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Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC/Tests')
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index be1ecd0..ce8d1db 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -106,7 +106,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
106 // ScenePresence.SendInitialData() to reset our entire appearance. 106 // ScenePresence.SendInitialData() to reset our entire appearance.
107 scene.AssetService.Store(AssetHelpers.CreateAsset(originalFace8TextureId)); 107 scene.AssetService.Store(AssetHelpers.CreateAsset(originalFace8TextureId));
108 108
109 afm.SetAppearanceFromClient(sp.ControllingClient, originalTe, null); 109 afm.SetAppearance(sp, originalTe, null);
110 110
111 INPCModule npcModule = scene.RequestModuleInterface<INPCModule>(); 111 INPCModule npcModule = scene.RequestModuleInterface<INPCModule>();
112 UUID npcId = npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), scene, sp.Appearance); 112 UUID npcId = npcModule.CreateNPC("John", "Smith", new Vector3(128, 128, 30), scene, sp.Appearance);