diff options
Diffstat (limited to 'OpenSim/Region/OptionalModules/Scripting')
5 files changed, 702 insertions, 17 deletions
diff --git a/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs b/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs index 6009dc5..9daf9d7 100755 --- a/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs +++ b/OpenSim/Region/OptionalModules/Scripting/ExtendedPhysics/ExtendedPhysics.cs | |||
@@ -29,12 +29,14 @@ using System.Collections.Generic; | |||
29 | using System.Linq; | 29 | using System.Linq; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Text; | 31 | using System.Text; |
32 | using System.Threading; | ||
32 | 33 | ||
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Region.CoreModules; | ||
34 | using OpenSim.Region.Framework; | 36 | using OpenSim.Region.Framework; |
35 | using OpenSim.Region.Framework.Interfaces; | 37 | using OpenSim.Region.Framework.Interfaces; |
36 | using OpenSim.Region.Framework.Scenes; | 38 | using OpenSim.Region.Framework.Scenes; |
37 | using OpenSim.Region.CoreModules; | 39 | using OpenSim.Region.Physics.Manager; |
38 | 40 | ||
39 | using Mono.Addins; | 41 | using Mono.Addins; |
40 | using Nini.Config; | 42 | using Nini.Config; |
@@ -49,6 +51,24 @@ public class ExtendedPhysics : INonSharedRegionModule | |||
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
50 | private static string LogHeader = "[EXTENDED PHYSICS]"; | 52 | private static string LogHeader = "[EXTENDED PHYSICS]"; |
51 | 53 | ||
54 | // ============================================================= | ||
55 | // Since BulletSim is a plugin, this these values aren't defined easily in one place. | ||
56 | // This table must correspond to an identical table in BSScene. | ||
57 | |||
58 | // Per scene functions. See BSScene. | ||
59 | |||
60 | // Per avatar functions. See BSCharacter. | ||
61 | |||
62 | // Per prim functions. See BSPrim. | ||
63 | public const string PhysFunctGetLinksetType = "BulletSim.GetLinksetType"; | ||
64 | public const string PhysFunctSetLinksetType = "BulletSim.SetLinksetType"; | ||
65 | public const string PhysFunctChangeLinkFixed = "BulletSim.ChangeLinkFixed"; | ||
66 | public const string PhysFunctChangeLinkType = "BulletSim.ChangeLinkType"; | ||
67 | public const string PhysFunctGetLinkType = "BulletSim.GetLinkType"; | ||
68 | public const string PhysFunctChangeLinkParams = "BulletSim.ChangeLinkParams"; | ||
69 | |||
70 | // ============================================================= | ||
71 | |||
52 | private IConfig Configuration { get; set; } | 72 | private IConfig Configuration { get; set; } |
53 | private bool Enabled { get; set; } | 73 | private bool Enabled { get; set; } |
54 | private Scene BaseScene { get; set; } | 74 | private Scene BaseScene { get; set; } |
@@ -119,6 +139,7 @@ public class ExtendedPhysics : INonSharedRegionModule | |||
119 | 139 | ||
120 | // Register as LSL functions all the [ScriptInvocation] marked methods. | 140 | // Register as LSL functions all the [ScriptInvocation] marked methods. |
121 | Comms.RegisterScriptInvocations(this); | 141 | Comms.RegisterScriptInvocations(this); |
142 | Comms.RegisterConstants(this); | ||
122 | 143 | ||
123 | // When an object is modified, we might need to update its extended physics parameters | 144 | // When an object is modified, we might need to update its extended physics parameters |
124 | BaseScene.EventManager.OnObjectAddedToScene += EventManager_OnObjectAddedToScene; | 145 | BaseScene.EventManager.OnObjectAddedToScene += EventManager_OnObjectAddedToScene; |
@@ -132,7 +153,6 @@ public class ExtendedPhysics : INonSharedRegionModule | |||
132 | 153 | ||
133 | private void EventManager_OnObjectAddedToScene(SceneObjectGroup obj) | 154 | private void EventManager_OnObjectAddedToScene(SceneObjectGroup obj) |
134 | { | 155 | { |
135 | throw new NotImplementedException(); | ||
136 | } | 156 | } |
137 | 157 | ||
138 | // Event generated when some property of a prim changes. | 158 | // Event generated when some property of a prim changes. |
@@ -141,14 +161,7 @@ public class ExtendedPhysics : INonSharedRegionModule | |||
141 | } | 161 | } |
142 | 162 | ||
143 | [ScriptConstant] | 163 | [ScriptConstant] |
144 | public static int PHYS_CENTER_OF_MASS = 1 << 0; | 164 | public const int PHYS_CENTER_OF_MASS = 1 << 0; |
145 | |||
146 | [ScriptConstant] | ||
147 | public static int PHYS_LINKSET_TYPE_CONSTRAINT = 1; | ||
148 | [ScriptConstant] | ||
149 | public static int PHYS_LINKSET_TYPE_COMPOUND = 2; | ||
150 | [ScriptConstant] | ||
151 | public static int PHYS_LINKSET_TYPE_MANUAL = 3; | ||
152 | 165 | ||
153 | [ScriptInvocation] | 166 | [ScriptInvocation] |
154 | public string physGetEngineType(UUID hostID, UUID scriptID) | 167 | public string physGetEngineType(UUID hostID, UUID scriptID) |
