diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs')
-rw-r--r-- | OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | 62 |
1 files changed, 30 insertions, 32 deletions
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index fffe1ab..9ec4740 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -145,10 +145,9 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
145 | npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, | 145 | npcAvatar.CircuitCode = (uint)Util.RandomClass.Next(0, |
146 | int.MaxValue); | 146 | int.MaxValue); |
147 | 147 | ||
148 | m_log.DebugFormat( | 148 | // m_log.DebugFormat( |
149 | "[NPC MODULE]: Creating NPC {0} {1} {2}, owner={3}, senseAsAgent={4} at {5} in {6}", | 149 | // "[NPC MODULE]: Creating NPC {0} {1} {2}, owner={3}, senseAsAgent={4} at {5} in {6}", |
150 | firstname, lastname, npcAvatar.AgentId, owner, | 150 | // firstname, lastname, npcAvatar.AgentId, owner, senseAsAgent, position, scene.RegionInfo.RegionName); |
151 | senseAsAgent, position, scene.RegionInfo.RegionName); | ||
152 | 151 | ||
153 | AgentCircuitData acd = new AgentCircuitData(); | 152 | AgentCircuitData acd = new AgentCircuitData(); |
154 | acd.AgentID = npcAvatar.AgentId; | 153 | acd.AgentID = npcAvatar.AgentId; |
@@ -171,36 +170,30 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
171 | } | 170 | } |
172 | */ | 171 | */ |
173 | 172 | ||
174 | lock (m_avatars) | 173 | ManualResetEvent ev = new ManualResetEvent(false); |
175 | { | ||
176 | scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, | ||
177 | acd); | ||
178 | scene.AddNewAgent(npcAvatar, PresenceType.Npc); | ||
179 | 174 | ||
180 | ScenePresence sp; | 175 | Util.FireAndForget(delegate(object x) { |
181 | if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) | 176 | lock (m_avatars) |
182 | { | 177 | { |
183 | /* | 178 | scene.AuthenticateHandler.AddNewCircuit(npcAvatar.CircuitCode, acd); |
184 | m_log.DebugFormat( | 179 | scene.AddNewAgent(npcAvatar, PresenceType.Npc); |
185 | "[NPC MODULE]: Successfully retrieved scene presence for NPC {0} {1}", | ||
186 | sp.Name, sp.UUID); | ||
187 | */ | ||
188 | |||
189 | sp.CompleteMovement(npcAvatar, false); | ||
190 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | ||
191 | m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name); | ||
192 | 180 | ||
193 | return npcAvatar.AgentId; | 181 | ScenePresence sp; |
182 | if (scene.TryGetScenePresence(npcAvatar.AgentId, out sp)) | ||
183 | { | ||
184 | sp.CompleteMovement(npcAvatar, false); | ||
185 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | ||
186 | // m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name); | ||
187 | } | ||
194 | } | 188 | } |
195 | else | 189 | ev.Set(); |
196 | { | 190 | }); |
197 | m_log.WarnFormat( | ||
198 | "[NPC MODULE]: Could not find scene presence for NPC {0} {1}", | ||
199 | sp.Name, sp.UUID); | ||
200 | 191 | ||
201 | return UUID.Zero; | 192 | ev.WaitOne(); |
202 | } | 193 | |
203 | } | 194 | // m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId); |
195 | |||
196 | return npcAvatar.AgentId; | ||
204 | } | 197 | } |
205 | 198 | ||
206 | public bool MoveToTarget(UUID agentID, Scene scene, Vector3 pos, | 199 | public bool MoveToTarget(UUID agentID, Scene scene, Vector3 pos, |
@@ -408,9 +401,15 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
408 | { | 401 | { |
409 | NPCAvatar av; | 402 | NPCAvatar av; |
410 | if (m_avatars.TryGetValue(npcID, out av)) | 403 | if (m_avatars.TryGetValue(npcID, out av)) |
404 | { | ||
405 | if (npcID == callerID) | ||
406 | return true; | ||
411 | return CheckPermissions(av, callerID); | 407 | return CheckPermissions(av, callerID); |
408 | } | ||
412 | else | 409 | else |
410 | { | ||
413 | return false; | 411 | return false; |
412 | } | ||
414 | } | 413 | } |
415 | } | 414 | } |
416 | 415 | ||
@@ -422,8 +421,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
422 | /// <returns>true if they do, false if they don't.</returns> | 421 | /// <returns>true if they do, false if they don't.</returns> |
423 | private bool CheckPermissions(NPCAvatar av, UUID callerID) | 422 | private bool CheckPermissions(NPCAvatar av, UUID callerID) |
424 | { | 423 | { |
425 | return callerID == UUID.Zero || av.OwnerID == UUID.Zero || | 424 | return callerID == UUID.Zero || av.OwnerID == UUID.Zero || av.OwnerID == callerID || av.AgentId == callerID; |
426 | av.OwnerID == callerID; | ||
427 | } | 425 | } |
428 | } | 426 | } |
429 | } \ No newline at end of file | 427 | } |