactionID, PlacesReplyData[] data) | 1240 | public void SendPlacesReply(UUID queryID, UUID transactionID, PlacesReplyData[] data) |
1233 | { | 1241 | { |
1234 | } | 1242 | } |
1243 | |||
1244 | public void SendPartPhysicsProprieties(ISceneEntity entity) | ||
1245 | { | ||
1246 | } | ||
1247 | |||
1235 | } | 1248 | } |
1236 | } | 1249 | } |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index 3f25bcf..f16927c 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -124,9 +124,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
124 | NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, owner, senseAsAgent, scene); | 124 | NPCAvatar npcAvatar = new NPCAvatar(firstname, lastname, position, owner, senseAsAgent, scene); |
125 | npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, int.MaxValue); | 125 | npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, int.MaxValue); |
126 | 126 | ||
127 | m_log.DebugFormat( | 127 | // m_log.DebugFormat( |
128 | "[NPC MODULE]: Creating NPC {0} {1} {2}, owner={3}, senseAsAgent={4} at {5} in {6}", | 128 | // "[NPC MODULE]: Creating NPC {0} {1} {2}, owner={3}, senseAsAgent={4} at {5} in {6}", |
129 | firstname, lastname, npcAvatar.AgentId, owner, senseAsAgent, position, scene.RegionInfo.RegionName); | 129 | // firstname, lastname, npcAvatar.AgentId, owner, senseAsAgent, position, scene.RegionInfo.RegionName); |
130 | 130 | ||
131 | AgentCircuitData acd = new AgentCircuitData(); | 131 | AgentCircuitData acd = new AgentCircuitData(); |
132 | acd.AgentID = npcAvatar.AgentId; | 132 | acd.AgentID = npcAvatar.AgentId; |
@@ -144,29 +144,30 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
144 | // acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]); | 144 | // acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]); |
145 | // } | 145 | // } |
146 | 146 | ||
147 | lock (m_avatars) | 147 | ManualResetEvent ev = new ManualResetEvent(false); |
148 | { | ||
149 | scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd); | ||
150 | scene.AddNewClient(npcAvatar, PresenceType.Npc); | ||
151 | 148 | ||
152 | ScenePresence sp; | 149 | Util.FireAndForget(delegate(object x) { |
153 | if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) | 150 | lock (m_avatars) |
154 | { | 151 | { |
155 | // m_log.DebugFormat( | 152 | scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd); |
156 | // "[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}", sp.Name, sp.UUID); | 153 | scene.AddNewClient(npcAvatar, PresenceType.Npc); |
157 | |||
158 | sp.CompleteMovement(npcAvatar, false); | ||
159 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | ||
160 | m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name); | ||
161 | 154 | ||
162 | return npcAvatar.AgentId; | 155 | ScenePresence sp; |
163 | } | 156 | if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) |
164 | else | 157 | { |
165 | { | 158 | sp.CompleteMovement(npcAvatar, false); |
166 | m_log.WarnFormat("[NPC MODULE]: Could not find scene presence for NPC {0} {1}", sp.Name, sp.UUID); | 159 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); |
167 | return UUID.Zero; | 160 | // m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name); |
161 | } | ||
168 | } | 162 | } |
169 | } | 163 | ev.Set(); |
164 | }); | ||
165 | |||
166 | ev.WaitOne(); | ||
167 | |||
168 | // m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId); | ||
169 | |||
170 | return npcAvatar.AgentId; | ||
170 | } | 171 | } |
171 | 172 | ||
172 | public bool MoveToTarget(UUID agentID, Scene scene, Vector3 pos, bool noFly, bool landAtTarget, bool running) | 173 | public bool MoveToTarget(UUID agentID, Scene scene, Vector3 pos, bool noFly, bool landAtTarget, bool running) |
@@ -178,9 +179,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
178 | ScenePresence sp; | 179 | ScenePresence sp; |
179 | if (scene.TryGetScenePresence(agentID, out sp)) | 180 | if (scene.TryGetScenePresence(agentID, out sp)) |
180 | { | 181 | { |
181 | m_log.DebugFormat( | 182 | // m_log.DebugFormat( |
182 | "[NPC MODULE]: Moving {0} to {1} in {2}, noFly {3}, landAtTarget {4}", | 183 | // "[NPC MODULE]: Moving {0} to {1} in {2}, noFly {3}, landAtTarget {4}", |
183 | sp.Name, pos, scene.RegionInfo.RegionName, noFly, landAtTarget); | 184 | // sp.Name, pos, scene.RegionInfo.RegionName, noFly, landAtTarget); |
184 | 185 | ||
185 | sp.MoveToTarget(pos, noFly, landAtTarget); | 186 | sp.MoveToTarget(pos, noFly, landAtTarget); |
186 | sp.SetAlwaysRun = running; | 187 | sp.SetAlwaysRun = running; |
@@ -347,7 +348,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
347 | scene.RemoveClient(agentID, false); | 348 | scene.RemoveClient(agentID, false); |
348 | m_avatars.Remove(agentID); | 349 | m_avatars.Remove(agentID); |
349 | 350 | ||
350 | m_log.DebugFormat("[NPC MODULE]: Removed NPC {0} {1}", agentID, av.Name); | 351 | // m_log.DebugFormat("[NPC MODULE]: Removed NPC {0} {1}", agentID, av.Name); |
351 | return true; | 352 | return true; |
352 | } | 353 | } |
353 | } | 354 | } |
@@ -362,9 +363,15 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
362 | { | 363 | { |
363 | NPCAvatar av; | 364 | NPCAvatar av; |
364 | if (m_avatars.TryGetValue(npcID, out av)) | 365 | if (m_avatars.TryGetValue(npcID, out av)) |
366 | { | ||
367 | if (npcID == callerID) | ||
368 | return true; | ||
365 | return CheckPermissions(av, callerID); | 369 | return CheckPermissions(av, callerID); |
370 | } | ||
366 | else | 371 | else |
372 | { | ||
367 | return false; | 373 | return false; |
374 | } | ||
368 | } | 375 | } |
369 | } | 376 | } |
370 | 377 | ||
@@ -376,7 +383,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
376 | /// <returns>true if they do, false if they don't.</returns> | 383 | /// <returns>true if they do, false if they don't.</returns> |
377 | private bool CheckPermissions(NPCAvatar av, UUID callerID) | 384 | private bool CheckPermissions(NPCAvatar av, UUID callerID) |
378 | { | 385 | { |
379 | return callerID == UUID.Zero || av.OwnerID == UUID.Zero || av.OwnerID == callerID; | 386 | return callerID == UUID.Zero || av.OwnerID == UUID.Zero || av.OwnerID == callerID || av.AgentId == callerID; |
380 | } | 387 | } |
381 | } | 388 | } |
382 | } | 389 | } |