@@ -163,9 +176,406 @@ public class ExtendedPhysics : INonSharedRegionModule | |||
163 | return ret; | 176 | return ret; |
164 | } | 177 | } |
165 | 178 | ||
179 | [ScriptConstant] | ||
180 | public const int PHYS_LINKSET_TYPE_CONSTRAINT = 0; | ||
181 | [ScriptConstant] | ||
182 | public const int PHYS_LINKSET_TYPE_COMPOUND = 1; | ||
183 | [ScriptConstant] | ||
184 | public const int PHYS_LINKSET_TYPE_MANUAL = 2; | ||
185 | |||
186 | [ScriptInvocation] | ||
187 | public int physSetLinksetType(UUID hostID, UUID scriptID, int linksetType) | ||
188 | { | ||
189 | int ret = -1; | ||
190 | |||
191 | if (!Enabled) return ret; | ||
192 | |||
193 | // The part that is requesting the change. | ||
194 | SceneObjectPart requestingPart = BaseScene.GetSceneObjectPart(hostID); | ||
195 | |||
196 | if (requestingPart != null) | ||
197 | { | ||
198 | // The change is always made to the root of a linkset. | ||
199 | SceneObjectGroup containingGroup = requestingPart.ParentGroup; | ||
200 | SceneObjectPart rootPart = containingGroup.RootPart; | ||
201 | |||
202 | if (rootPart != null) | ||
203 | { | ||
204 | PhysicsActor rootPhysActor = rootPart.PhysActor; | ||
205 | if (rootPhysActor != null) | ||
206 | { | ||
207 | if (rootPhysActor.IsPhysical) | ||
208 | { | ||
209 | // Change a physical linkset by making non-physical, waiting for one heartbeat so all | ||
210 | // the prim and linkset state is updated, changing the type and making the | ||
211 | // linkset physical again. | ||
212 | containingGroup.ScriptSetPhysicsStatus(false); | ||
213 | Thread.Sleep(150); // longer than one heartbeat tick | ||
214 | |||
215 | // A kludge for the moment. | ||
216 | // Since compound linksets move the children but don't generate position updates to the | ||
217 | // simulator, it is possible for compound linkset children to have out-of-sync simulator | ||
218 | // and physical positions. The following causes the simulator to push the real child positions | ||
219 | // down into the physics engine to get everything synced. | ||
220 | containingGroup.UpdateGroupPosition(containingGroup.AbsolutePosition); | ||
221 | containingGroup.UpdateGroupRotationR(containingGroup.GroupRotation); | ||
222 | |||
223 | object[] parms2 = { rootPhysActor, null, linksetType }; | ||
224 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctSetLinksetType, parms2)); | ||
225 | Thread.Sleep(150); // longer than one heartbeat tick | ||
226 | |||
227 | containingGroup.ScriptSetPhysicsStatus(true); | ||
228 | } | ||
229 | else | ||
230 | { | ||
231 | // Non-physical linksets don't have a physical instantiation so there is no state to | ||
232 | // worry about being updated. | ||
233 | object[] parms2 = { rootPhysActor, null, linksetType }; | ||
234 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctSetLinksetType, parms2)); | ||
235 | } | ||
236 | } | ||
237 | else | ||
238 | { | ||
239 | m_log.WarnFormat("{0} physSetLinksetType: root part does not have a physics actor. rootName={1}, hostID={2}", | ||
240 | LogHeader, rootPart.Name, hostID); | ||
241 | } | ||
242 | } | ||
243 | else | ||
244 | { | ||
245 | m_log.WarnFormat("{0} physSetLinksetType: root part does not exist. RequestingPartName={1}, hostID={2}", | ||
246 | LogHeader, requestingPart.Name, hostID); | ||
247 | } | ||
248 | } | ||
249 | else | ||
250 | { | ||
251 | m_log.WarnFormat("{0} physSetLinsetType: cannot find script object in scene. hostID={1}", LogHeader, hostID); | ||
252 | } | ||
253 | return ret; | ||
254 | } | ||
255 | |||
166 | [ScriptInvocation] | 256 | [ScriptInvocation] |
167 | public void physSetLinksetType(UUID hostID, UUID scriptID, int linksetType) | 257 | public int physGetLinksetType(UUID hostID, UUID scriptID) |
168 | { | 258 | { |
259 | int ret = -1; | ||
260 | if (!Enabled) return ret; | ||
261 | |||
262 | // The part that is requesting the change. | ||
263 | SceneObjectPart requestingPart = BaseScene.GetSceneObjectPart(hostID); | ||
264 | |||
265 | if (requestingPart != null) | ||
266 | { | ||
267 | // The type is is always on the root of a linkset. | ||
268 | SceneObjectGroup containingGroup = requestingPart.ParentGroup; | ||
269 | SceneObjectPart rootPart = containingGroup.RootPart; | ||
270 | |||
271 | if (rootPart != null) | ||
272 | { | ||
273 | PhysicsActor rootPhysActor = rootPart.PhysActor; | ||
274 | if (rootPhysActor != null) | ||
275 | { | ||
276 | object[] parms2 = { rootPhysActor, null }; | ||
277 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctGetLinksetType, parms2)); | ||
278 | } | ||
279 | else | ||
280 | { | ||
281 | m_log.WarnFormat("{0} physGetLinksetType: root part does not have a physics actor. rootName={1}, hostID={2}", | ||
282 | LogHeader, rootPart.Name, hostID); | ||
283 | } | ||
284 | } | ||
285 | else | ||
286 | { | ||
287 | m_log.WarnFormat("{0} physGetLinksetType: root part does not exist. RequestingPartName={1}, hostID={2}", | ||
288 | LogHeader, requestingPart.Name, hostID); | ||
289 | } | ||
290 | } | ||
291 | else | ||
292 | { | ||
293 | m_log.WarnFormat("{0} physGetLinsetType: cannot find script object in scene. hostID={1}", LogHeader, hostID); | ||
294 | } | ||
295 | return ret; | ||
296 | } | ||
297 | |||
298 | [ScriptConstant] | ||
299 | public const int PHYS_LINK_TYPE_FIXED = 1234; | ||
300 | [ScriptConstant] | ||
301 | public const int PHYS_LINK_TYPE_HINGE = 4; | ||
302 | [ScriptConstant] | ||
303 | public const int PHYS_LINK_TYPE_SPRING = 9; | ||
304 | [ScriptConstant] | ||
305 | public const int PHYS_LINK_TYPE_6DOF = 6; | ||
306 | [ScriptConstant] | ||
307 | public const int PHYS_LINK_TYPE_SLIDER = 7; | ||
308 | |||
309 | // physChangeLinkType(integer linkNum, integer typeCode) | ||
310 | [ScriptInvocation] | ||
311 | public int physChangeLinkType(UUID hostID, UUID scriptID, int linkNum, int typeCode) | ||
312 | { | ||
313 | int ret = -1; | ||
314 | if (!Enabled) return ret; | ||
315 | |||
316 | PhysicsActor rootPhysActor; | ||
317 | PhysicsActor childPhysActor; | ||
318 | |||
319 | if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor)) | ||
320 | { | ||
321 | object[] parms2 = { rootPhysActor, childPhysActor, typeCode }; | ||
322 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkType, parms2)); | ||
323 | } | ||
324 | |||
325 | return ret; | ||
326 | } | ||
327 | |||
328 | // physGetLinkType(integer linkNum) | ||
329 | [ScriptInvocation] | ||
330 | public int physGetLinkType(UUID hostID, UUID scriptID, int linkNum) | ||
331 | { | ||
332 | int ret = -1; | ||
333 | if (!Enabled) return ret; | ||
334 | |||
335 | PhysicsActor rootPhysActor; | ||
336 | PhysicsActor childPhysActor; | ||
337 | |||
338 | if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor)) | ||
339 | { | ||
340 | object[] parms2 = { rootPhysActor, childPhysActor }; | ||
341 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctGetLinkType, parms2)); | ||
342 | } | ||
343 | |||
344 | return ret; | ||
345 | } | ||
346 | |||
347 | // physChangeLinkFixed(integer linkNum) | ||
348 | // Change the link between the root and the linkNum into a fixed, static physical connection. | ||
349 | [ScriptInvocation] | ||
350 | public int physChangeLinkFixed(UUID hostID, UUID scriptID, int linkNum) | ||
351 | { | ||
352 | int ret = -1; | ||
353 | if (!Enabled) return ret; | ||
354 | |||
355 | PhysicsActor rootPhysActor; | ||
356 | PhysicsActor childPhysActor; | ||
357 | |||
358 | if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor)) | ||
359 | { | ||
360 | object[] parms2 = { rootPhysActor, childPhysActor , PHYS_LINK_TYPE_FIXED }; | ||
361 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkType, parms2)); | ||
362 | } | ||
363 | |||
364 | return ret; | ||
365 | } | ||
366 | |||
367 | // Code for specifying params. | ||
368 | // The choice if 14400 is arbitrary and only serves to catch parameter code misuse. | ||
369 | public const int PHYS_PARAM_MIN = 14401; | ||
370 | |||
371 | [ScriptConstant] | ||
372 | public const int PHYS_PARAM_FRAMEINA_LOC = 14401; | ||
373 | [ScriptConstant] | ||
374 | public const int PHYS_PARAM_FRAMEINA_ROT = 14402; | ||
375 | [ScriptConstant] | ||
376 | public const int PHYS_PARAM_FRAMEINB_LOC = 14403; | ||
377 | [ScriptConstant] | ||
378 | public const int PHYS_PARAM_FRAMEINB_ROT = 14404; | ||
379 | [ScriptConstant] | ||
380 | public const int PHYS_PARAM_LINEAR_LIMIT_LOW = 14405; | ||
381 | [ScriptConstant] | ||
382 | public const int PHYS_PARAM_LINEAR_LIMIT_HIGH = 14406; | ||
383 | [ScriptConstant] | ||
384 | public const int PHYS_PARAM_ANGULAR_LIMIT_LOW = 14407; | ||
385 | [ScriptConstant] | ||
386 | public const int PHYS_PARAM_ANGULAR_LIMIT_HIGH = 14408; | ||
387 | [ScriptConstant] | ||
388 | public const int PHYS_PARAM_USE_FRAME_OFFSET = 14409; | ||
389 | [ScriptConstant] | ||
390 | public const int PHYS_PARAM_ENABLE_TRANSMOTOR = 14410; | ||
391 | [ScriptConstant] | ||
392 | public const int PHYS_PARAM_TRANSMOTOR_MAXVEL = 14411; | ||
393 | [ScriptConstant] | ||
394 | public const int PHYS_PARAM_TRANSMOTOR_MAXFORCE = 14412; | ||
395 | [ScriptConstant] | ||
396 | public const int PHYS_PARAM_CFM = 14413; | ||
397 | [ScriptConstant] | ||
398 | public const int PHYS_PARAM_ERP = 14414; | ||
399 | [ScriptConstant] | ||
400 | public const int PHYS_PARAM_SOLVER_ITERATIONS = 14415; | ||
401 | [ScriptConstant] | ||
402 | public const int PHYS_PARAM_SPRING_AXIS_ENABLE = 14416; | ||
403 | [ScriptConstant] | ||
404 | public const int PHYS_PARAM_SPRING_DAMPING = 14417; | ||
405 | [ScriptConstant] | ||
406 | public const int PHYS_PARAM_SPRING_STIFFNESS = 14418; | ||
407 | [ScriptConstant] | ||
408 | public const int PHYS_PARAM_LINK_TYPE = 14419; | ||
409 | [ScriptConstant] | ||
410 | public const int PHYS_PARAM_USE_LINEAR_FRAMEA = 14420; | ||
411 | [ScriptConstant] | ||
412 | public const int PHYS_PARAM_SPRING_EQUILIBRIUM_POINT = 14421; | ||
413 | |||
414 | public const int PHYS_PARAM_MAX = 14421; | ||
415 | |||
416 | // Used when specifying a parameter that has settings for the three linear and three angular axis | ||
417 | [ScriptConstant] | ||
418 | public const int PHYS_AXIS_ALL = -1; | ||
419 | [ScriptConstant] | ||
420 | public const int PHYS_AXIS_LINEAR_ALL = -2; | ||
421 | [ScriptConstant] | ||
422 | public const int PHYS_AXIS_ANGULAR_ALL = -3; | ||
423 | [ScriptConstant] | ||
424 | public const int PHYS_AXIS_LINEAR_X = 0; | ||
425 | [ScriptConstant] | ||
426 | public const int PHYS_AXIS_LINEAR_Y = 1; | ||
427 | [ScriptConstant] | ||
428 | public const int PHYS_AXIS_LINEAR_Z = 2; | ||
429 | [ScriptConstant] | ||
430 | public const int PHYS_AXIS_ANGULAR_X = 3; | ||
431 | [ScriptConstant] | ||
432 | public const int PHYS_AXIS_ANGULAR_Y = 4; | ||
433 | [ScriptConstant] | ||
434 | public const int PHYS_AXIS_ANGULAR_Z = 5; | ||
435 | |||
436 | // physChangeLinkParams(integer linkNum, [ PHYS_PARAM_*, value, PHYS_PARAM_*, value, ...]) | ||
437 | [ScriptInvocation] | ||
438 | public int physChangeLinkParams(UUID hostID, UUID scriptID, int linkNum, object[] parms) | ||
439 | { | ||
440 | int ret = -1; | ||
441 | if (!Enabled) return ret; | ||
442 | |||
443 | PhysicsActor rootPhysActor; | ||
444 | PhysicsActor childPhysActor; | ||
445 | |||
446 | if (GetRootAndChildPhysActors(hostID, linkNum, out rootPhysActor, out childPhysActor)) | ||
447 | { | ||
448 | object[] parms2 = AddToBeginningOfArray(rootPhysActor, childPhysActor, parms); | ||
449 | ret = MakeIntError(rootPhysActor.Extension(PhysFunctChangeLinkParams, parms2)); | ||
450 | } | ||
451 | |||
452 | return ret; | ||
453 | } | ||
454 | |||
455 | private bool GetRootPhysActor(UUID hostID, out PhysicsActor rootPhysActor) | ||
456 | { | ||
457 | SceneObjectGroup containingGroup; | ||
458 | SceneObjectPart rootPart; | ||
459 | return GetRootPhysActor(hostID, out containingGroup, out rootPart, out rootPhysActor); | ||
460 | } | ||
461 | |||
462 | private bool GetRootPhysActor(UUID hostID, out SceneObjectGroup containingGroup, out SceneObjectPart rootPart, out PhysicsActor rootPhysActor) | ||
463 | { | ||
464 | bool ret = false; | ||
465 | rootPhysActor = null; | ||
466 | containingGroup = null; | ||
467 | rootPart = null; | ||
468 | |||
469 | SceneObjectPart requestingPart; | ||
470 | |||
471 | requestingPart = BaseScene.GetSceneObjectPart(hostID); | ||
472 | if (requestingPart != null) | ||
473 | { | ||
474 | // The type is is always on the root of a linkset. | ||
475 | containingGroup = requestingPart.ParentGroup; | ||
476 | if (containingGroup != null && !containingGroup.IsDeleted) | ||
477 | { | ||
478 | rootPart = containingGroup.RootPart; | ||
479 | if (rootPart != null) | ||
480 | { | ||
481 | rootPhysActor = rootPart.PhysActor; | ||
482 | if (rootPhysActor != null) | ||
483 | { | ||
484 | ret = true; | ||
485 | } | ||
486 | else | ||
487 | { | ||
488 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: Root part does not have a physics actor. rootName={1}, hostID={2}", | ||
489 | LogHeader, rootPart.Name, hostID); | ||
490 | } | ||
491 | } | ||
492 | else | ||
493 | { | ||
494 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: Root part does not exist. RequestingPartName={1}, hostID={2}", | ||
495 | LogHeader, requestingPart.Name, hostID); | ||
496 | } | ||
497 | } | ||
498 | else | ||
499 | { | ||
500 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: Containing group missing or deleted. hostID={1}", LogHeader, hostID); | ||
501 | } | ||
502 | } | ||
503 | else | ||
504 | { | ||
505 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: cannot find script object in scene. hostID={1}", LogHeader, hostID); | ||
506 | } | ||
507 | |||
508 | return ret; | ||
509 | } | ||
510 | |||
511 | // Find the root and child PhysActors based on the linkNum. | ||
512 | // Return 'true' if both are found and returned. | ||
513 | private bool GetRootAndChildPhysActors(UUID hostID, int linkNum, out PhysicsActor rootPhysActor, out PhysicsActor childPhysActor) | ||
514 | { | ||
515 | bool ret = false; | ||
516 | rootPhysActor = null; | ||
517 | childPhysActor = null; | ||
518 | |||
519 | SceneObjectGroup containingGroup; | ||
520 | SceneObjectPart rootPart; | ||
521 | |||
522 | if (GetRootPhysActor(hostID, out containingGroup, out rootPart, out rootPhysActor)) | ||
523 | { | ||
524 | SceneObjectPart linkPart = containingGroup.GetLinkNumPart(linkNum); | ||
525 | if (linkPart != null) | ||
526 | { | ||
527 | childPhysActor = linkPart.PhysActor; | ||
528 | if (childPhysActor != null) | ||
529 | { | ||
530 | ret = true; | ||
531 | } | ||
532 | else | ||
533 | { | ||
534 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: Link part has no physical actor. rootName={1}, hostID={2}, linknum={3}", | ||
535 | LogHeader, rootPart.Name, hostID, linkNum); | ||
536 | } | ||
537 | } | ||
538 | else | ||
539 | { | ||
540 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: Could not find linknum part. rootName={1}, hostID={2}, linknum={3}", | ||
541 | LogHeader, rootPart.Name, hostID, linkNum); | ||
542 | } | ||
543 | } | ||
544 | else | ||
545 | { | ||
546 | m_log.WarnFormat("{0} GetRootAndChildPhysActors: Root part does not have a physics actor. rootName={1}, hostID={2}", | ||
547 | LogHeader, rootPart.Name, hostID); | ||
548 | } | ||
549 | |||
550 | return ret; | ||
551 | } | ||
552 | |||
553 | // Return an array of objects with the passed object as the first object of a new array | ||
554 | private object[] AddToBeginningOfArray(object firstOne, object secondOne, object[] prevArray) | ||
555 | { | ||
556 | object[] newArray = new object[2 + prevArray.Length]; | ||
557 | newArray[0] = firstOne; | ||
558 | newArray[1] = secondOne; | ||
559 | prevArray.CopyTo(newArray, 2); | ||
560 | return newArray; | ||
561 | } | ||
562 | |||
563 | // Extension() returns an object. Convert that object into the integer error we expect to return. | ||
564 | private int MakeIntError(object extensionRet) | ||
565 | { | ||
566 | int ret = -1; | ||
567 | if (extensionRet != null) | ||
568 | { | ||
569 | try | ||
570 | { | ||
571 | ret = (int)extensionRet; | ||
572 | } | ||
573 | catch | ||
574 | { | ||
575 | ret = -1; | ||
576 | } | ||
577 | } | ||
578 | return ret; | ||
169 | } | 579 | } |
170 | } | 580 | } |
171 | } | 581 | } |
diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreCommands.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreCommands.cs new file mode 100644 index 0000000..d4b19dd --- /dev/null +++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreCommands.cs | |||
@@ -0,0 +1,195 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using Mono.Addins; | ||
28 | |||
29 | using System; | ||
30 | using System.Reflection; | ||
31 | using System.Threading; | ||
32 | using System.Text; | ||
33 | using System.Net; | ||
34 | using System.Net.Sockets; | ||
35 | using log4net; | ||
36 | using Nini.Config; | ||
37 | using OpenMetaverse; | ||
38 | using OpenMetaverse.StructuredData; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Region.Framework.Interfaces; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | using System.Collections.Generic; | ||
43 | using System.Text.RegularExpressions; | ||
44 | |||
45 | namespace OpenSim.Region.OptionalModules.Scripting.JsonStore | ||
46 | { | ||
47 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "JsonStoreCommandsModule")] | ||
48 | |||
49 | public class JsonStoreCommandsModule : INonSharedRegionModule | ||
50 | { | ||
51 | private static readonly ILog m_log = | ||
52 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
53 | |||
54 | private IConfig m_config = null; | ||
55 | private bool m_enabled = false; | ||
56 | |||
57 | private Scene m_scene = null; | ||
58 | //private IJsonStoreModule m_store; | ||
59 | private JsonStoreModule m_store; | ||
60 | |||
61 | #region Region Module interface | ||
62 | |||
63 | // ----------------------------------------------------------------- | ||
64 | /// <summary> | ||
65 | /// Name of this shared module is it's class name | ||
66 | /// </summary> | ||
67 | // ----------------------------------------------------------------- | ||
68 | public string Name | ||
69 | { | ||
70 | get { return this.GetType().Name; } | ||
71 | } | ||
72 | |||
73 | // ----------------------------------------------------------------- | ||
74 | /// <summary> | ||
75 | /// Initialise this shared module | ||
76 | /// </summary> | ||
77 | /// <param name="scene">this region is getting initialised</param> | ||
78 | /// <param name="source">nini config, we are not using this</param> | ||
79 | // ----------------------------------------------------------------- | ||
80 | public void Initialise(IConfigSource config) | ||
81 | { | ||
82 | try | ||
83 | { | ||
84 | if ((m_config = config.Configs["JsonStore"]) == null) | ||
85 | { | ||
86 | // There is no configuration, the module is disabled | ||
87 | // m_log.InfoFormat("[JsonStore] no configuration info"); | ||
88 | return; | ||
89 | } | ||
90 | |||
91 | m_enabled = m_config.GetBoolean("Enabled", m_enabled); | ||
92 | } | ||
93 | catch (Exception e) | ||
94 | { | ||
95 | m_log.Error("[JsonStore]: initialization error: {0}", e); | ||
96 | return; | ||
97 | } | ||
98 | |||
99 | if (m_enabled) | ||
100 | m_log.DebugFormat("[JsonStore]: module is enabled"); | ||
101 | } | ||
102 | |||
103 | // ----------------------------------------------------------------- | ||
104 | /// <summary> | ||
105 | /// everything is loaded, perform post load configuration | ||
106 | /// </summary> | ||
107 | // ----------------------------------------------------------------- | ||
108 | public void PostInitialise() | ||
109 | { | ||
110 | } | ||
111 | |||
112 | // ----------------------------------------------------------------- | ||
113 | /// <summary> | ||
114 | /// Nothing to do on close | ||
115 | /// </summary> | ||
116 | // ----------------------------------------------------------------- | ||
117 | public void Close() | ||
118 | { | ||
119 | } | ||
120 | |||
121 | // ----------------------------------------------------------------- | ||
122 | /// <summary> | ||
123 | /// </summary> | ||
124 | // ----------------------------------------------------------------- | ||
125 | public void AddRegion(Scene scene) | ||
126 | { | ||
127 | if (m_enabled) | ||
128 | { | ||
129 | m_scene = scene; | ||
130 | |||
131 | } | ||
132 | } | ||
133 | |||
134 | // ----------------------------------------------------------------- | ||
135 | /// <summary> | ||
136 | /// </summary> | ||
137 | // ----------------------------------------------------------------- | ||
138 | public void RemoveRegion(Scene scene) | ||
139 | { | ||
140 | // need to remove all references to the scene in the subscription | ||
141 | // list to enable full garbage collection of the scene object | ||
142 | } | ||
143 | |||
144 | // ----------------------------------------------------------------- | ||
145 | /// <summary> | ||
146 | /// Called when all modules have been added for a region. This is | ||
147 | /// where we hook up events | ||
148 | /// </summary> | ||
149 | // ----------------------------------------------------------------- | ||
150 | public void RegionLoaded(Scene scene) | ||
151 | { | ||
152 | if (m_enabled) | ||
153 | { | ||
154 | m_scene = scene; | ||
155 | |||
156 | m_store = (JsonStoreModule) m_scene.RequestModuleInterface<IJsonStoreModule>(); | ||
157 | if (m_store == null) | ||
158 | { | ||
159 | m_log.ErrorFormat("[JsonStoreCommands]: JsonModule interface not defined"); | ||
160 | m_enabled = false; | ||
161 | return; | ||
162 | } | ||
163 | |||
164 | scene.AddCommand("JsonStore", this, "jsonstore stats", "jsonstore stats", | ||
165 | "Display statistics about the state of the JsonStore module", "", | ||
166 | CmdStats); | ||
167 | } | ||
168 | } | ||
169 | |||
170 | /// ----------------------------------------------------------------- | ||
171 | /// <summary> | ||
172 | /// </summary> | ||
173 | // ----------------------------------------------------------------- | ||
174 | public Type ReplaceableInterface | ||
175 | { | ||
176 | get { return null; } | ||
177 | } | ||
178 | |||
179 | #endregion | ||
180 | |||
181 | #region Commands | ||
182 | |||
183 | private void CmdStats(string module, string[] cmd) | ||
184 | { | ||
185 | if (MainConsole.Instance.ConsoleScene != m_scene && MainConsole.Instance.ConsoleScene != null) | ||
186 | return; | ||
187 | |||
188 | JsonStoreStats stats = m_store.GetStoreStats(); | ||
189 | MainConsole.Instance.OutputFormat("{0}\t{1}",m_scene.RegionInfo.RegionName,stats.StoreCount); | ||
190 | } | ||
191 | |||
192 | #endregion | ||
193 | |||
194 | } | ||
195 | } | ||
diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs index 5fbfcc5..b502a55 100644 --- a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreModule.cs | |||
@@ -42,7 +42,6 @@ using OpenSim.Region.Framework.Scenes; | |||
42 | using System.Collections.Generic; | 42 | using System.Collections.Generic; |
43 | using System.Text.RegularExpressions; | 43 | using System.Text.RegularExpressions; |
44 | 44 | ||
45 | |||
46 | namespace OpenSim.Region.OptionalModules.Scripting.JsonStore | 45 | namespace OpenSim.Region.OptionalModules.Scripting.JsonStore |
47 | { | 46 | { |
48 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "JsonStoreModule")] | 47 | [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "JsonStoreModule")] |
@@ -60,6 +59,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore | |||
60 | private Scene m_scene = null; | 59 | private Scene m_scene = null; |
61 | 60 | ||
62 | private Dictionary<UUID,JsonStore> m_JsonValueStore; | 61 | private Dictionary<UUID,JsonStore> m_JsonValueStore; |
62 | |||
63 | private UUID m_sharedStore; | 63 | private UUID m_sharedStore; |
64 | 64 | ||
65 | #region Region Module interface | 65 | #region Region Module interface |
@@ -140,6 +140,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore | |||
140 | m_sharedStore = UUID.Zero; | 140 | m_sharedStore = UUID.Zero; |
141 | m_JsonValueStore = new Dictionary<UUID,JsonStore>(); | 141 | m_JsonValueStore = new Dictionary<UUID,JsonStore>(); |
142 | m_JsonValueStore.Add(m_sharedStore,new JsonStore("")); | 142 | m_JsonValueStore.Add(m_sharedStore,new JsonStore("")); |
143 | |||
144 | scene.EventManager.OnObjectBeingRemovedFromScene += EventManagerOnObjectBeingRemovedFromScene; | ||
143 | } | 145 | } |
144 | } | 146 | } |
145 | 147 | ||
@@ -149,6 +151,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore | |||
149 | // ----------------------------------------------------------------- | 151 | // ----------------------------------------------------------------- |
150 | public void RemoveRegion(Scene scene) | 152 | public void RemoveRegion(Scene scene) |
151 | { | 153 | { |
154 | scene.EventManager.OnObjectBeingRemovedFromScene -= EventManagerOnObjectBeingRemovedFromScene; | ||
155 | |||
152 | // need to remove all references to the scene in the subscription | 156 | // need to remove all references to the scene in the subscription |
153 | // list to enable full garbage collection of the scene object | 157 | // list to enable full garbage collection of the scene object |
154 | } | 158 | } |
@@ -161,7 +165,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore | |||
161 | // ----------------------------------------------------------------- | 165 | // ----------------------------------------------------------------- |
162 | public void RegionLoaded(Scene scene) | 166 | public void RegionLoaded(Scene scene) |
163 | { | 167 | { |
164 | if (m_enabled) {} | 168 | if (m_enabled) |
169 | { | ||
170 | } | ||
165 | } | 171 | } |
166 | 172 | ||
167 | /// ----------------------------------------------------------------- | 173 | /// ----------------------------------------------------------------- |
@@ -175,8 +181,39 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore | |||
175 | 181 | ||
176 | #endregion | 182 | #endregion |
177 | 183 | ||
184 | #region SceneEvents | ||
185 | // ----------------------------------------------------------------- | ||
186 | /// <summary> | ||
187 | /// | ||
188 | /// </summary> | ||
189 | // ----------------------------------------------------------------- | ||
190 | public void EventManagerOnObjectBeingRemovedFromScene(SceneObjectGroup obj) | ||
191 | { | ||
192 | obj.ForEachPart(delegate(SceneObjectPart sop) { DestroyStore(sop.UUID); } ); | ||
193 | } | ||
194 | |||
195 | #endregion | ||
196 | |||
178 | #region ScriptInvocationInteface | 197 | #region ScriptInvocationInteface |
179 | 198 | ||
199 | |||
200 | // ----------------------------------------------------------------- | ||
201 | /// <summary> | ||
202 | /// | ||
203 | /// </summary> | ||
204 | // ----------------------------------------------------------------- | ||
205 | public JsonStoreStats GetStoreStats() | ||
206 | { | ||
207 | JsonStoreStats stats; | ||
208 | |||
209 | lock (m_JsonValueStore) | ||
210 | { | ||
211 | stats.StoreCount = m_JsonValueStore.Count; | ||
212 | } | ||
213 | |||
214 | return stats; | ||
215 | } | ||
216 | |||
180 | // ----------------------------------------------------------------- | 217 | // ----------------------------------------------------------------- |
181 | /// <summary> | 218 | /// <summary> |
182 | /// | 219 | /// |
diff --git a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs index 1bb5aee..9fbfb66 100644 --- a/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/JsonStore/JsonStoreScriptModule.cs | |||
@@ -59,7 +59,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore | |||
59 | 59 | ||
60 | private IScriptModuleComms m_comms; | 60 | private IScriptModuleComms m_comms; |
61 | private IJsonStoreModule m_store; | 61 | private IJsonStoreModule m_store; |
62 | 62 | ||
63 | private Dictionary<UUID,HashSet<UUID>> m_scriptStores = new Dictionary<UUID,HashSet<UUID>>(); | ||
64 | |||
63 | #region Region Module interface | 65 | #region Region Module interface |
64 | 66 | ||
65 | // ----------------------------------------------------------------- | 67 | // ----------------------------------------------------------------- |
@@ -126,6 +128,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore | |||
126 | // ----------------------------------------------------------------- | 128 | // ----------------------------------------------------------------- |
127 | public void AddRegion(Scene scene) | 129 | public void AddRegion(Scene scene) |
128 | { | 130 | { |
131 | scene.EventManager.OnScriptReset += HandleScriptReset; | ||
132 | scene.EventManager.OnRemoveScript += HandleScriptReset; | ||
129 | } | 133 | } |
130 | 134 | ||
131 | // ----------------------------------------------------------------- | 135 | // ----------------------------------------------------------------- |
@@ -134,12 +138,34 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore | |||
134 | // ----------------------------------------------------------------- | 138 | // ----------------------------------------------------------------- |
135 | public void RemoveRegion(Scene scene) | 139 | public void RemoveRegion(Scene scene) |
136 | { | 140 | { |
141 | scene.EventManager.OnScriptReset -= HandleScriptReset; | ||
142 | scene.EventManager.OnRemoveScript -= HandleScriptReset; | ||
143 | |||
137 | // need to remove all references to the scene in the subscription | 144 | // need to remove all references to the scene in the subscription |
138 | // list to enable full garbage collection of the scene object | 145 | // list to enable full garbage collection of the scene object |
139 | } | 146 | } |
140 | 147 | ||
141 | // ----------------------------------------------------------------- | 148 | // ----------------------------------------------------------------- |
142 | /// <summary> | 149 | /// <summary> |
150 | /// </summary> | ||
151 | // ----------------------------------------------------------------- | ||
152 | private void HandleScriptReset(uint localID, UUID itemID) | ||
153 | { | ||
154 | HashSet<UUID> stores; | ||
155 | |||
156 | lock (m_scriptStores) | ||
157 | { | ||
158 | if (! m_scriptStores.TryGetValue(itemID, out stores)) | ||
159 | return; | ||
160 | m_scriptStores.Remove(itemID); | ||
161 | } | ||
162 | |||
163 | foreach (UUID id in stores) | ||
164 | m_store.DestroyStore(id); | ||
165 | } | ||
166 | |||
167 | // ----------------------------------------------------------------- | ||
168 | /// <summary> | ||
143 | /// Called when all modules have been added for a region. This is | 169 | /// Called when all modules have been added for a region. This is |
144 | /// where we hook up events | 170 | /// where we hook up events |
145 | /// </summary> | 171 | /// </summary> |
@@ -250,6 +276,13 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore | |||
250 | if (! m_store.CreateStore(value, ref uuid)) | 276 | if (! m_store.CreateStore(value, ref uuid)) |
251 | GenerateRuntimeError("Failed to create Json store"); | 277 | GenerateRuntimeError("Failed to create Json store"); |
252 | 278 | ||
279 | lock (m_scriptStores) | ||
280 | { | ||
281 | if (! m_scriptStores.ContainsKey(scriptID)) | ||
282 | m_scriptStores[scriptID] = new HashSet<UUID>(); | ||
283 | |||
284 | m_scriptStores[scriptID].Add(uuid); | ||
285 | } | ||
253 | return uuid; | 286 | return uuid; |
254 | } | 287 | } |
255 | 288 | ||
@@ -261,6 +294,12 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore | |||
261 | [ScriptInvocation] | 294 | [ScriptInvocation] |
262 | public int JsonDestroyStore(UUID hostID, UUID scriptID, UUID storeID) | 295 | public int JsonDestroyStore(UUID hostID, UUID scriptID, UUID storeID) |
263 | { | 296 | { |
297 | lock(m_scriptStores) | ||
298 | { | ||
299 | if (m_scriptStores.ContainsKey(scriptID)) | ||
300 | m_scriptStores[scriptID].Remove(storeID); | ||
301 | } | ||
302 | |||
264 | return m_store.DestroyStore(storeID) ? 1 : 0; | 303 | return m_store.DestroyStore(storeID) ? 1 : 0; |
265 | } | 304 | } |
266 | 305 | ||
diff --git a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs index c550c44..eb386fe 100644 --- a/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/RegionReadyModule/RegionReadyModule.cs | |||
@@ -105,7 +105,8 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
105 | m_scene.LoginLock = true; | 105 | m_scene.LoginLock = true; |
106 | m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue; | 106 | m_scene.EventManager.OnEmptyScriptCompileQueue += OnEmptyScriptCompileQueue; |
107 | 107 | ||
108 | m_log.InfoFormat("[RegionReady]: Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name); | 108 | // Warn level because the region cannot be used while logins are disabled |
109 | m_log.WarnFormat("[RegionReady]: Region {0} - LOGINS DISABLED DURING INITIALIZATION.", m_scene.Name); | ||
109 | 110 | ||
110 | if (m_uri != string.Empty) | 111 | if (m_uri != string.Empty) |
111 | { | 112 | { |
@@ -215,8 +216,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.RegionReady | |||
215 | // m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}", | 216 | // m_log.InfoFormat("[RegionReady]: Logins enabled for {0}, Oar {1}", |
216 | // m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString()); | 217 | // m_scene.RegionInfo.RegionName, m_oarFileLoading.ToString()); |
217 | 218 | ||
218 | m_log.InfoFormat( | 219 | // Putting this out to console to make it eye-catching for people who are running OpenSimulator |
219 | "[RegionReady]: INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name); | 220 | // without info log messages enabled. Making this a warning is arguably misleading since it isn't a |
221 | // warning, and monitor scripts looking for warn/error/fatal messages will received false positives. | ||
222 | // Arguably, log4net needs a status log level (like Apache). | ||
223 | MainConsole.Instance.OutputFormat("INITIALIZATION COMPLETE FOR {0} - LOGINS ENABLED", m_scene.Name); | ||
220 | } | 224 | } |
221 | 225 | ||
222 | m_scene.SceneGridService.InformNeighborsThatRegionisUp( | 226 | m_scene.SceneGridService.InformNeighborsThatRegionisUp( |